Now that you mention it, the USF do have the most varied artilery of the game.
3 mobile indirect fire units and 1 ability non-doctrinally and not to mention the mobile 105 on the Priest and Calliope as additional docrtinal mobile indirect fire units.
In stark contrast to the British, who believed in artillery being the kind of battle, are left with just 3 all around indirect fire units in total, with the Mortar pit not even being mobile, and the other 2 arguably underperforming compared to other units of the same role.
But all in all the mortar was added to the USF because of their liner tech-ing, designed as such for whatever stupid reason by you know it, Relic.
Take the US Army from CoH for example, with which you could take a different route than just spamming 3 Rifles straight out the bat because you had no other options. You could make Jeeps, snipers, machine gunners and mortars, but they were all T1, not T0.
My opinion? In order to solve the issue look back at what was successful and worked instead of trying to reinvent the god damn wheel.
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