Good start, long way to go .
Pathing change, abandoned vehicle engine crit and explosive damage fix vs buildings = awesome.
Artillery cover got the well deserved nerf, hopefully forcing UKF players to go other commanders now occassionally.
I'm looking forward to the AEC change, buff to coaxial mg is hopefully potent enough to compensate for the (coming) shitty AI on main gun.
Calliope nerf seems appropiate, was afraid they would keep the cost increase stated in the stream (it's high already). It definitely needed the nerf to the offensive capabilities. Decrew ability removed, great. Holy shit, I abused that..
PW nerf looks more modest, hopefully it will still be potent but give weapon crews a chance to survive (or at least not destroy the weapon completely). Garrison damage profile not changed unfortunately.
222 change is promising, dual 222 might be a thing. Looking forward to some changes in early gameplay.
Lots of bugfixes, which is great. Hopefully they'll focus on the ones that are affecting gameplay more than aestethics.
Other British commanders aren't used cause they were nerfed into oblivion. This happened to the British Artillery commander, he was good in the alpha, but now hes not worth using.
Nerfing the used British commanders isn't going to make the others more viable.