Alright so here's my Mobile Defense doctrine improvement concept:
It does 2 things.
- Makes Mobile Defense Great Again (Trump approved)
- Introduces the King Tiger to Ostheer.
I have mixed in Smartie's concepts and ideas with the 250 and AT Osttruppen (I'm a very big fan of the AT Rifle Osttruppen idea myself) into a single combat group similar to the Grenadier/Panzergrenadier 250 call in for other doctrines.
But overall haven't touched anything else but the now pretty obsolete Command Panzer IV.
To the probable questions of "Isn't it redundant?" and "Isn't it going to be OP?" to both of which I answer with a strong "No".
Simply because it's a heavily AT focused mid to late game commander that doesn't have AI or give you much of an early game advantage, not to mention no off map support like an artillery barrage or air strike.
Plus all 3 call-ins are both "mobile" and "defensive" (of sorts, maybe besides the Puma) in nature. I don't really count the KT as an aggressive unit since it's big, slow and dead if you don't support it well while you could rush with the Puma because it's cheap, fast and you could say expendable.
Special shout-outs again to Smartie for his ideas I've used here, and DerbyHat for his suggestions on the fonts.
Also Pardon the picture being a little bit blurred, I had to take it off the internet and then scale it up because I was too lazy to go into the game and take a screenshot of the commander itself lol.