stop trying give grenadier a fifth man
first of all this is getting dangerously close to homogenizing the different factions. four men squad is part of the wehr's identity
allies are overpowered atm, but the solution isn't to buff the wehr. This is how powercreep happens.
and frankly, a USF dual m1919a6 vet3 blob is still going to roll over a five men grenadier.
Quite frankly Firesparks you need to stop bashing everyone else's opinion and think yours is the correct one, and stop with the asymmetrical balance excuse bullshif if you haven't figured it out until now it does not work.
The Wehr are suffering a lot more early game tha the OKW right now due to the shitty survivability of their mainline infantry if not again for their othet 2 infantry units, those being the pioneers and PGs. And late game due to their underperforming armor compared to all other Armies.
So the most logical step is to buff them, if you don't agree with that then suggest something else but don't bash our opinions just because you think yours is superior or something, if half the forum is suggesting a certain buff then it's up for debate and testing, not being bashed by some new comer modder that thinks he has some people here's experience and knowledge of how the game works.
Further more the USF mortar is bugged, that's why it's overperforming , other wise it needs to be nerfes to the M2 60mm Mortar's level but it price severely decreased as well. While nobody likes the British mortar and certainly many more people are up for replacing it rather than nerfing it to the ground like you did in your mod. Again, assymetrical balance just does not work as intended, the British need a proper indirect fire unit that's in line with the rest of them in game that is also mobile and doesn't cost fuel like the land matress, also isn't doctrinal, forgot to mention that.