Actually it would be strange if Relic didn't try to let everyone know that the game has this feature.
Its aimed at the average Joe, who dont even play RTS. What are the titles average gamer would know. Starcraft, warcraft, maybe CnC, AoE. All of them are not only old fashioned RTS games, but also very micro intensive ones.
Average player who dont even play RTS, might aswell just think that all of the RTS games are way too hard and require insane amount of micro, just like titles I mentioned.
Relic deliberately, letting everyone know that game has a feature which allows you to play the game without ... micro at all, lel. So even a guy who knows nothing about RTS, might buy it and play it.
Honestly, I get what you are saying and what lelic is pushing. My question is this: ok you have made a "tactical decision" to send one Pz3 to capture a hill and a squad of flame penals or whatever to burn a building and another squad of say engies plant some mines.
How can you keep an eye on both 3 of these assignments to know that they are going well? What if your tank gets caught by some PIATgineers?
You go for less micro and you end up have 3x the micro.