austerlitz
since soviet/ostheer didn't change
i assume your main issue is with US?
what if i told you all you need is 1 squad to take out an mg
given that
-you know where it is and its firing arc
-its not supported
but yes i agree having an mg create a no go zone while your infantry is somewhere else capping would make life easier
how do you think the other factions mg's do? try them
soviet and ostheer need to be looked at
trying to solve the issue with buffs to mg's alone is a bad solution
You don't realise that M2HB and maxim are nowhere near as vital to functioning of soviet and us earlygame as mg42 is to ostheer.So yes,either buff mg42 with discrimination,or change grenadiers in a away they can fight rifles on their own earlygame,even if it means cost increase.Its not ost players fault,relic designed it this way.making ost earlygame too dependant on mg42 and this long range DPS shit when conscripts get to build sandbags,then they nerfed the mg42 to shit or gave its opposite numbers tools to make it completely useless.Smoke and urrah.Infantry wiping by crawling while suppressed.Overall i'm just fed up with the shitty siege type playstyle of ostheer thats been going on for far too long and if i'm ranting i don't give a damn.