They are CP1, they hit earlier than every other elite unit. They get their G43 at the same time fussies get their G43 and I believe VG get their STGs so what are you talking about. Before weapon upgrades they perform about the same as VG up close and better at range due to their superior RA.
Once again if Serelia is to be believed, Gren Kars do about 6 DPS per gun close range while SVT do 5. They only suck close range as others have said due to their small squad size. Their model snipe is significantly better than Paths as not only do they get a significantly higher threshold, they get .9 cover acc and significantly better far accuracy which is the only number that matters. If the shot hits with 75% or less health it is an instant kill. The .5 green cover damage modifier means nothing as it is a sniper crit.
Can you tell me in a real game situation which short range specialist you would use to counter them? They have vision so they can see you coming, have camo and they have sprint. All Soviet SMG squads are bad choices aside from AssG as they are a mixed model squad and retain around 75% of their DPS when dropping models but that locks you into shitty commanders. USF have the same issue, you will bleed on approach. The best counter is commandos as they can move in close without being detected and can leverage small squad weakness to nades.
serelia Path scoped profile is the wrong weapon.