Login

russian armor

About the B-4

PAGES (23)down
13 Nov 2014, 14:32 PM
#181
avatar of braciszek

Posts: 2053

Let them nerf B4. Even more ISU usage will happen and everyone will wish they used something else when the alternatives get nerfed.
13 Nov 2014, 14:37 PM
#182
avatar of Australian Magic

Posts: 4630 | Subs: 2

Let them nerf B4. Even more ISU usage will happen and everyone will wish they used something else when the alternatives get nerfed.


Remember that ISU nerf is coming :lol:
13 Nov 2014, 14:45 PM
#183
avatar of braciszek

Posts: 2053



Remember that ISU nerf is coming :lol:


I heard Relic is introducing random Axis mirror matches into matchmaking MVGame
13 Nov 2014, 14:55 PM
#184
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



Just survive till Obers for AI - that will be around 9mins.
You still can combine Volks blob + Grens blob


Practice > Theorycraft

Again, check the tournament.
13 Nov 2014, 15:54 PM
#185
avatar of WingZero

Posts: 1484

Tell me what do you think is a HARD counter for JagdTiger aside from combined arms (Marked vehicle, 3+ medium armor, guards, mines and bombing strike)? There is no one unit that can counter that tank destroyer, we have a hard counter for artillery pieces which is the stuka dive bomber or counter arty from walking stuka or panzer werfer for lucky strikes.
13 Nov 2014, 15:55 PM
#186
avatar of Bananenheld

Posts: 1593 | Subs: 1

jump backJump back to quoted post13 Nov 2014, 12:09 PMKatitof


Taking away the ability to precision strike and 50% more damage is doing soviets sooooooo great favor.

having 3-4 b4`s is soooooo useless(without a huge mp and pop penalty ofc!), sorry.
13 Nov 2014, 15:59 PM
#187
avatar of WingZero

Posts: 1484


having 3-4 b4`s is soooooo useless(without a huge mp and pop penalty ofc!), sorry.


B4 spam severely limits the army compositions which opens up to mass assaults by the enemy. If a Soviet player builds 3-4 B4 and has a small army, I am going to decimate his team mates in critical engagements with my numerous troops and tanks, and rush his B4 after.
13 Nov 2014, 16:05 PM
#188
avatar of Katitof

Posts: 17914 | Subs: 8


having 3-4 b4`s is soooooo useless(without a huge mp and pop penalty ofc!), sorry.


Once again I haven't noticed we're not talking competitive games but circus of 4v4 <444>_<444>
13 Nov 2014, 16:15 PM
#189
avatar of spam.r33k

Posts: 503

i think +dmg vet bonuses are utter shit. how is a vetted crew going to make the shell of a b4 do more damage? now please dont tell me the crews are better at aiming at weakpoints... with indirect fire...

but i could live with that... if this:
was fixed...
13 Nov 2014, 16:32 PM
#190
avatar of WingZero

Posts: 1484

i think +dmg vet bonuses are utter shit. how is a vetted crew going to make the shell of a b4 do more damage? now please dont tell me the crews are better at aiming at weakpoints... with indirect fire...

but i could live with that... if this:
was fixed...


How can Vet 5 Volksgrendiers man handle my vet 3 elite infantry such Paras, shocks and guards?
13 Nov 2014, 16:43 PM
#191
avatar of ludd3emm

Posts: 292

i think +dmg vet bonuses are utter shit. how is a vetted crew going to make the shell of a b4 do more damage? now please dont tell me the crews are better at aiming at weakpoints... with indirect fire...

but i could live with that... if this:
was fixed...


It is fixed? I don't understand why so many dudes is trying to lie about the B4 just to try to make it look stronger than what it is.

Lies in this thread so far:

1. "One shotting super heavy tanks" -How can the 960 damage at vet 3, singlehandedly, kill something with 1280 hitpoints?

2. "Stuka Bombing Strike can't kill it" -How can't 750 damage destroy a gun with 400 hitpoints? Not talking about the crew here, which is even weaker.

3. This guy claiming that he would be fine with the B4 damage if the old barrage bug was fixed? It's been fixed for more than two months now. Source: http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/67-coh-2-changelog?p=98416#post98416

I've probably missed much but this is what I remembered by not reading the whole thread again.
13 Nov 2014, 16:51 PM
#192
avatar of spam.r33k

Posts: 503




Lies in this thread so far:


well, if being unaware of a "recent" fix is lying to you, you caught me.

i was wrong. happens quiet a lot these days
13 Nov 2014, 16:58 PM
#193
avatar of spam.r33k

Posts: 503



How can Vet 5 Volksgrendiers man handle my vet 3 elite infantry such Paras, shocks and guards?


what? how is that related to what i said? while one could argue that the vet bonuses of vet 5 volks are too much... it just isnt the same as a vet bonus that doesnt make sense at all
13 Nov 2014, 17:05 PM
#194
avatar of OZtheWiZARD

Posts: 1439

I play 1v1 as Soviets and USF exclusively. Only play Germans in 2v2. So far anyway. This may change in the future, but that's not what I wanted to write about.
So I had this 1v1 vs OKW player. I was experimenting with B4 commander as I always likeed it but thought it's too easy to get punished while using it against any DECENT opponent. Anyway at some point he blobed his units so much I was able to take 3 of his squads at once with single shot getting Vet2 or Vet3 in the process.
Guy said something about how OP B4 is but it never occured to him that his own mistake allowed me to utilize this powerful weapon.

As I see mostly OKW team players are having problem with it you need to know that this unit heavily counters any kind of too forward placement so next time before you decide to cover some important point with you AA truck just remember that B4 exists and you can get punished for this.

Also it seems a bit hypocritical to complain about this unit if at the same time there is Stuka zu Fuss in OKW arsenal which can take out even multiple weapon platforms at once.

It's not that OKW struggle against Soviet tanks. Quite the opposite.
Unless you rely on JT too much. In that casu you just got hard countered.
13 Nov 2014, 17:43 PM
#195
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

Agreed, a lot of OKW players appear to be very, very aggressive with their truck placement

"I know, I'll place a high value immobile target where the enemy can find it and get indirect fire on it. What could possibly go wrong with that?"
13 Nov 2014, 17:55 PM
#196
avatar of Australian Magic

Posts: 4630 | Subs: 2

Agreed, a lot of OKW players appear to be very, very aggressive with their truck placement

"I know, I'll place a high value immobile target where the enemy can find it and get indirect fire on it. What could possibly go wrong with that?"


I uploaded replay 2 days ago where OKW guy made med truck really away from base and made it forward retreat point. He was unsing it wihtout any punishment for about 10-15mins. Then I got B4. I hit once his retreating troops, hit second time, he was saying something about cheats or even called me a cheater yet he did not turn off forward retreat point so finnaly I hit his 20 models :banana:
13 Nov 2014, 20:05 PM
#197
avatar of DakkaIsMagic

Posts: 403

https://m.youtube.com/watch?v=sGmoqGiBw5U

A good example of B-4 useage, and if the axis players choose to ignore it how punishing it will be.

Yeah, ignore the weapob costing you so much MP and Fuel.
14 Nov 2014, 05:29 AM
#198
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

You get 3 commander slots

I feel sorry for those Ostheer players who have to waste one of them on such terrible doctrines as the list below in case they need to counter a B4


Close Air Support

Jaeger Armour

Joint Operations

Luftwaffe

Spearhead



Wat? Frag bombs do not counter B4s. At best they will kill the crew, which in case of a vetted crew might be annoying, but thats about it - they do not destroy the piece. LeFH 18, likewise, will not counter a B4 - its just the other way around, the B4 will make short work of the LeFH and you can also say goodbye to your Pak 43...shall I go on? Among those you listed, Jäger armor is a virtual hardcounter to Counterattack not only because of the Recon/Dive bomb combo but also because against the KV1 the Elephant is actually for once useful. The rest however, meh.


I posted the list of every OKH doc that has:

Recon + Off map strike

Yes, some of those are fragmentation bombs or light artillery barrage that won't kill it but will probably decrew it

Which means they just lost Vet, and have to try to get it back again


None of those are terrible doctrines; and it is not like you don't get two other slots either

14 Nov 2014, 08:19 AM
#199
avatar of ☭ Калашникова ☭

Posts: 322

Why is B4 even a problem? Its a burst damage howitzer and it dose exactly just that. You pick a doct with Stuka dive bomb, Or stuka it yourself if your OKW. Congrats you just countered his entire doctrines gimmick.

Not to mention Close air support can counter it for 140MU
You still have the option of flanking a tank to it (less reliable)

The real problem is that LeFH and ML20 are trash.
14 Nov 2014, 17:42 PM
#200
avatar of GustavGans

Posts: 747

Why is B4 even a problem? Its a burst damage howitzer and it dose exactly just that. You pick a doct with Stuka dive bomb, Or stuka it yourself if your OKW. Congrats you just countered his entire doctrines gimmick.


Protip: Try to actually read what has been posted before in this thread.
PAGES (23)down
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
Last Friday, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
Last Thursday, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
Last Thursday, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
Last Thursday, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
Last Thursday, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
Last Thursday, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
Last Wednesday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Last Tuesday, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Last Tuesday, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Last Tuesday, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
Last Tuesday, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
28 Feb 2025, 23:32 PM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game :snfPeter:
28 Feb 2025, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
28 Feb 2025, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI
28 Feb 2025, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all :lolol:
27 Feb 2025, 13:32 PM
donofsandiego: :clap:
27 Feb 2025, 02:34 AM
donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions
27 Feb 2025, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol
27 Feb 2025, 00:30 AM
shinasukac: kingtiger=kingjoker
26 Feb 2025, 16:27 PM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
26 Feb 2025, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
26 Feb 2025, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
26 Feb 2025, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
26 Feb 2025, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
25 Feb 2025, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
25 Feb 2025, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
25 Feb 2025, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
25 Feb 2025, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
25 Feb 2025, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
25 Feb 2025, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
21 Feb 2025, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
21 Feb 2025, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
20 Feb 2025, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
20 Feb 2025, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
20 Feb 2025, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
20 Feb 2025, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
20 Feb 2025, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
19 Feb 2025, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
19 Feb 2025, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
19 Feb 2025, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
19 Feb 2025, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
19 Feb 2025, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
14 Feb 2025, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky
14 Feb 2025, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads :S
14 Feb 2025, 15:16 PM
SupremeStefan: They should make dlc separataly for axis and alies
14 Feb 2025, 10:28 AM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
14 Feb 2025, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
13 Feb 2025, 22:29 PM
Rosbone: Big Tonk boners incoming :hansGASM:
13 Feb 2025, 17:38 PM
donofsandiego: Probably not
12 Feb 2025, 14:57 PM
Lone-Wolf: Hi guys. Error code -4. Any fixes?
08 Feb 2025, 17:09 PM
donofsandiego: Probably not
07 Feb 2025, 16:57 PM
SkYisTheLimiT_CoH: any coh2.org admin there ?
07 Feb 2025, 12:43 PM
Lady Xenarra: Ever the contrarian, aerafield.
07 Feb 2025, 11:59 AM
aerafield: I havent seen the new units in action yet (whose BGs will not be purchased by too many people as they are pretty expensive I recon), but I can say with 100% confidence that the Pershing needs a buff
07 Feb 2025, 02:31 AM
Lady Xenarra: I would think lots more players would come/return since there's so many iconic units being added in the new BGs. I just don't want to hear another 8+ yrs of Pershing need buff complaints
06 Feb 2025, 23:22 PM
adamírcz: If I had my supply of copium, Id say they might at least get enough money to not have to wait 5 months with problems that should be a matter of bi-weekly hotfix
06 Feb 2025, 23:10 PM
adamírcz: I mean, its overpriced,
06 Feb 2025, 23:10 PM
Rosbone: Will it help or hurt the current player base is the real question. Should add more players, but may drive many away.
06 Feb 2025, 19:17 PM
Rosbone: Yes you too can play with a persdhing for the low price of $24.99 USD. Or be the poor schlub who gets his rectum reconfigured who doesnt have the latest pay to win stuffs.
06 Feb 2025, 19:16 PM
donofsandiego: persdhing in coh 3? 😳
06 Feb 2025, 18:42 PM
Rosbone: @aerafield Ahhh, I think I made a pershing like twice in my life since that commander is pretty bad in 4s.
05 Feb 2025, 23:20 PM
aerafield: @Rosbone coh2 pershing has the same ability so, whatever. Though it's probably gonna be a 30 seconds ability to make it super broken pay to win, then 2 months later it will get "hotfixed" into a skillshot like coh2 pershing
05 Feb 2025, 22:00 PM
Rosbone: How do we feel about Pershing shooting thru multiple buildings?
05 Feb 2025, 19:43 PM
Rosbone: I am just happy Relic was smart enough to put this out now because the community was falling asleep waiting 3 months between patches. And a new/old map was shown :banana:
05 Feb 2025, 19:38 PM
aerafield: Not even the trailer can hide the trash sound effects
05 Feb 2025, 18:46 PM
Lady Xenarra: https://www.youtube.com/watch?v=XSvwH2mXje8 Well this should result in 'interesting' reactions... :rofl:
05 Feb 2025, 18:43 PM
Ginaaa: how do i send replay to get him banned?
05 Feb 2025, 00:11 AM
Ginaaa: `just caught cooper47/ maphacking
05 Feb 2025, 00:11 AM
adamírcz: Oh well, I might look it up on dickcord and try upload anyway
02 Feb 2025, 00:27 AM
adamírcz: shiit, saw clean through me
02 Feb 2025, 00:26 AM
aerafield: That's exactly what a drophacker would say
01 Feb 2025, 22:37 PM
adamírcz: Just to be clear, Im askin cause I want someone banned, not coz I would wanna synchhack
01 Feb 2025, 15:10 PM
adamírcz: Do Relic still banana people for synchhacks in CoH2 or is it only for CoH3 now
01 Feb 2025, 15:09 PM
Lady Xenarra: Great, we're all getting somewhere B-)
30 Jan 2025, 21:32 PM
Rosbone: @Lady Xenarra Yes, I am more than happy that Kill Counts were added. I apologize for the insane rant. Like everything else, if you want it done right you have to do it yourself :romeoHairDay:
30 Jan 2025, 19:44 PM
adamírcz: Damn, didnt expect to trigger such impressive rant, but there is nothing I disagree with there :rofl:
30 Jan 2025, 19:33 PM
Lady Xenarra: Errr, browser error. Come on, aren't you happy the game finally got a kill counter? I mean it's fantastic for viewing how many inf you mowed down charging MGs frontally :rofl:
30 Jan 2025, 19:05 PM
Lady Xenarra: @Rosbone
30 Jan 2025, 19:04 PM
Rosbone: *trip on
30 Jan 2025, 18:13 PM
Rosbone: Damn it, you got me talking about Relic again. I had almost completely forgotten about Coh3, like most everyone else. You can only watch waterheads tri n the sidewalk so many times before its just sad.
30 Jan 2025, 18:13 PM
Rosbone: They offer no help to the underling because they dont know shit, they just annoy them until they quit and go somewhere else. There it is, the business in a nutshell.
30 Jan 2025, 18:08 PM
Rosbone: Like most companies, if someone is good at their job they dont get promoted. So only the dumb rise to management roles. These people are usually what I call list makers. All they understand is "I have a task on my list that needs done, did you do it?".
30 Jan 2025, 18:06 PM
Rosbone: It is extremely sad that some moron like me could go there and out work everyone there in multiple roles.
30 Jan 2025, 18:05 PM
Rosbone: So now it has multiple points of failure and relies on asynchronous internet calls. Just the dumbest of the dumb work at Relic. It is clear, they have no concept of what is good or bad.
30 Jan 2025, 18:02 PM
Rosbone: The old file had player name, position, rank, RelicID, SteamID. Coh3 should have included these and player color. Now it just has player name and IDs. You have to go search for the rest of the data from a Relic server.
30 Jan 2025, 18:01 PM
Rosbone: In typical Relic fashion, they did something truly great and then f*cked it beyond repair in a fit of retardation. I have not looked deep in Coh3s files but I would imagine it is still broken. They should have expanded the local info, but its Relic so....
30 Jan 2025, 17:58 PM
Rosbone: @adamírcz Not sure which CELO you are using, but all CELOs pull information from a Relic server. This is because Relic is retarded. All the data neded used to be in a local file, then Relic broke it.
30 Jan 2025, 17:56 PM
adamírcz: and now its back on; noice
29 Jan 2025, 22:56 PM
adamírcz: why the fuck is celo down?
29 Jan 2025, 22:41 PM
SteamNOC: teamkiller ban plz
29 Jan 2025, 16:21 PM
NigelBallsworth: @GenMe what you're saying makes sense, but if that's the case, the designers are creating a situation that makes it very irritating and not at all fun to play Allies, seeing as the player of average skill gets stomped 4 out of 5 times by players of noskill
28 Jan 2025, 23:49 PM
Soheil: Axis 3v3 , 4v4 but Alies strong in 1vs1 and 2vs2
28 Jan 2025, 22:41 PM
OKSpitfire: Relic*
28 Jan 2025, 16:05 PM
OKSpitfire: Which brings up back to the inevitable: How on earth could they allow- Oh of course, the game was released in a really broken and unfinished state, much like the last one. But this time the publisher has had enough. Cheers for that.
28 Jan 2025, 16:03 PM
OKSpitfire: I think these things especially annoy the community because it brings us back to obvious strategic bullshit and exploits that were already a 'thing' that got painstakingly corrected in the previous iteration of the game.
28 Jan 2025, 16:01 PM
OKSpitfire: I think it's more that the lessons learned from all the years of carefully balancing the previous game haven't been learned or carried over. Thats and mechanics have generally been dumbed down to make the game more noob friendly.
28 Jan 2025, 15:50 PM
OKSpitfire: I dunno. I find the idea that anyone would purposefully make one faction stronger than another in a multiplayer RTS game kind of dumb. Why would any designer do this? There's no upside.
28 Jan 2025, 15:49 PM
Rosbone: But the miss was for good reason, to increase the player count and sales. But it has removed too much of the pleasure of out skilling your opponent.
28 Jan 2025, 11:13 AM
Rosbone: Because noobs that cheese are too competitive. Coh2 really was as good as it gets in every aspect of RTS. Relic just needed to fix some small issues and add mechanics. They missed the mark a little.
28 Jan 2025, 11:10 AM
Rosbone: @GenMe Finally someone gets it. Coh2 was designed so varying levels of skill could play together. This increases the available players. Which helps everyone due to better match making. Sadly Coh3 took this idea too far. Which has alienated top players.
28 Jan 2025, 11:08 AM
GenMe: same in coh 2, you pretty much guarantee an axis late game victory, so all they have to do is last out, it also makes them easy to play for newer players, no need to flank, squad wipe late game units
28 Jan 2025, 09:47 AM
GenMe: the reason axis is OP is because they have a massive following, you cant blame relic for listening to thier target audience, a strong axis faction makes more money
28 Jan 2025, 09:45 AM
NigelBallsworth: and then "EZ", like no shit it's ez. team Axis is ez mode.
27 Jan 2025, 22:45 PM
NigelBallsworth: @aerafield "low effort, maximum reward" is an excellent way to phrase the shit that a LOT of Axis players do in team games.
27 Jan 2025, 22:38 PM
Lady Xenarra: @aerafield Given how much screaming there is about it already, there’s nothing for me to say to add to it.
27 Jan 2025, 14:04 PM
aerafield: Ofc the axis main won't mention the Wespe with double barrage and no cooldown :megusta:
27 Jan 2025, 00:26 AM
Lady Xenarra: So will we be seeing substantial nerfs to the SPG spam in 2.0? Bishops were already pretty obnoxious before 1.8 but the extra MP reinforce costs now make SPGs in general an ez click to win option.
26 Jan 2025, 13:47 PM
donofsandiego: the location will be dug double wide so that coh 3 can fit beside it
26 Jan 2025, 07:04 AM
donofsandiego: Upcoming: Operation Shed. For this operation, we will be relocating Coh2.org to it's permanent resting place behind the shed.
26 Jan 2025, 07:03 AM
Rosbone: This has been a paid for announcement from The People for the betterment of Coh Society.
23 Jan 2025, 20:11 PM
Rosbone: And at a point when they need to have as many positives as they can. Instead they drop the ball and beg people for upvotes. You wouldnt need begging if you just did your jobs, like ever.
23 Jan 2025, 20:08 PM
Rosbone: They put out new maps and increase the chance you get the new maps! Great idea! Thanks! Now its been 2 months of getting the same map over and over and over. How do they always fail themselves. Turn a positive into a negative everytime.
23 Jan 2025, 20:07 PM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

745 users are online: 745 guests
6 posts in the last 24h
17 posts in the last week
58 posts in the last month
Registered members: 52438
Welcome our newest member, EmerydfKnox
Most online: 2043 users on 29 Oct 2023, 01:04 AM