I dont think penals should recieve the upgrades. They should fill a specific role
The upgrades should go to conscripts since they are the "core" unit. We should encourage their use
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Axis doesn't have the best AT options in the game
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Thread: My thoughts & ideas on Conscripts24 Aug 2014, 06:05 AM
In: COH2 Balance |
Thread: State of Balance - August - ID24 Aug 2014, 05:54 AM
Haha watch what you say about grenadiers overperforming. You are gonna get some serious flak. But I do agree though about grenadiers. Not sure if they are overperforming but they are very very annoying when they are blobbed and all equipped with an lmg. A lone grenadier squad or one without upgrades is fine but when they are en massed, it is crazy good In: COH2 Balance |
Thread: My thoughts & ideas on Conscripts24 Aug 2014, 05:47 AM
Yes I have seen that book but I have never read it. I always thought they were like shock troops who led assaults or performed dangerous missions In: COH2 Balance |
Thread: Time investment for playing competitively? 24 Aug 2014, 04:29 AM
Thank you for the input, everyone. Noted about streams, replays. I'm a fan of watching those anyway and hadn't factored that in, so if you include that, there's more... Professional Starcraft and League of Legends players practice at least 9+ hours a day. And at least you are winning 50% or more of your games In: Lobby |
Thread: My thoughts & ideas on Conscripts24 Aug 2014, 04:25 AM
why do penal troops get svt40s anyways? they should be given basic rifles. In: COH2 Balance |
Thread: My thoughts & ideas on Conscripts24 Aug 2014, 03:32 AM
yeah good point. once relic figures out the penal squad, then it becomes a lot easier to understand and change the function of conscripts In: COH2 Balance |
Thread: My thoughts & ideas on Conscripts24 Aug 2014, 02:30 AM
Yea guardsman should be an inspiration for relic if they're not already. Conscripts should be numerous and cheap.[/quote In: COH2 Balance |
Thread: My thoughts & ideas on Conscripts24 Aug 2014, 02:11 AM
What if instead of upgrading their weapons conscripts could upgrade their squad size? Adding 2-3 more models would give the squad more dps but not as much as a LMG would add. More importantly the extra bodies would make the squad more survivable late game so it could be better as a meat shield, at nade platform, and better at merging into other squads. that's a very interesting idea and i like it although i am not sure how that could fit "history-wise". Perhaps they should spawn an officer that would boost their combat abilities? In: COH2 Balance |
Thread: My thoughts & ideas on Conscripts24 Aug 2014, 02:03 AM
yes i remember your posts about giving units upgrades, milkacow. i guess it becomes an endless cycle of compensating unit strength with more abilities. this also becomes a pain to balance. Yes they do have utility, but they get shredded trying to run after tanks. It would be nice if they got some nice vet bonuses or late game love. It is a shame that players work hard in the early game to get their conscripts vetted, but then they don't seem to have much use past the midgame In: COH2 Balance |
Thread: Time investment for playing competitively? 24 Aug 2014, 01:37 AM
try to get a couple of games a day. i started working a full time job and i can usually squeeze in 1-2 games a day In: Lobby |
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