Just for the interest of everyone who didn't play vCoH:
The Wehrmacht's PaK had 3(!) camo shots a few patches ago before it revealed itself. Good old times.
yep, but u only need to search for the green shell on your mouse pointer to find where a cloacked pak was standing.....I think u cannot do that with cloacked rakketens... |
The sprint only improves capping power. S
and dodging arty easier, and softretreating easier, and flaking easier.....not only capping is easier with sprint.
and yes, you can lose engagements you shouldn´t lose coz your enemy can pull on time that flank to shut down your machine gun , while without sprint could not be done in time before retreating that suppressed squad that is about to get wipped.... |
Who ever is suggesting mirror matches you fail to understand what the factions were designed around.
Let me give you a small example. Wth is the point of smoke if you're versing another USF?
pretty sure you would love to pop some smoke from your badly damaged sherman if a jackson or an ez8 is chasing it...
has no usf .50 cal??? can´t smoke from rifles be usefull to shut down a .50 cal????
I get it that mirror machtes are not good but come on, and I´m with the most of you in this, but..... let´s give to the OP goood reasons to not do it... |
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is there any other photos of this captured stug III???
I just started to build plastic scale models at 1:35 scale....I just finished a m4 sherman and a m8 scott. Now working on a pershing, and I would love to create this captured stug in 1:35 scale....
I have been searching for more photos of this unit, but no luck for me....
I promise I´ll upload photos of my USF tanks in scale 1:35 as soon as I have some spare time to take some photos...
Just a noob with scale models, same in COH2  so please, don´t expect high quality, those are my first scale models in my whole life
Thanks in advance, and congrats for such an epic thread mate. |
Not everyone has British Forces DLC (just for the sake of argument - I have it), and it's always nice to see that devs are giving away something relatively fresh and new for free. DLC is worth $12.99 on Steam, and instead of bitching around, you could appreciate it, if not because of yourself but because of thousands of players that don't own British Forces, and say thanks 
yeah you´re right in my opinion, if they give us something free, why should we whine about it???
problem is that lot of people already got that DLC...so no point for them...
It could be nice if those that already have UKF can get some UKF skins sets or something instead....it could be great and it could help to get more people involved in this event...
anyway , it is always good to have events and things that promote visibility for COH2.
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I had a game a few days ago where I was using riegel AT mines (guarantees engine destroyed) and a Sherman hit it and got disabled, as I was moving my paks in to finish it off, he had hopped out and repaired it, smoked my paks and was gone.
Non-doctrinal ability countering doctrinal one.
If Ostheers panzer tactician is an "issue" then USFs 3 second crit repairs is also an issue.
You shouldnt expect than a lonely mine beat a medium tank, if your pak is there, you would have finished the job....if a pio squad is there, no crew can hop out and repair....your pio only need to kill two models of the crew, and then, the crew can´t go inside the tank again....
mines are there to stop a flank, paks in good position are there to kill the damaged tank....pio is there to not allow the USF crew crit repairs the tank....
In my opinion, counterplay is there...you can´t lie a mine in the west side of Angoville, have all your troops in the east side and expect that if enemy step on your lonely mine in the west, the tank has to be killed....
well my noob opinion at least.
smoke ---> attack ground....
tank hit a mine ---> pak and pio to secure the job...
Nothing can´t go wrong...
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Panzer Tactician costs 30 munis. Concealing Smoke on flak track is actually free. The M20 and AEC also get smoke AND are non-doctrinal. Note that Panzer Tactician takes up one of there doctrinal abilities slots.
CalliOP cost 140 fuel, pee-werfer and stucka cost quite less fuel, AND are non-doctrinal. That CalliOP takes up one of there doctrinal abilities slots.
nah mate, those are not good arguments to defend a unit that is overperforming. |
Stating CalliOP being OP doesn't stop you being an Allies fanboy. 
yeah Porygon, if you are talking about me, yes, it is true, USF is my favourite faction, and most of the time I spent here my time reading USF related threads, but I just read most of the time, sometimes I will post to ask about something I don´t get or I don´t aggree, but I always try to not make balance suggestions and so on as my Knoledge is not enough to do that...
I hope you can understand and respect this....I think there is nothing wrong with me Having a favorite faction....this is compatible with being objective and behaving with respect in those forums......
Anyway, if I did something than you don´t liked or you were affected in anyway, sorry, it wasn´t intended.
Finally, excuse my bad english as is not my native language and I know my level is not good.
Regards, |
Well, you know, it's a different story when you dive into enemy's line with Serman, Jackson, M10, P4, PV, whatever and shoot down Katy or PzWerfer. You need just one shot to do this. You may lose your tank but if you trade it fo 2 Katys/Werfes it was worth it.
With calliope, panther need 30seconds of shooting. I can't imagine situation where enemy is letting you shoot for 30secs without any AT response, unless the game is already in your favour and it's a certain win.
yep, as Bladlord told me, then, problem here is HP and armor right????
what people think then it could be a good solution, low his HP to 320 as others poited out????
It should be a little cheaper then fuel wise??? or the unit is overperforming and then, once his HP is cut down to half, it should be OK those 140 fuel???
Again just asking, I know here this is not the usual behaviour, and people most of the time post just to defend his beloved factions and so on....but I´m here to learn and to enjoy those threads as I love to play COH2 and to read about COH2 and watch COH2 steams and ...and ....and....
Thanks for your kindly reply. |
Yes, you are brain dead, becasue I said about keeping it at bay and you keep saying about owning and that Panther is losing to RF and AT gun. It's cleary L2Read issue or being brain dead.
Yes, one AT nade and AT gun is enought to stop you, unless you like to get sanre in you face and then start to reverse with enginge damage while calliopes will rocket your panther into death.
in order to snare, you have to hit the panther with AT before throwing at nade....so ATGUN and RF are needed or zooks and AT nade...or...well, my point is:
if enemy has there some calliopes, and at least one RF and one ATGUN, and mines from a teamate (or are those m20 mines??) is it not possible to use an offmap arty to clear those RF and ATG before assaulting those calliops??? or bring some support with your panther so you can force the RF to retreat?? or maybe bring a couple of P4 instead of a panther????? USF is not good at defensive duties in my opinion, and at that late late late late stage of the game when 10cp has passed and you could mass 3+ calliops, Axis should have plenty of tools to deal with that USF defensive position....can´t you pee-werfer the area so RF retreats or die and then start the assault??? sure is not an easy task, I can get that, but I think it should be harder to do the same againts an OST player that has a pee-werfer as debastating as a calliop but it has more and better tools to be in the defensive, with pios than can put down mines, better atguns, better snare, better armor, better crowd-control tools and whatever commander he want to use so he can have pee-werfer with tiger, or with tiger ace, or with whatever unit he want as pee-werfer is not doctrinal, in summary better defensive tools than USF.
Just asking, trying to get the point how those callis are so OP....not saying you are wrong or anything....
In my opinion Calli is not OP as Pee-werfer are not OP, sure they are really potent tools, but they are pure AI tools than only can be fielded in the late game.....in my opinion, it should be this way, but in this same thread other guy told me than indeed, calliop is OP because it can eat 4 atgun shoots as no other rocket arty can do it.... just noob here so , trying to learn from others... |