Just had a long game against Elite rifle again with multiple panther on Sherman engagements, and if the Panther with its shitty accuracy and ROF is ahead at all, the margin is very slim. Coupled with the fact that with tech/opportunity costs it will be at a 1 on 2 fight, a hotfix is due.
Exactly i've used panther vs this and its often touch and go when ur panther's shit accuracy fails u.And the fact that he'll have 2 to ur 1 usually makes this even worse.I just hate panthers missing shots and poor damage..even if u made a flank its marginal effect at best.Add its useless AI and u can only rage at these mediums sometimes. |
Seriously - OKW players - get a PUMA and just go hunt these cumbersome units down.
Seriously soviet players,stop being childish. |
The range is double fail because of need for spotter.This is useless in aggressive action makes the whole point of 'tank hunter' meaningless.Also since the moment it meets bazzokas or at gun it'll have to flee anyway. |
Lets just keep the Kat where it is. Increase it to 100 fuel. Reduce the Walking Stukas cool down to match. Then give the Walking Stuka Vet 1 Precision strike and see how that pans out?
No? I thought not....
I just veto or quit ettelbruck station and that lienz crossing or whatever map in 4 vs 4 these..just giant ugly arty battles.Stuka vs katyusha with katyusha usually winning because it wipes out the trucks and easy to spam. |
Too deadly vs OKW trucks,fires too many rockets that do too much individual dmg,extremely cheap and small cooldown.Main advantages.Some of these need fixing.
Stuka issues - Rockets on retreat path,demolishes buildings in 1 hit,rockets do heavy dmg.But very high price and very long cooldown.Right now both wiping squads with volleys,except katyusha can fire multiple ones . |
Test is fail.But so is panther's price and so called 'range' argument.With its accuracy plz go to sleep first. |
IMO the call-in seems to cooldown really fast. What is the coodown timer for the easy eight, anyone know? Compare with, say, the vanilla Sherman's production time. Whenever I use easy eights I feel like I'm getting them from an assembly line, so for a match where you are swimming in resources, you can easily get a few of them in a pinch.
All that to say, perhaps one way to nerf the easy eight is to merely increase their dispatch time rather than adjust their stats? The USF really benefits from the improved versatile firepower the easy eight brings.
Irrelevant,135 fuel is just big enough to eliminate cooldown issues.Its not 50 fuel u can spam unit after unit afetr unit as soon cooldown goes away. |
Won't giving maxim a long build time be better?This would make 1-2 useable but disallow quick spam of 3-4 maxims if u want optimum field presence..will require no nerfs either and will end the spam.What do u think? |
Well with better AI,i suspected it but didn't knwo the actual stats.Thats why its so brutal on teh volks and raketen..well 145 is the LEAST. |
I would really argue if its better then 34/85.
It got weaker AI and less HP and against dedicated AT only HP matters for anything else then heavy tanks.
But its armor makes extremely good except vs panther/tiger.Especially this is its large adv when facing stugs/pz 4s which are around by the time it comes around.That armor is worth 5 fuel at least more than t-34/85. |