This has been brought up before a long time ago but to answer the OP's question of a nerf aura for blobs -
A friend of mine implemented something like it in his CoH mod. Problem is you cannot assign an aura to a squad but to an entity, as in the infantry models in said squad. It works, however if you thought the game was not optimized before you're gonna get a headache now because this puts extra strain on the CPU since now it needs to recalculate each infantry model's aura on the map to detect if there is another infantry model near it to apply a debuff.
1v1s might not suffer as much but you can probably imagine what that would mean for higher game modes and especially 4v4s.
This is of course putting it all in layman's terms but it's the best I can do.
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#Steam AliasWL%Streak
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