Lets make the game just punishing and take of everyking of reward feeling and cooperative things, it will be awesome and totally worth to play... And yes, its sarcasm
I completely agree with you that veterancy should be rewarding. However, a unit that completely breaks the game just because it reaches a particular level of veterancy is not. The Vet4/Vet5 Command Panther is currently the most game-breaking unit in the game; by far.
There is no amount of Veterancy or army composition that the enemy team can put up to make up for the Vet4 +5 range bonus, or the Vet5 "let's-yolo-apply-all-buffs-to-infantry-too" bonus. A 50-range KT is not fun to play against. Vet0 Volksgrenadiers that outrange all other infantry in the game is also broken. That's just some of the "fun" effects of the CP.
Other units also get ridiculous veterancy bonuses (not the topic of this thread). However, Relic should be careful when applying these bonuses to aura units; these can easily just scale out of hand.
Its so strange logic, i dont see vet 5 com panther so its fine. I dont see vet 3 penals , so its fine ? I dont see vet 5 obers, mean that there vet are fine and unit ?
That's precisely my point, thank you!
For instance, take the AEC tread shot. Did you know that when it hits it immobilizes the vehicle for 20 seconds (50 range 50-ish munitions)?
However, mostly due to bugs and the conditions needed to trigger this effect, you don't see that immobilization very often do you? This doesn't stop the effect from being broken. However, not even the tread shot effect comes anywhere near as close as the Command Panther.
I cindly ask those people who say it needs nerfing so bad to simply play a few games with the CP and actualy reach those vet levels... I have attached a video of a CP reaching vet 4.5 and I still loose. Granted my mate was not up to the challenge but thats then exactly how it should be eh?
This vastly depends on the gamemode. However, it is not too difficult to get a CP to Vet3 in bigger teammodes. I would say that in 1 out of 10 games I use the CP I do manage to reach that Vet level; the effect of the aura already feels overpowering at Vet3.
The truth is you cant skip the last tech with any commander atm as you simply need obers and/or tanks. You might do it with pfüssiliers and jagdtiger but thats about it and I dont advise it either. And once you have t1/t2 and t3 up it is a mere 120 +65 or 55 fuel more for a KT.
The way I, personally, do it is create 4-5 Volks, get Raketenwerfers for AT. Then I envelop the target from all directions possible and I use my saved munitions to spam infiltration nades.
Perhaps my unit preservation skills suck, but I've found it very difficult to keep Obersoldaten squads alive with all the amount of RNG wipes going currently in the game. So, why pay more for less?
I have analised the CP in more detail in my last post. But again, yes it is a good unit, no it needs atleast 2 other tanks to be stronger than just a regular panther, not counting mark vehicle which is very strong but costs munitions.
Raketenwerfers also synergise with the CP Coordinated Fire brilliantly. Try to bait your enemy to your CP, pop coordinated fire and let those little guns fire.
Don't neglect the added sight range.
Thanks to mark target the CP is always worth it over a normal panther which is fine as it costs more and is the defining unit of the commander. Why wouldnt it be good? The elefant, isu, jagdtiger/tiger are also all way more effective/price than stock units. If this werent the case then why have doctrines?
Those are all very strong units. However even for those super-heavies, there is always some tradeoffs to be made between stock units and doctrinal units.
Sure, the elefant has longer range than the Stug, but it's also significantly slower, and it's nowhere near as cost-efficient. The Tiger has good AI, but AT-wise it's nowhere near as manoeuvrable as the Panther, and nowhere as cheap or fast as the (weaker) P4.
I just don't see a similar trade-off between the OKW Panther and the CP. Yes, the CP needs to be strong (to justify the doctrine choice & higher price), but it could be stronger in more subtle ways.