
Profile of NinjaWJ
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Axis doesn't have the best AT options in the game
Post History of NinjaWJ
Thread: Soviets - A core faction discussion20 Aug 2014, 17:42 PM
I wish the animation for throwing the Molotov was faster In: COH2 Balance |
Thread: Conscripts cost-ineffective against OKW?20 Aug 2014, 04:02 AM
Yeah conscripts are worthless late game. They are decent early and midgame; i do get some nice kills and some vet on them. They can get wrecked by sturmpios though. Sturm pios can run across an open field and still get close enough to smash conscripts. |
Thread: Soviets - A core faction discussion19 Aug 2014, 23:18 PM
yeha that is true about puma or any early vehicle that is fairly speedy that can get around your T2 units. T2 to T3 is nice and conservative i agree. There is a nice timing period where you can get one or two T34s out before Axis can get out a medium tank. If u have a great superiority in this phase, then it becomes easier to win. However, once this crucial phase is over and Axis starts putting out the Tigers, Panthers, and KT, then it becomes an uphill battle. In: COH2 Balance |
Thread: Many maxims suggestion19 Aug 2014, 21:22 PM
hmmmm i think one of the reasons why they are useful is that they can scale into late game. Maybe not the best unit but definitely better than conscripts and penals In: COH2 Balance |
Thread: Soviets - A core faction discussion19 Aug 2014, 21:05 PM
i actually find going T2 to T4 not bad on some maps. Usually i can hold down the fort with just T2 units such as mortar, MG, and AT gun. Since i play 4v4 exclusively, the Katyusha is quite good on maps where Axis blobs a lot (probably ever damn map!!!). The SU85 can shut down early armor as well. The only problem with this build order is that it is fuel heavy In: COH2 Balance |
Thread: Do Tigers really need Blitzkrieg?19 Aug 2014, 19:51 PM
ahhh austerlitz man, no need to exxagerate everything so much. Out of all three factions probably Soviets a-move the least. Even maxim a-move is stupid. I am sure Panther and Elefant will be changed soon. Who knows? Maybe this next patch will fix it ![]() In: COH2 Balance |
Thread: Incoming received accuracy for OKW units19 Aug 2014, 16:44 PM
ok don't beat me up ![]() In: COH2 Balance |
Thread: Incoming received accuracy for OKW units19 Aug 2014, 16:26 PM
oh no i mean if the armor and recieved accuracy is the same, why they pick one over the other? i can see they got nerfed which is nice In: COH2 Balance |
Thread: Incoming received accuracy for OKW units19 Aug 2014, 15:56 PM
so why the change by relic? In: COH2 Balance |
Thread: Conscripts cost-ineffective against OKW?19 Aug 2014, 14:52 PM
Didn't you know? conscripts are soviet peasants who can barely shoot a rifle! They were made to throw into the meatgrinder!! They suck because Soviets obviously lack training and only receive a rifle for every two men! Adding to this, Axis were so elite with their uber soldiers and their crazy tanks! Axis were the best at everything! If there is another is another faction with better equipment than Axis, that just means they are OP and need a nerf. |
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