Good, you think turtling up and blasting each other to kingdom come from long range is at all fun? Screw real life, artillery is skilless and unavoidable when it comes down like rain and without warning. I like my battles to be about unit positioning thank you. Not who is better at slinging explosives.
And you think that JUST TURTLING UP is better?
Artillery is avoidable - I tell you this as I've played Soviets using T1 double sniper squad (yeah, ~40hp 2 man, if hit usually both dies). I've managed to babysit them up to vet3 both several times and lost them more frequently to enemy flanks rather than to laser-guided LeIG shells.
I've used ML-20 recently too and I've found that there are 2 types of OKW players:
1) A-move queens, who get brutally punished when they mass-retreat all their stuff at once (because controlling each single unit is hard)
2) guys that always position their infantry around cover that scattered around
ML-20 built on CP-8 have got 70+ kills against first type and about 20-30 against second one (my experience based on my 5 recent 4v4 games).
How slinging explosives prevents you from winning using good positioning?