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CoH3 will be MODERN WARFARE ??????

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26 Sep 2020, 15:17 PM
#201
avatar of TomDRV

Posts: 112



I made some notes for a Vietnam gone WW3 setting where USA/ARVN are at war with China/PAVN. I think it'd be great because the mixture of weaponry present in Vietnam is almost as interesting as World War II. You had Carbines like the M1/M2 and SKS, Battle Rifles like the M1 Garand and M14 and MAS-49, Assault Rifles like the Type-56/AKM and M16, and Submachine Guns were not irrelevant yet. The use of helicopters would add some interesting abilities like dropping off a squad or acting as a temporary reinforcement point, not to mention close-air-support that is more responsive than loitering airplanes.

US ARMY

U.S.G.I. - US Army riflemen, their superior marksmanship allows them to excel at ranged combat, but they can be overwhelmed by close range attacks.
5 men with M14 Battle Rifles, can upgrade to 3 M16 Assault Rifles.
Ability to throw M26 Fragmentation Grenade, and fire M72 LAW.


Notes: USGI are designed to be contrasted with PAVN Troops, using long range semi-automatic weapons as opposed to the rapid-fire assault rifles. Their upgrade to M16 rifles improves their firepower at all ranges and reflects the Army's attempts to catch up to their adversary.


PEOPLE'S ARMY OF VIETNAM (NORTH VIETNAM)

PAVN Troops - Low quality Infantry with high quality gear, inferior at long range but can overwhelm an enemy with superior firepower up close.
6 men with Type-56 Assault Rifles, can upgrade to 1 RPD Light Machine Gun.
Ability to throw Fragmentation Grenade, and use undetermined anti-tank projectile.


Notes: Same as mentioned above, but the addition of a magazine fed light machine gun (automatic rifle style profile) will improve their damage and allow them to hold their ground once the Americans get M16's.


ARMY OF THE REPUBLIC OF VIETNAM (SOUTH VIETNAM)

ARVN Riflemen - The backbone of South Vietnam, the ARVN Riflemen suffer from outdated equipment, but make up for it in availability.
5 men armed with four M1 Garands and one M1918 Automatic Rifle, can be upgraded to 4 M2 Carbines OR replace M1918 with M1919A6.
Ability to throw Mk II Fragmentation Grenade, Fire M72 LAW.


Notes: The ARVN are equipped with US war surplus from past conflicts, they're heavily contrasted by the more modern PAVN. The free stock BAR helps lesson the blow of casualties against superior firepower, and they can be reconfigured for aggressive or defensive tactics with their upgrades.


PEOPLE'S LIBERATION ARMY OF CHINA

Skirmish Troops (T1) - Light infantry tasked with probing enemy positions and holding captured territory.
6 men armed with Type 56 Semi-Auto Rifles (SKS)
Abilities to be determined. May have some 'retreat from suppression' ability to emphasize their probing role.

Frontline Troops (T2) - Highly trained and devoted volunteers, these soldiers are best used to exploit gaps in enemy defences.
6 men armed with Type 56 Automatic Rifles.
Ability to throw Fragmentation Grenade.


Notes: The use of 2 stages of infantry is an interesting and unique concept, like Grenadiers and Panzergrenadiers or Conscripts and Shock Troops. The conceptual use is for Skirmish Troops to probe and engage the enemy while Frontline Troops take more aggressive actions. As the name suggests, Frontline Troops will become the predominant unit of the PLA by late-game.


Some other squads and units:




Check out Modern Combat for COH1 ;P
27 Sep 2020, 02:42 AM
#202
avatar of KiwiBirb

Posts: 789

Why do people insist on a specific theatre? Allowing for more theatres increases diversity and the ways you can play the game, which I see as a win
28 Sep 2020, 05:24 AM
#203
avatar of Cyru$

Posts: 83

coh3 will never happen coz relic will shut down after the failure of age of empires
28 Sep 2020, 16:08 PM
#204
avatar of Spoof

Posts: 449



Early cold war (before big MBTs, ATGMs, etc.) in a fictional gone hot scenario would easily fit CoH's gameplay and the possibilities for factions (all NATO vs Warsaw Pact countries) are much bigger than WWII factions. The Wargame series were set in this setting and they were excellent games with faction variety going through the roof.


If they made a semi-realistic version of the Advanced Powers mod that would be really cool. We could set it in 1945 or 1946, and for plot reasons let's just say Nazi Germany hasn't fallen yet. So you could have tech that bridges WW2 and the Cold War like Panther IIs, Super Pershings, IS-3s, Centurions, and the likes for tanks. For infantry weapons you'd have all the automatic rifles that the Germans already have, along with some experimental Allied weapons. Could also further develop on the infrared technology that both sides had. But I'd really like to see an expansion in the air arm of combined arms. Late WW2/early Cold War had some pretty cool jets, like the Gloster Meteor, Me 262, and He 162. At this stage helicopters were also being developed; the Western Allies had the Sikorsky R4 as a scout helicopter, while the Luftwaffe had the more capable Fa 223. We could theoretically introduce the concept of air cavalry 20 years earlier.
29 Sep 2020, 20:04 PM
#205
avatar of SturmtigerCobra
Patrion 310

Posts: 965 | Subs: 11

jump backJump back to quoted post28 Sep 2020, 05:24 AMCyru$
coh3 will never happen coz relic will shut down after the failure of age of empires

Do a bit more research and I think you'll find it more complicated than that ;)

As I said before;
Blackbird Interactive is Relic 2.0 and independent game studio. As Quinn Duffy points out in previous Relic anniversary streams without Homeworld there would have been no CoH.

Vision for BBI/Relic games?
https://forums.ageofempires.com/t/aoe4-director-quinn-duffy-offering-some-insight-and-also-talking-a-bit-about-aoe/30661
*snip*
Do you think the old rock-paper-scissors is better then the current APM based system in strategy games?
Quinn: I think that is the challenge on executing a strategy has become, it is such a focus on micro control. Im definitely from the school of more delibirate strategy where you have time to take a bit of approach to the surrounding land. I like that […] I’m not an APM guy because I’m not an APM player who can find success in that, I go for understanding the tactics and the game.
When you watch people playing some of the APM strategy games, if they make 1 or 2 minor failures, within a few seconds… thats it, they lose.
*snip*

About complexity and competitivity
Quinn: We want players to get to that strategy in a way that isn’t limited by physical skill (reflexes/APM)

I fully agree with this vision for future Relic/BBI tactical RTS games somewhat similar to Ground Control/World In Conflict. Before that great Real-time tactics included Myth: The Fallen Lords and WW2 Close Combat series.

Top competitive AoE player, TheViper confirms AoE2 is flawed (empower Quinn Duffy's vision);
https://www.coh2.org/topic/62922/relic-working-on-age-of-empires-4/page/8#post_id791456
https://www.reddit.com/r/aoe2/comments/daxxam/age_of_empires_4_i_want_to_see_a_worthy_successor/
We have Age 2 DE, Age 4 and Warcraft 3 Reforged coming up after such a long time without competitive RTS on the mainstream. Do you think that RTS could make a comeback and attract new players?

TheViper: I think RTS is too complicated and demanding in terms of effort and skill set, that it can't compete with the less complicated, yet competitive games anymore. Those games simply appeal to more people as it's easier to play, yet competitive with a high skill ceiling. Maybe sometime in the future this will change again, but I don't see it happening any time soon.


BBI studio leadership is run by Relic vets/founders including the CEO, COO (chief operating officer) and CCO (chief creative officer).
Source:
https://www.linkedin.com/in/rob-cunningham-9a726711/
https://www.linkedin.com/in/eric-torin-7a050b1/
https://www.linkedin.com/in/j-aaron-kambeitz-216b6466/

Interview BBI CEO, Rob Cunningham and former Relic creative director:


BBI Studio Leadership:
https://blackbirdinteractive.com/studio/

BBI is making Homeworld 3 (IP owned by Gearbox/CEO Randy Pitchford) and another unannounced strategy game.
If Relic (which exists in name only) fails with CoH3 development, BBI is a strong candidate to make future CoH games.
https://blackbirdinteractive.com/projects/

CoH IP is owned by Sega, not Relic. They can outsource the IP as they see fit.
Sega Europe leadership also has Alex Peters which is a former Relic studio head from 2011-2013 when making CoH2.
https://www.linkedin.com/in/alexpeters99/

Sega America has Rich Williams, former top THQ executive (12 years), Relic's former publisher:
https://www.linkedin.com/in/rich-williams-86a53948/

The current Relic studio head is former MS with BigPark studio (former focus on MS Kinect).
https://www.linkedin.com/in/justindowdeswell/

Relic Entertainment appoints BigPark studio director as GM (Justin Dowdeswell)
https://www.mcvuk.com/business-news/publishing/relic-entertainment-appoints-bigpark-studio-director-as-gm/
As well as working at Kinect Sports: Season Two and Joy Ride Turbo developer BigPark as studio director, Justin Dowdeswell has previously held roles as development director at EA and as a producer and studio GM at Next Level Games.

Microsoft to acquire BigPark (Friday 8th May 2009):
https://www.gamesindustry.biz/articles/microsoft-to-acquire-bigpark
BigPark was founded in 2007 by former employees of Distinctive Software and EA Canada, including Wil Mozell, Erik Kiss, Hanno Lemke and Don Mattrick, who later transitioned to a role at Microsoft prior to the acquisition.

BigPark co-founders is EA Don Mattrick which used to have a close business relationship with Relic founder Alex Garden. Mattrick almost destroyed the Xbox brand and likely also played a role in Alex Garden's retirement from the game industry in 2015;



Xbox Creator Says Don Mattrick Had Little Faith In The Console (March 6, 2019): https://www.gamespot.com/articles/xbox-creator-says-don-mattrick-had-little-faith-in/1100-6465344/
Blackley@SeamusBlackley
I’ve never talked about this before, but the irony of Don Mattrick as Xbox Chief was huge for me: when I first came to EA Canada to present the idea of a Microsoft console, he nearly blocked me from addressing the company because he didn’t believe it was possible. It was tense.


How many CoH fans can put their money where their mouth is?
Are you willing to invest life savings into Relic's CoH3?
If not, why?
I'm not a Quinn Duffy fan but I do support his vision as I highlighted above.

Honestly, Sega should sell Relic to Microsoft/Xbox brand (without CoH IP). Whatever Sega is doing with Relic it doesn't seem to be working that well.
1 Oct 2020, 17:55 PM
#206
avatar of Mirage Paradox

Posts: 7

jump backJump back to quoted post28 Sep 2020, 05:24 AMCyru$
coh3 will never happen coz relic will shut down after the failure of age of empires


... Given that COH2 is still here and the servers aren't shut down, the game still (even if by community) gets updates / maps / balance tweeks... I assume COH3 will happen just not so sure on a time frame maybe years but I do see a reason to move on from WW2, I mean yeah the pacific but thats just less factions... what Japan and USA? throw in some Chinese? That's less then what they have now in COH2 (5 Factions)... And yes the current fanbase is WW2 passionate... But whats to stop a company from wanting to expand that fan base? (yea yea "they will lose fans if the leave the WW2 Theme" sure you will ...COH3 comes out you will buy it with that hate then say you love it later) Well I assume the general concept is gonna be some "WW3" Type concept With the same amount of factions, Throw in EU, USA, Russia, China, and ? for 5th, some sort of current Superpower... and do a "fantasy WW3 Concept" ... to enforce this idea with the WW2 and WW1 game hay-day was when Battlefields and Call of Dutys (and others) went thru there games set in those time frames and Now you see them all moving toward "Modern Warfare"


jump backJump back to quoted post28 Sep 2020, 16:08 PMSpoof


If they made a semi-realistic version of the Advanced Powers mod that would be really cool. We could set it in 1945 or 1946, and for plot reasons let's just say Nazi Germany hasn't fallen yet. So you could have tech that bridges WW2 and the Cold War like Panther IIs, Super Pershings, IS-3s, Centurions, and the likes for tanks. For infantry weapons you'd have all the automatic rifles that the Germans already have, along with some experimental Allied weapons. Could also further develop on the infrared technology that both sides had. But I'd really like to see an expansion in the air arm of combined arms. Late WW2/early Cold War had some pretty cool jets, like the Gloster Meteor, Me 262, and He 162. At this stage helicopters were also being developed; the Western Allies had the Sikorsky R4 as a scout helicopter, while the Luftwaffe had the more capable Fa 223. We could theoretically introduce the concept of air cavalry 20 years earlier.



very imaginative ... Mod Sure ... COH3 unlikely
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dasheepeh: it was an honor guys :guyokay:
Today, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
Today, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
Today, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
Today, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
Today, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Today, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
Last Thursday, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
Last Thursday, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
Last Thursday, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
Last Thursday, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
Last Thursday, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM

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