LMAOOOOOO, are you KIDDING ME? NERF the ONLY chance Soviets have against heavy armor? Not only that, but this ability is doctrine dependent and relies on COMBINED arms to be effective! Relic already nerfed Soviets to the ground now lets dig more, nerf marked target, lets nerf button again too, lets nerf B4. The only faction left standing will be USA, OKW and OST. This is ridiculous rant against an ability that has already been tweaked. Oh lets not mention GOD MODE Blitzkrieg and smoke. SMH.
Shrek blob with Obers is such a n00b tactic I swear. Even with the accuracy nerf, I doubt it will stop the blobbing. At least I will have SOME chance to escape the homing missile.
i think +dmg vet bonuses are utter shit. how is a vetted crew going to make the shell of a b4 do more damage? now please dont tell me the crews are better at aiming at weakpoints... with indirect fire...
but i could live with that... if this:
was fixed...
How can Vet 5 Volksgrendiers man handle my vet 3 elite infantry such Paras, shocks and guards?
having 3-4 b4`s is soooooo useless(without a huge mp and pop penalty ofc!), sorry.
B4 spam severely limits the army compositions which opens up to mass assaults by the enemy. If a Soviet player builds 3-4 B4 and has a small army, I am going to decimate his team mates in critical engagements with my numerous troops and tanks, and rush his B4 after.
Tell me what do you think is a HARD counter for JagdTiger aside from combined arms (Marked vehicle, 3+ medium armor, guards, mines and bombing strike)? There is no one unit that can counter that tank destroyer, we have a hard counter for artillery pieces which is the stuka dive bomber or counter arty from walking stuka or panzer werfer for lucky strikes.
COH2 is a rock, paper and scissors game. I would select armored assault if I am facing Obers + Shrek spam (Bulldozer Sherman for da blobs muahah), KT spam I would select Airborne and for JT I would want a B4. You can say the same for Axis commanders.