Questions about re-crew in team weapons
Posts: 711
Does crew get decreased battle stats or their stats stay the same? Cost of reinforce was as for elite units or not?
There is difference between recrew with ACE units and newbie?
If you recrew with newbie and your team wepon got level, battle stats of elite crew will aso increase like in regular situation or only buffs to team weapons will be apply?
Posts: 3166 | Subs: 6
- target size;
- weapon;
- armor (Shocks);
- sight range.
However also note that they keep the reinforcement cost. So a team weapon recrewed by elite infantry will be very expensive to reinforce.
Posts: 97
Recrewing models keep the stats of their old unit, namely:
- target size;
- weapon;
- armor (Shocks);
- sight range.
However also note that they keep the reinforcement cost. So a team weapon recrewed by elite infantry will be very expensive to reinforce.
But not veterancy - re-crew resets vet levels to 0, right?
Posts: 711
Posts: 818
If i recrew with 5 star volks, my weapon will be with self-heal like regular volks?
No, models do not carry over veterancy
Posts: 785
Do bulletins affecting a unit type still apply to models recrewing team weapons? Like the 2% RA bonus to pioneers or the 3% RA bonus to paratroopers; would this apply to the models even once part of a team weapon crew? I know paratroopers can still paradrop even when part of a gun crew, for example, and Rangers used to have their damage resistance still.
Posts: 1614 | Subs: 3
Posts: 1954
Recrewing models keep the stats of their old unit, namely:
- target size;
- weapon;
- armor (Shocks);
- sight range.
However also note that they keep the reinforcement cost. So a team weapon recrewed by elite infantry will be very expensive to reinforce.
I think the units that are more than 1 pop cap per model also keep that extra pop cap, so I wouldn't recrew a MG34/raketen with Obers.
Posts: 4183 | Subs: 4
Posts: 731
Recrewing models keep the stats of their old unit, namely:
- target size;
- weapon;
- armor (Shocks);
- sight range.
However also note that they keep the reinforcement cost. So a team weapon recrewed by elite infantry will be very expensive to reinforce.
Excuse me,when Consript reinforcement other infantry squad,which data will be keep?
Posts: 17914 | Subs: 8
Excuse me,when Consript reinforcement other infantry squad,which data will be keep?
Target size.
Posts: 731
Target size.
So which vet bouns when Cons refinement other squad will be use?
Posts: 17914 | Subs: 8
So which vet bouns when Cons refinement other squad will be use?
Of the squad they joined obviously.
Posts: 13496 | Subs: 1
So which vet bonus when Cons refinement other squad will be use?
As far as I know, merged conscripts model have all the entity properties a conscript model has and the default weapon of they squad they have merged in.
The gain any and all squad properties of they squad they merged in including all vet bonuses.
A similar thing applies to re-crewed weapons only in this case they are armed with their own default weapon.
(that is probably the reason why AI could use AT grenades from squads that conscripts had merged too)
Posts: 731
As far as I know, merged conscripts model have all the properties a conscript model has and the default weapon of they squad they have merged in.
The gain any and all squad properties of they squad they merged in including all vet bonuses.
A similar thing applies to re-crewed weapons only in this case they are armed with their own default weapon.
Thx
Posts: 3166 | Subs: 6
The gain any and all squad properties of they squad they merged in including all vet bonuses.
Except Shocktrooper armor, right?
Posts: 711
Posts: 13496 | Subs: 1
Except Shocktrooper armor, right?
As far as I know shock troop's armor is a entity property and not a squad property so there would be no reason for a conscript entity to inherit it.
Posts: 2243
Posts: 711
what happen when a cons merge with other squads like shocks?
They don't got armor, only ppsh and grens.
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