Received accuracy for ignoring AoE explosion damage?
High HP pool to ignore AoE explosion damage,
increased recieved accuracy for vulnerability to small arms fire despite large HP pool.
Thread: Ostheer Sniper ROF22 Aug 2015, 08:33 AM
High HP pool to ignore AoE explosion damage, increased recieved accuracy for vulnerability to small arms fire despite large HP pool. In: COH2 Balance |
Thread: Ostheer Sniper ROF21 Aug 2015, 13:00 PM
It is called "recieved accuracy". In: COH2 Balance |
Thread: Ammo conversion needs to go21 Aug 2015, 10:23 AM
Make it soviet industry way, constant muni increase for constant fuel decrease Better make it in Lend-Lease way - paradrop taking its path from enemy base. 1) It won't harm Osttruppen doctrine 2) AA would be indeed useful against CAS In: COH2 Gameplay |
Thread: Weapons Teams & Reinforcement Costs21 Aug 2015, 10:20 AM
If you counted in doctrinal options for Riflemen (Flamer, LMG) you should do so for Conscripts as well. So, Conscripts get 2 weapon options, Grens get 2 options too. In: COH2 Balance |
Thread: Weapons Teams & Reinforcement Costs21 Aug 2015, 10:13 AM
I think it is something like (Squad cost - Team weapon cost) / number of squad members / 2 So for Maxim it is (240 - 60) / 6 / 2 = 15 And for .50 cal MG (280 - 0) / 4 / 2 = 35 In: COH2 Balance |
Thread: No one playing Wehr anymore?20 Aug 2015, 11:17 AM
Making statement about whole playerbase among all formats and ladder ranks based on 6 games? Statistics about top 200 players says otherwise: http://coh2chart.com/ In: COH2 Gameplay |
Thread: Why do you use tier 1 as soviets20 Aug 2015, 09:15 AM
As a 4v4 player: - M3A1 is the most efficient way to deal with Kubel in early game - M3A1 with flamer CEs inside have quite wide time window to deal with OKW infantry before first schrek hits the field (and with some skill and luck you can even set up wipe of schrekked squad on retreat) - Snipers is the most painless way to deal with MG-42, especially with MG-42 spam strats - Snipers are good tool to lure opponents into mid/close range combat where your infantry is efficient or into positions prepared with sandbags In: COH2 Gameplay |
Thread: Current Soviet Meta + British = GG Germans?20 Aug 2015, 08:47 AM
How PvE is different? People still pay for OP stuff to abuse it before it gets rebalanced. In: COH2 Gameplay |
Thread: SU76 - Free Barrage20 Aug 2015, 08:15 AM
I'm OK with adding cost for barrage if its consistency would be raised too. That ability is pretty much hit-or-miss. Either you score a decent hit with first shot (maybe with second too if playing against slowpoke) or it will end up with zero effect. When I use my cooldown I expect to have some results, especially if I pay for it. In: COH2 Balance |
Thread: Current Soviet Meta + British = GG Germans?20 Aug 2015, 08:07 AM
They will do it in a way every developer does: new content will be OP so every FOTMer around will pay for it, then they will tune it down. Remember WFA release? Obers and USF AAHT? In: COH2 Gameplay |
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