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If that is "for company of heroes" then I doubt that it is DoW3 announcement.
I think it would be ingame currency and all that stuff. |
1) DSHKa absolutely horrible against light vehicles.
2) IMO DSHKa is viable only if you tech through T1. If you go T2, you'll get better effect with maxims.
Speaking from 4v4 perspective. |
Firstly the kubel should get annihilated, anything less is bad design.
Secondly, yes it may not be a WW2 simulator but it may as well be DoW4 if it didn't follow historical realism to an extent.
For me the furthest artistic licence should go is SU-76s killing Panthers. It really shouldnt be killing Tigers and KTs. I mean, there's a reason why the Soviets upgunned their T-34-85s and built IS-2s, SU-85s (which was actually a stopgap to ->) and SU-100s - because those tanks actually have a fighting chance against Tigers and KTs.
Now if the Sovs were lacking proper AT options then yes, maaaaaaybe give the SU-76 its current stats. It's not.
At the same time, I don't want to see Vasilly Zaitzayov (I'm on a phone and don't know how to spell) man the AT role of the SU-76 and a vodka infused gunner man the AI role. Barrage should be buffed with Penn being nerfed. Doing both
A) wouldn't break the unit
B) Give it the proper dual roles it has and should have
C) lo and behold lets the vehicle follow history.
If the SU-76 became this, I would still build it, its still strong early to mid game.
To put it into context, it is the only vehicle that has a maximum operating window from 5th-7th minute to the end of the game as it stands.
Again, which "proper AT options" are you talking about? |
They need a little less penetration, that said they shouldn't be nerfed to complete shit against heavy armor unless they get proportionally buffed in the anti infantry department because the barrage is kinda shitty and auto attack misses inf all the time. IMO SU76 would be best if it was basically a cheaper, slightly more agile, but less durable Brumbar (no barrage ability but fired explosive aoe rounds by default). The SU76 isn't a insanely broken unit right now. It is a good unit, and the reason people are spamming them is because they are forced in to the same tier building now. Why tech T34 or SU85, even though they are still better vs infantry and tanks respectively, when you have to make an additional building to get them and the SU76 is just slightly inferior. By the time you can get 1 SU85 you could have 2 almost 3 SU76s.
So, 3 AI units in Soviet T3? Tech through T2 or lose to first tank and gtfo?
No, thanks. I like variety. |
Otherwhise I go tunk hunter with ptrs buletin upgrade.
dafuq i just read? |
There's a boolean value for resetting veterancy bonuses on the death of the crew. Relic just keeps forgetting to set it right.
Why would they ever want NOT to reset veterancy when unit decrewed? |
Why was this even touched is my question? So many balancing changes are being conducted in secret and not published with the notes.
I'll answer with counter-question:
Why Kar98 could suppress at some point of game? |
Interesting mixed response. Not what I was expecting at all.
As far as I know blizzards also renew ice on rivers and lakes.
This is important feature.
If blizzards would be removed completely there should be other mechanic that renews ice. |
Thread: su-7631 Jul 2015, 16:15 PM
Then the advantage is with the su76 the soviets tend to put more heavier armour on the field then the ostheer
Agreed, Soviets put more heavier armour, because
T-34 have more armor than Pz.IV
T-34-85 > Pz.IV Ausf.J
KV-1 > Panther
SU-85 > JgPz.IV
ISU > Ele
And about 80 HP buff:
SU-76 surely doesn't need that buff, while StuG III definitely need 560 HP
because PTRS are better against StuG than Schreks aganst SU-76. |