Login

russian armor

Summerpatch Bugreport

PAGES (9)down
1 Oct 2019, 22:33 PM
#141
avatar of Hon3ynuts

Posts: 818



Yes, agree. That's exactly what i mean with tiger. Anyway, ml-20 at vet 1, has something like double reload cause of bugged cooldown, it drops at 1% and it stops. Need a lot of time to take out that 1% cooldown.


Yes that's what I experienced, the visual indicator for barrage seems to be at that 1% for a very long time on the ML20 its highly misleading,
1 Oct 2019, 22:34 PM
#142
avatar of Vipper

Posts: 13496 | Subs: 1



Yes that's what I experienced, the visual indicator for barrage seems to be at that 1% for a very long time on the ML20 its highly misleading,

Think Lefh suffers from the same.
1 Oct 2019, 22:49 PM
#143
avatar of Grumpy

Posts: 1958



Yes, agree. That's exactly what i mean with tiger. Anyway, ml-20 at vet 1, has something like double reload cause of bugged cooldown, it drops at 1% and it stops. Need a lot of time to take out that 1% cooldown.


I've had this happen on a ML20 a couple of times. I haven't noticed it on the LEFH, but haven't used LEFH much since the patch.

In a match yesterday, two users of the M4 76 said that trying to use HVAP caused their turret to lock or not fire. I think it was karma for buying those when playing Red Ball.
2 Oct 2019, 16:10 PM
#144
avatar of madin2

Posts: 203

UKF Air Resupply Operation doesn't drop an AT-Gun

2 Oct 2019, 17:06 PM
#145
avatar of Vipper

Posts: 13496 | Subs: 1

ostheer hulldown uses different icon for commander and unit ability.
2 Oct 2019, 21:16 PM
#146
avatar of Osinyagov
Senior Modmaker Badge

Posts: 1389 | Subs: 1

jump backJump back to quoted post2 Oct 2019, 17:06 PMVipper
ostheer hulldown uses different icon for commander and unit ability.

Yeah, it's using icon from KV-1.
Better to fix with existing german icon, or apply this one (credits to SneakEye)
6 Oct 2019, 11:25 AM
#147
avatar of madin2

Posts: 203

OKW: Recrewed leFh Arty with Volks could only reach Vet 3




EDIT:
OKW: Dunno if its already known Luchs is missing icon for attacking vehicles only when its activated

T3 sometimes stuck and refuse to shoot
8 Oct 2019, 21:40 PM
#148
avatar of Unit G17

Posts: 498

Huge thanks for fixing the Stormtroopers! :thumbsup:
Finally now I can rest in peace! :)
9 Oct 2019, 15:00 PM
#149
avatar of Sander93

Posts: 3166 | Subs: 6

Huge thanks for fixing the Stormtroopers! :thumbsup:
Finally now I can rest in peace! :)


No problemo, thanks for the report!
9 Oct 2019, 15:25 PM
#150
avatar of Vipper

Posts: 13496 | Subs: 1

This is not actually a bug but in some map the rally point if set behind the HQ and units tend to move away from the battle field when they spawn from HQ. Some time it can be annoying.

Can this be fixed pls.
Bam
10 Oct 2019, 20:41 PM
#151
avatar of Bam

Posts: 1

As USF
Teched for captain but no captain came out.
10 Oct 2019, 20:59 PM
#152
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

jump backJump back to quoted post10 Oct 2019, 20:41 PMBam
As USF
Teched for captain but no captain came out.


replay?
10 Oct 2019, 21:50 PM
#153
avatar of WAAAGH2000

Posts: 732

Will never fixed Fusserlier schreck upgrade?
11 Oct 2019, 22:21 PM
#154
avatar of ltaustinpowers

Posts: 69 | Subs: 1

jump backJump back to quoted post1 Oct 2019, 22:49 PMGrumpy


I've had this happen on a ML20 a couple of times. I haven't noticed it on the LEFH, but haven't used LEFH much since the patch.

In a match yesterday, two users of the M4 76 said that trying to use HVAP caused their turret to lock or not fire. I think it was karma for buying those when playing Red Ball.


I can confirm it happened to me last night with two different LEFHs
Mon
15 Oct 2019, 01:13 AM
#155
avatar of Mon

Posts: 29

Dear mod team, here some bugs i found. Pls fix them ty all

Wehrmacht

- Strategic Reserves Commander : Breakthrough Equipment : Panzergrenadiers can throw smoke grenades before the 2cp unlock requirement



- When pak43 crews been eliminated, use other infantry squad pick it up,and use destruct ability,new crews won't return out map,it will make a new infantry squad

Soviet

- KV-8 tank prioritise vehicles does not working

OKW

- Fortifications Doctrine and Luftwaffe Ground Forces Doctrine : Sturmpioneer can build trenches before the 2cp unlock requirement



- Overwatch Doctrine : Early warning system : Flare, sWS receivers and Goliath are available before the 1cp unlock requirement



- Ambush Training comes with 1 CP but in description says it come with 2 CP



- Osttruppen Doctrine : Entrenching Tools come with 1 CP but in description has weird text



USF

- Platoon Command Post : M20 Utility Car requires Lieutenant but in Platoon Command Post description has weird text



- Company Command Post : M1 57mm Anti-Tank Gun requires Captain but in Company Command Post description has weird text


Mon
17 Oct 2019, 01:33 AM
#156
avatar of Mon

Posts: 29

- No description of the reinforce of the soviet Guards Airbourne and UK M1 81mm Mortar Team




Mon
18 Oct 2019, 16:13 PM
#157
avatar of Mon

Posts: 29

And can anyone confirm these are bugs ? Ty


- AEC : Target Tread unlocked before veterancy rank 1




- QF 17-Pounder : Piercing Shot unlocked before veterancy rank 1

18 Oct 2019, 16:41 PM
#158
avatar of Vipper

Posts: 13496 | Subs: 1

jump backJump back to quoted post18 Oct 2019, 16:13 PMMon
And can anyone confirm these are bugs ? Ty

- Tank Hunter Tactics : in description says dePMD-6M light mines can be place by combat engineers and conscripts but penal battalion can place it too


As far as I know penal access to mines is not a bug the description is wrong

jump backJump back to quoted post18 Oct 2019, 16:13 PMMon

- AEC : Target Tread unlocked before veterancy rank 1

abilities involves 2 shot the second one that stuns should be locked behind vet 1

jump backJump back to quoted post18 Oct 2019, 16:13 PMMon

- Comet : Grenades defend unlocked before veterancy rank 3

Comet has 2 grenades 1 manual one auto

jump backJump back to quoted post18 Oct 2019, 16:13 PMMon

- QF 17-Pounder : Piercing Shot unlocked before veterancy rank 1


7 Pounder Anti-Tank Nest
* Population from 20 to 14
* Reload from 5.7 to 5.5
* Can no longer garrison troops
* Weapon range UI indicator added
* Flares moved to veterancy 1
* Piercing Rounds now available at veterancy 0

Most of them seem wrong description and not bugs.
Mon
18 Oct 2019, 17:17 PM
#159
avatar of Mon

Posts: 29

jump backJump back to quoted post18 Oct 2019, 16:41 PMVipper


Most of them seem wrong description and not bugs.


I see. Ty
19 Oct 2019, 09:48 AM
#160
avatar of Osinyagov
Senior Modmaker Badge

Posts: 1389 | Subs: 1

Sometimes artillery guns reload stucked on 0 second and can't be used untill you turn them or do some other action.


Also, in addtion to posted before issues with order of commander abilities, i would like also mention this commander as well

PAGES (9)down
0 user is browsing this thread:

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
Today, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
Today, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
Today, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
Today, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
Today, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
Today, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
Last Friday, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
Last Friday, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
Last Thursday, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
Last Thursday, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
Last Thursday, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
Last Thursday, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
Last Thursday, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
Last Wednesday, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
Last Wednesday, 23:34 PM
Willy Pete: Really
Last Wednesday, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
Last Wednesday, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
Last Wednesday, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
Last Wednesday, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
Last Wednesday, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
Last Wednesday, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
Last Wednesday, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
14 Feb 2025, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky
14 Feb 2025, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads :S
14 Feb 2025, 15:16 PM
SupremeStefan: They should make dlc separataly for axis and alies
14 Feb 2025, 10:28 AM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
14 Feb 2025, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
13 Feb 2025, 22:29 PM
Rosbone: Big Tonk boners incoming :hansGASM:
13 Feb 2025, 17:38 PM
donofsandiego: Probably not
12 Feb 2025, 14:57 PM
Lone-Wolf: Hi guys. Error code -4. Any fixes?
08 Feb 2025, 17:09 PM
donofsandiego: Probably not
07 Feb 2025, 16:57 PM
SkYisTheLimiT_CoH: any coh2.org admin there ?
07 Feb 2025, 12:43 PM
Lady Xenarra: Ever the contrarian, aerafield.
07 Feb 2025, 11:59 AM
aerafield: I havent seen the new units in action yet (whose BGs will not be purchased by too many people as they are pretty expensive I recon), but I can say with 100% confidence that the Pershing needs a buff
07 Feb 2025, 02:31 AM
Lady Xenarra: I would think lots more players would come/return since there's so many iconic units being added in the new BGs. I just don't want to hear another 8+ yrs of Pershing need buff complaints
06 Feb 2025, 23:22 PM
adamírcz: If I had my supply of copium, Id say they might at least get enough money to not have to wait 5 months with problems that should be a matter of bi-weekly hotfix
06 Feb 2025, 23:10 PM
adamírcz: I mean, its overpriced,
06 Feb 2025, 23:10 PM
Rosbone: Will it help or hurt the current player base is the real question. Should add more players, but may drive many away.
06 Feb 2025, 19:17 PM
Rosbone: Yes you too can play with a persdhing for the low price of $24.99 USD. Or be the poor schlub who gets his rectum reconfigured who doesnt have the latest pay to win stuffs.
06 Feb 2025, 19:16 PM
donofsandiego: persdhing in coh 3? 😳
06 Feb 2025, 18:42 PM
Rosbone: @aerafield Ahhh, I think I made a pershing like twice in my life since that commander is pretty bad in 4s.
05 Feb 2025, 23:20 PM
aerafield: @Rosbone coh2 pershing has the same ability so, whatever. Though it's probably gonna be a 30 seconds ability to make it super broken pay to win, then 2 months later it will get "hotfixed" into a skillshot like coh2 pershing
05 Feb 2025, 22:00 PM
Rosbone: How do we feel about Pershing shooting thru multiple buildings?
05 Feb 2025, 19:43 PM
Rosbone: I am just happy Relic was smart enough to put this out now because the community was falling asleep waiting 3 months between patches. And a new/old map was shown :banana:
05 Feb 2025, 19:38 PM
aerafield: Not even the trailer can hide the trash sound effects
05 Feb 2025, 18:46 PM
Lady Xenarra: https://www.youtube.com/watch?v=XSvwH2mXje8 Well this should result in 'interesting' reactions... :rofl:
05 Feb 2025, 18:43 PM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

496 users are online: 496 guests
0 post in the last 24h
3 posts in the last week
41 posts in the last month
Registered members: 51980
Welcome our newest member, Taranto
Most online: 2043 users on 29 Oct 2023, 01:04 AM