@Elslayer I know that you do something wrong, but at some points your units get pushed back and your pak isn't back in the front lines quick enough.
But then it is not a problem with M5 exclusively.
Thread: M5 Quadrush24 Jul 2015, 11:59 AM
@Elslayer I know that you do something wrong, but at some points your units get pushed back and your pak isn't back in the front lines quick enough. But then it is not a problem with M5 exclusively. In: COH2 Balance |
Thread: Abilities that need tweaking24 Jul 2015, 11:14 AM
Tripwire flares, anyone? In: COH2 Balance |
Thread: M5 Quadrush24 Jul 2015, 10:56 AM
Puma comes out a little bit late (if M5 was rushed) and is a reliable doctinal solution only if Soviet player chose doctrine without PTRS (non-Guard, not Tank Hunter). Early Pak isn't flexible enough against M5 at same level as Maxim isn't flexible enough to deal with Kubel. Both can't finish it unless you've damaged its engine, but both can push that thing off. Actually Pak have more chances to kill M5 than Maxim against Kubel. IMO if you let M5 to #justflank your Pak, you did something wrong, just like with any other light vehicle, be it T-70, double flamer M5 or just M3A1 flamecar. In: COH2 Balance |
Thread: M5 Quadrush24 Jul 2015, 08:35 AM
I have played a few 4v4 games as Soviet and I've changed my mind. That thing is so fucking good. Especially with snipers, which help to take out PSchrekked PGrens and Paks. Lowering damage won't help much, because 360 noscope long range AoE suppression will counter any infantry play anyway. I think that locking upgrade behind T4 is the only option. Though I fear that it will repeat fate of Wehrmach Flamer Halftrack, despite it have no need to get into grenade range to shoot. Personally, I'd better plant 4 mines in late game. EDIT: I have to add that I never faced EARLY Pak. Opponents always tried to rush Puma/Panther or Ostwind/Pz.IV. In: COH2 Balance |
Thread: How to deal with Double OKW in 2v2.24 Jul 2015, 07:21 AM
It won't destroy it right away, only decrew and heavily damage it at best. Repair and recrew. ML-20 is OK even without vet. Also it is good that Wurfrahmen didn't barraged your AT-guns instead. In: Strategy Desk |
Thread: T-34/85 & Sherman M4E8 after patch changes23 Jul 2015, 12:46 PM
Yeah, M4C suffered in comparsion to T-34-85. It didn't deserved that. Previously Lend-Lease was the only realistic option to have at one time: - Medium tank - TD - Rocket artillery - Forward reinforcement - AA Now you can get all the same, but a better medium tank EARLIER if you pick T-34-85 commander. There is no point in M5+AssGuards call-in anymore. DSHka is crap compared to Maxim and could be somewhat usefull only if you go T1, but that manpower better be saved to rush M5. The only unique and usefull part of commander left is fuel drop. In: COH2 Balance |
Thread: Quentin defeated by DevM23 Jul 2015, 11:13 AM
rush cares too much about Quentin's e-peen... In: Replays |
Thread: Make Falls and Obers 5 man squads23 Jul 2015, 10:44 AM
This. It's not like they were totally clumped in your video, but that shot went down right in the middle of your squad. RNG. Shit happens. Before tweaking balance they should fix squad spacing for all units. Then we'll see. In: COH2 Balance |
Thread: the OKW P4--a specialist generalist23 Jul 2015, 10:32 AM
0/10 L2Read In: COH2 Gameplay |
Thread: USF Underpowered. I HATE axis. 23 Jul 2015, 08:06 AM
You may request a change to the thread title if you wish so. Keep it. It is very funny to watch when people reply not reading OP In: COH2 Gameplay |
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