I love RE troops, volley fire is probably the most loved ability for engineer class. |
OKW is the best faction in the game
An allied player versus an OKW player of equal skill will result in the OKW player winning 9 times out of 10
Id love to see someone disagree, You simply cant
On top of that, OKW players brag in the game about how much skill they have or L2p. I play Allies just for fun and challenge, every game I play with OKW ends up boring/easy. |
Because of OKW shrek upgrades alone, we rarely see T-70s/stuarts or heck even T-34s have a tough time. OKW def need medium armor to have a consistent game play like all the armies. |
I gave a lot of thought into that area but Relic clearly wants players to utilize heavy armor within a reasonable gameplay time (around 30 minute mark), so I doubt anything is going to change in that regard.
Either it's going to escalate into bigger units quickly or it'll be too prohibiting to field them at all which would be just as bad.
Whats your stance on this matter?
I would love to see a Relic create a separate balance patch for 4 V 4 but that is almost impossible to do. I think they can change some code for 4 v 4 matches to slow down teching for heavy armor/call ins. Aside from that, I don't think this issue can be resolve too easily. |
I think Relic should model the Shrek teams to the coh1 PE. OKW should have a "Tank buster" squad with increased man power no muni cost and leave the volks without shrek upgrades. |
Make Obers pay for their LMG upgrade like everyone else lol! |
Germans lost the war and paid dearly for it, all their Tigers, Panthers, Lions and cats were destroyed or stolen. Stop complaining about a movie because every country (German & Russian) show movies like this. History is written by the victor! |
I would love to see the meta with more extended mid game engagements, only heavy armor or call in super late in the games. I want to see more T-34s vs P4 + Stug battles instead of these heavy armor mess. |
Thread: ISU-1523 Dec 2014, 18:42 PM
I think ISU-152 was hit harder with the nerf than the Jagdtiger. Though Jagd needed that shoot through everything nerf, the side armor for this beast is still good enough to take punishment. I just want the ISU-152 to have the universal shell again, already two commanders are now worthless without it. We don't want to pile the useless commanders for Soviets since they are designed to rely on them. |
OKW is definitely the root of the balance issue. This faction by far the easiest to play/master and requires less micro intensive skills. The blobs alone makes this faction almost unbeatable. Yes you can have blob counters, the only problem is that it leaves a wide gap in your army for KT, Panthers, & Doctrinal infantry (Falls).
What makes no sense to me is how can "resource starved" 1944 German army can field 5-6 man squads, equip shreks on all low quality infantry, and unleash anti tank vehicles before Osth (Panther & Puma).
OKW hands down the strongest army in the game, OKW hands down have more variety game play, OKW alone have the best cost efficient units, and strongest AT capability than all other nations.
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