Don't forget his love of barely legal porn. Which perhaps explains the two women wearing school uniforms in the pile of **** that was Duke Nukem Forever.
I did some more research into this Gearbox mess which is quite fascinating.
The sexual allegations in this lawsuit are a sideshow due to lack of evidence (for now).
The crux of the two lawsuits is Randy and Wade Callender are in for a big money fight.
For an entertainment industry, which makes their living from creating art and retaining loyal customers? The greed from upper management is out of control.
In-depth analysis of the two lawsuits (Randy vs Wade Callender) and CEO Randy Pitchford of taking secret $12 million bonus;
Ramifications? Randy and Wade are old friends, so I suspect they have a lot of "financial dirt" on each other which could result in Gearbox top leadership falling apart. Or they will reach a legal settlement.
Money & power corrupt and it’s hard to tell who the “good guy” are in this mess.
Also related to this Wade lawsuit is a personal assistant Randy suid but then went missing.
So in late 2018, Randy sued Callender first to defame him and then Callender made a counter lawsuit. Randy are trying to portray himself as “the victim” that was attacked by his “greedy” friend.
He also used deceptive PR tactics to defend against Sega allegations and the Colonial Marines Class Action lawsuit.
Bottom line? Current state of the AAA game industry
Below is a good insider commentary/quote from a lower-tier developer (Plamen Todorov) that work on big franchises such as Assassins Creed.
Unfortunately, it's not just Gearbox that is falling apart due to greed and leadership incompetence.
The gaming industry is failing apart.
The wrong people are in charge and all they care about is money.
The good people that care about making good games are leaving and are getting replaced by people that do not care.
AAA for the most part at this point is how much money is thrown at a game not quality.
More and more games will fall victim to bad management and sloppy execution. The state of some studios is horrible. The game industry is bleeding talent and is taking unqualified developers that will not question the status quo or bad decisions. The Bioware that made great games is gone. The people that made it what it was are gone.
The biggest waste of money is not graphics or things of the sort. It's incompetence and poor decisions by people who have no idea what they are doing or talking about.
For the most part it's because someone did not do the job they had to do or did not listen to someone that knew what they where talking about. Most studios will push out a broken product that is not working instead of scrapping it to get some money back. That's on the executives not the developers. The top level management also meddles in game development often to the detriment of the game. And it's a strange occurrence but sometimes some people invest more time and energy in finding reasons not to work instead of just getting the job done. For the most part the big studios are not what they started out as anymore. Blizzard is full corporate now so is Bioware. And corporate studios are a (I hate to use that word but it fits perfectly) toxic environment. Talent gets crushed and "yes man" thrive. That's why good people are quitting.
A greedy gaming empire on the rise from Apple/Google? Execute Order 66?
David Brevik @davidbrevik https://twitter.com/davidbrevik/status/1110239294264737792
I'm very worried about the future of the gaming market. All of these services where developers get paid by the minute are going to have radical impacts on design motivations and predatory practices. If you thought Free-to-play was bad, you haven't seen anything yet.
There is no way to stop this. These changes are coming. When mega-companies like Google and Apple are making this a corporate initiative, gaming is going change forever.
Marcello Lins @MarcelloLins
Care to elaborate! I'm genuinely interested in your take about this new monetization model. What exactly worries you?
David Brevik @davidbrevik
Spotify had a profound impact on the music industry. Imagine a world where authors didn't sell books, but you subscribed to a service and they got paid a penny by the page read instead. It would change everything.
Future?
Subscription services are not necessary anti-consumers/anti-indies, it's all about execution.
Gamers have the final word by voting with their wallets.
Until that happens, it's going to get worse for AAA game developers that don't have good studio leaders that are fighting for them and their fan base (think Respawn Entertainment fighting against EA greed). Respawn Says Apex Legends Was Studio’s Idea, Not EA’s: https://gamerant.com/apex-legends-respawn-ea/ EA is committed to Titanfall – "Whatever the f*** that means" Respawn CEO responds.: https://rectifygaming.com/ea-is-committed-to-titanfall-whatever-the-f-that-means-respawn-ceo-responds/
Whatever happens to Randy/Gearbox, they are the byproduct of a very greedy gaming industry.
I don't blame Randy, I believe he's doing a fantastic job exposing the AAA gaming industry for what it has become.
So buckle up or go play AA/indies/older games until the industry sorts itself out.
PS. I hope my posting doesn't cause too much headache for mods. But it's important to understand the big picture at play here. If the "bad guys" win this war, this new "gaming empire" (paid by the minute monetization) will make EA look like a pony show.
Wargaming have their own.
Blizzard (which now holds activision games)
Hmm...
Those storefronts aren't trying to compete with Steam. PC stores like Origin, Battlenet, Bethesda.net, Wargaming and Uplay sell first-party titles for the purpose of not having to pay Valve the 30% fee.
It’s fine Epic (includes chinese Tencent), GoG/CD Projekt and Microsoft store wants to compete with Steam.
But Epic is brute forcing themselves into the steam market. This is not pro-consumer as Randy tries to claim.
Kaz Hirai has served as President and CEO of Sony since 2012, but his tenure will soon be over. With less than a week left before Kaz turns the company over to its next leader, Gearbox CEO Randy Pitchford decided to make a last-ditch effort to try to convince Sony to be more open on the subject of cross-play with Xbox. Unfortunately, Pitchford's request was directed to a parody account.
Twitter user @KazHiraiCEO has been amusing gamers for years with his antics, and he's acquired a following of over 120,000. One of these followers is Pitchford, who has been following the account for months and "thinking Kaz is so much cooler than I actually thought he was." A quick glance at the account's bio shows the phrase "PARODY ACCOUNT" in unmissable all-caps. Whoops.
Randy one year later; "Console wars" coming to PC is good!
Fortnite has reached its peak within a saturated market and Epic are trying to re-invest before a big decline in Battle Royale.
If Randy had a problem with Epic exclusivity it wouldn't happen with BL3.
Unfortunately for Randy the BL3 fan base don’t blindly go along with his/2K greed to maximize profits.
IMO, both Epic and Valve are planning for subscription-based services. The question is whatever Valve/Epic will launch their own service or work with big tech such as Microsoft/Google/Apple.
Mike Rose @RaveofRavendale 6. feb. 2019 https://twitter.com/raveofravendale/status/1093167950360690691
Little thread of potential horror:
I am getting very, very worried about the future of Netflix-like subscription models. In the last 6 months, I have been contact by over a dozen different services, who all want to put No More Robots games on their upcoming platforms.
But here's the catch:
None of these platforms want to pay anything upfront. Instead, they want to pay us "per number of hours" that their users play our games, compared to how many hours their users are playing games overall. Which is obviously going to be *shit* for indie devs.
Now here's the real problem: If bigger studios begin adopting this style of platform -- which they already kinda are with things like Xbox Game Pass, Discord Nitro etc -- it forces smaller devs into a position where they may *have* to start being a part of these platforms.
So let's say in 5 years, if Netflix-style subscription models have become the norm, and no-one is paying for games anymore, a la what happened with both music and TV... how are indie devs even making money anymore?
They're not, is the horrible answer.
So yeah, I'm honestly super worried about this upcoming trend -- and this is coming from someone who owns a publisher, and can potentially maximize sales by selling multiple games at once.
If this trend takes over, I don't know how dev studios are even going to survive.
To clarify: From a consumer standpoint, I *love* sub models. I currently use Netflix, Now TV, Amazon Video, Spotify, Xbox Game Pass...
It's not that I'm rallying against them -- I just think we could do with having a real conversation about how they should be implemented best.
*SNIP*
As @rje has pointed out, if you are currently subscribed to PlayStation Plus, Xbox Games With Gold, Twitch Prime, and Humble Monthly, you have already received *28 free games* in February alone.
Fast-forward three years. Can you honestly say you'll still be buying new games?
Big changes are coming to PC/Console with these subscription-based services.
It's critical for the future of gaming they are implemented correctly.
"And so we’re going to swallow the Epic Games Store pill with Borderlands 3. And some of you guys are going to hate it and scream bloody murder and you’ll even blame me, personally, for it. And you can bitch and moan and brigade and stalk my shit, but at the end of the day when we look back at this moment we’ll realize that this was the moment where the digital stores on PC became unmonopolized."
Since Epic started taking a 12 percent cut of sales revenue generated on its new Games Store, much has been made of whether Steam's baseline 30 percent revenue cut is justified. But a new analysis shows that Valve sometimes receives much less than that headline revenue percentage for some of the most popular games on Steam.
*SNIP*
When the revenue Valve is missing from these Steam keys is taken out, the company's average cut across these popular games hovers around 20 percent of all sales revenue rather than 30 percent
Steam Marketing & Steam Retail Cards
Examples where Valve invests in global marketing to the benefit of Steam game developers;
Source from Valve Business Development, Marketing: https://www.linkedin.com/in/tom-giardino-8a741161/
https://twitter.com/tomgvalve/status/1109257799173730304
Customers want and need different things, and behavior from one place to the next is wildly different. Our job is to help you reach more users in more places, so we have to invest accordingly. Payment methods are an easy example…
Conventional wisdom is, standard payment methods like credit cards and Paypal cover most of the pie. Not if you want to reach emerging markets or make the opportunity bigger for devs. Players buying your games in Asia in 2018 actually used 87.5% “non-standard” payment methods!
Cash is important. Our cash cards are available in 50 countries. They’re much more expensive than standard payment methods, costing Valve 10-15% of the price, but that's fine with us- it's the level of investment necessary to grow emerging markets for your next game.
Sometimes the access barrier is technical or cultural, so we've invested heavily in PC Cafe support as well. This makes it super easy for your games to show up in the PC cafes of Manila or Lima- literally just a couple of clicks. Reach out if you want more info on this program!
And if you're operating an online multiplayer game, we have your back. The new networking APIs solve problems for your game on Steam and off. DDoS protection, less latency, and better matchmaking pools.
*SNIP* https://www.fortressofdoors.com/operation-tell-valve-all-the-things-3-0/
The goodwill is spent. People used to stick with Valve because they honestly felt it was the best platform for both customers and developers. Now they stick with Valve because of power. And the second they have an alternative, they will jump ship.
*SNIP*
I know a lot of people are talking about the Epic store. Epic is making a really strong developer-first push, offering 88% revenue share across the board, and reportedly giving out money by the truckload to buy exclusives and free game giveaway deals. It's a strong offering. I can say for a fact that it's VERY popular among developers right now, and the survey results bear that out. Now, let's be honest here. Epic is not a threat to Steam... today.
So You Want To Compete With Steam: Epic, Discord, Kartridge, and RobotCache https://www.fortressofdoors.com/so-you-want-to-compete-with-steam-2/
Competing head-on with an entrenched market leader is called Red Ocean strategy, because it's like a feeding frenzy of sharks all tearing each other apart to get at the same piece meat. Now, I'm not saying nobody should compete against Steam. What I am saying is that taking on the top shark is fraught with peril, and nearly every company that's tried so far has repeated the same fatal mistakes. Steam has reigned supreme for over 15 years for a reason, but recent rumblings suggest things are about to change.
*SNIP*
Piracy
Did I say there were only four contestants? Looks like a secret fifth contestant has snuck onto the set when we weren't looking.
Those of you who have read Piracy and the Four Currencies or the rest of the series know where I'm going with this -- you are always competing against piracy, and the "price" of your service is measured not just in money-dollars but also time-dollars, pain-in-the-butt-dollars, and integrity-dollars. Piracy charges zero money-dollars, but has a certain time and pain-in-the-butt cost, not to mention an integrity cost for those who are scrupulous or just afraid of getting in trouble with the law. If your service can't compete on the time and pain-in-the-butt costs, or you piss of your audience so much that they see you as the bad guy (raising your integrity cost), they'll become "customers" of Piracy instead.
As the exclusivity war between Netflix and its competitors heats up, we're starting to see a surge in video piracy after years of decline. When faced with the cost and hassle of having to maintain several different subscriptions, or not being able to access content at all due to regional licensing scuffles, more and more customers are opting to just pirate their content.
The parallels between streaming video services and the digital PC games market aren't perfect, but any competitor seeking to bank on subscriptions, paywalls, and DRM should be wary, lest they succumb not to Valve but to the Jolly Roger.
Check Point Research provides leading cyber threat intelligence to Check Point Software customers and the greater intelligence community.
*SNIP*
In the last few weeks, however, Check Point Research discovered multiple vulnerabilities in Epic Games’ online platform that could have allowed a threat actor to take over the account of any game player, view their personal account information, purchase V-bucks, Fortnite’s virtual in-game currency and eavesdrop on and record players’ in-game chatter and background home conversations.
Check Point Research informed Epic Games of this vulnerability and a fix was responsibly deployed, ensuring their millions of players can continue their gameplay in a secure environment.
“The truth is that most developers make a lot less than a 30 percent profit margin on a game. So the difference between 12 and 30 is not just a little bit of money. In many cases, it’s more than a majority of the profit already,” Sweeney told The Verge during an interview at the Game Developers Conference in San Francisco last month. “It’s about economic efficiency when you have these stores sucking out a huge fraction of the profits from games. Valve, Apple, and Google make more profit through there storefront fees than the devs make off their own games.” Sweeney has also expressed distaste for how Apple and Google operate their mobile app stores. And in the case of Fortnite for Android, Epic bypassed the Play Store and its revenue cut altogether.
*SNIP*
Despite the pushback, Sweeney says the company will continue this strategy, either until Epic’s store becomes popular enough to stand on its own or Valve acquiesces to more developer-friendly terms. “Epic is open to continuing to sign funding / exclusivity deals with willing developers and publishers regardless of their previous plans or announcements around Steam,” Sweeney said on Twitter at the beginning of the month.
“In many ways, Valve has had the kingdom to itself for well over a decade.
For a long time, as a PC game developer, Steam was the only place to go. You couldn’t go against them and it was in [Valve’s] benefit to hardline that conversation because Valve has so many players on Steam.” In January of this year, Valve said Steam had 90 million monthly active users.
“Valve had 15 years to develop and build Steam. The newcomers have a lot less time. In order to send your rocket into space, you need to overcome gravity. It costs a fortune,” van Dreunen says. “Epic now, with its success from Fortnite, suddenly comes into all this money. Suddenly, you have a player in the market sitting on a pile of money who says, ‘Let’s go after that.’”
“Epic is doing is the Amazon thing. [Amazon CEO] Jeff Bezos is always fond of saying things like ‘your margin is my opportunity,’” van Dreunen says. “Well, Epic realized the situation – the one thing it could go after is Valve’s margin.”
“The idea of a fragmented library on PC has been around for a decade. You could have a dozen of these shortcuts on your desktop, and every time you want to play a game you have to remember which of these buckets did I leave it, where does it live,” van Dreunen says. He’s unconvinced that Epic has all of the ingredients to fix this issue, instead of just making it worse.
“You can talk about the match that started the forest fire, but it’s really about the drought that occurred for three months that led to that forest fire,” van Dreunen says. Fortnite was very clearly the match, sparking a huge transformation at Epic and earning it enough money to transform its run-of-the-mill game launcher into a genuine Steam competitor.
But it’s not clear how long that game’s success will last or how much of a threat Epic will pose to Steam in the long run if it doesn’t set out a clear vision of what it wants its store to become and to what end Valve fits into that vision. “Two years from now, are you just going to have two Steams?” van Dreunen adds. “Or do we have a group of people who outsmarted one of the smartest monopolies in the industry?”
*SNIP*
Few people outside of Valve are more intimately familiar with Steam’s inner workings than Galyonkin. He has always described the Steam data-gathering mainstay, used by major developers and publishers to take stock of Steam and justify their games’ existence, as a “side project.” His main gig? Director of publishing strategy for Epic’s new store, as it turns out. He announced yesterday that he’s been working on the project for “the past several years.”
*SNIP*
“I’ve learned a lot about how games are tracking [week] over week, how effective are sales (not as much as people think, exposure is more important), and more importantly, I got to talk to hundreds of developers to learn what they want from a digital store and what they like and don’t like about existing ones,” he said.
I've created SteamSpy - a service for gaming analytics and audience research for PC games developers that is used daily by over 25,000 professionals over the world.
I was included in the lists of the most influental people in Russian games industry by both VC.ru and Kanobu.ru.
“I said I would love to come back,” Baker started. “They [Gearbox Software] said I’m not coming back.”
Baker continued, “Their timeline tells an interesting story. I think it’s interesting that Randy Pitchford tweeted out that I turned it down, and then he said he heard that I turned it down. I would fact check before I tweeted out to the internet.”
*SNIP*
We know large rodents helped determine the name of game companies. We now also know that Randy Pitchford vanquished Gabe Newell in a poker match on a riverboat to win the name of the house of Borderlands. [UPDATE: Valve denies.]
So reports Joystiq, in a new series that looks at the secrets behind the names of video game studios. To learn more, the site asked Randy Pitchford co-founder of Texas-based Gearbox to explain how his company got his name.
[UPDATE: 6:17 PM - A Valve spokesperson cast doubt on this story today, saying Pitchford and Newell did not meet until after Valve shipped Half-Life, meaning this poker match couldn't have happened. Kotaku has contacted Pitchford for clarification. UPDATE 2: Pitchford informs us that this was a "tall tale." Kotaku regrets the error.]
It's Funny how his PR Gag work and now every body rages about the stuff and defends steam for the memes but still gets free advertisement. But in the long run i think the epic games store will fail. Borderlands 3 will be pirated and played over hamachi or similar things.
The other games epic games has a mostly failing. For example Paragon, had potential, but they fucked it up with listening to "Moba Pros" to make it the exact same copycat like the other mobas
*SNIP*
That's according to an exposé by Polygon, which says that staff - both in-house and contractors - are working as much as 70 hours a week, with that figure rising to 100 in some instances.
Polygon interviewed current and former employees of Epic, including full-time staff, managers, and contractors working in development, QA, and customer service departments. They all requested that their identities be protected, for fear of retribution from Epic or other employers in the game industry. Epic requires that current and former staff sign nondisclosure agreements limiting their ability to speak about the company’s operations.
“All [management] wanted was people who are disposable,” said a source. “The situation was, ‘Come in and do as many hours as we need you.’ They put the contractors in a situation where if they don’t do that overtime, they know they’re not coming back.
“One senior guy would say, ‘Just get more bodies.’ That’s what the contractors were called: bodies. And then when we’re done with them, we can just dispose of them. They can be replaced with fresh people who don’t have the toxic nature of being disgruntled.”
Epic Under Fire For Working Conditions, Manager Calling Staff ‘Bodies’:
There is something fabulous here is that everyone is talking about steam excepted steam themselves. Would be fun if steam replies "don't care, continue with your store exclusives."
There is something fabulous here is that everyone is talking about steam excepted steam themselves. Would be fun if steam replies "don't care, continue with your store exclusives."
Well, by not commenting and continuing business as usual, that is basically what they are saying without saying it
Edit: Someone apparently did some number crunching and came to the conclusion that steam makes around 8% profit on games in total and that the 12% cut is not possible to realise considering the additional services steam offers. Epic's statement is seen as a clever PR move since they will likely have done some similar calculations and know that steam simply cannot do the 12-88 split.
Epic's determination to score exclusives for its game store now includes buying well-known studios. The company has acquired Rocket League creator Psyonix for an unspecified amount, and will bring the vehicular soccer game to the Epic Games Store by late in 2019. You can likely guess what's happening next, though -- Epic is expected to halt sales of Rocket League on Steam. You should still have access if you already own the game, but newcomers will have no choice but to turn to Epic's portal.
Gearbox stole art to create the Borderlands IP
Some good info how Randy/Gearbox stole art to create the Borderlands IP which is their most profitable investment.
Most notably from Ben Hibon, former director of Axis Animation and current Principal Director at Riot Games. https://www.linkedin.com/in/ben-hibon-58876a1/ Axis Animation is the studio who created the DoW3 announcement trailer.
TL;DR:
Gearbox sees a badass MTV animated video, asks the artist (Ben Hibon) to help design an unnamed video game, artist exchanges emails, project "fizzles out".
Then GB releases Borderlands 1 with a vaguely similar style/tone. Even though it used to look like this prior to the short being released.
Borderlands E3 2009 Reveal Trailer before re-design using art from Ben Hibon (Codehunters):
*SNIP*
CodeHunters was the brainchild of Ben Hibon, who had been commissioned to produce the film by MTV back in 2006.
In fact, Gearbox was very much aware of CodeHunters when they made the art-style changes, though no credit was given to the film by the studio.
They'd been in touch with the film's creator prior to the game's release.
"I was contacted by Gearbox prior to the re-design of the game – in 2008," Ben Hibon told Gather Your Party's Mark Ceb in an interview (the above comparison screens are taken from that interview.)
"They asked me if I would be interested to direct/design some cut-scenes for them. We exchanged a few emails but the project didn’t materialize in the end. I didn’t think much of it at the time – until I saw the final game in 2009."
The project may not have materialized, but Borderlands certainly did, and Hibon says he's more than a little confused by the outcome.
"I think most of the team that worked on “CODEHUNTERS” would have loved the opportunity to work on game like that – including myself," he said. I asked Hibon to comment further but he declined, though he confirmed that he stood by everything he said in the previous interview.
"To be absolutely clear," Hibon told Gather Your Party, "I have never created or designed anything for Gearbox or Borderlands. Gearbox saw my work and decided to reproduce it – make it their own – without my help or my consent."
Epic CEO is trolling Valve which is hilarious. A free PR Win as Epic knows Valve can never match their revenue model.
But Epic store has Randy/Gearbox CEO and that inflated ego won't stop saying stupid shit on twitter.
This week, he had another meltdown and still defending Aliens colonial marines.
https://twitter.com/DuvalMagic/status/1124094984326488064
@DuvalMagic
You may be right. I am hyper sensitive to insinuations of me being misleading. I sufferred a lot from false claims about me from A:CM and my error was not immediately engaging and debunking false stories and claims. I don’t want to make that mistake again.
Then Randy goes on to say he would love working with Sega & Aliens again. lol really?.
https://twitter.com/DuvalMagic/status/1124344684187242497
@Jed05
Good to know. Thanks for the reply.
When will we get the Aliens Colonial Marines remaster?
@DuvalMagic
I would love that, but that game was a work-for-hire for Sega and they have authority on all such decisions. Given that they cancelled the Wii U version, I have doubts they will ever feel motivated to further support the game.
Alien Isolation created by Creative Assembly was more proof Randy messed up with Aliens Colonial Marines..
News Report; INSANE! Borderlands Boss Randy Pitchford Accused of ASSAULTING Employee & Stealing $12M From Staff:
Borderlands 3 biggest problem?
Gearbox CEO is digging his hole deeper and deeper.
New serious allegations from former Gearbox executive David Eddings, VP Business Development (2005-2017). https://www.linkedin.com/in/davideddings/
New bombshell from David Eddings:
I was fine moving on after Gearbox. But when my former boss starts mouthing off about various aspects of my employment including “how highly compensated” I was and how “generous” he is, I feel obligated to correct the record.
I had a lot of mixed feelings when asked to reprise the role of Claptrap late last year and eventually realized I was willing to put differences aside and do something cool for Borderlands fans with my friends at Gearbox.
I ultimately offered to do it for “free” in exchange for past royalties owed plus an apology for something I’ve never spoken about publicly until now: Randy physically assaulted me in the lobby of the Marriott Marquis at GDC 2017.
Personally, I think Randy’s been on tilt the last few years. He's not the victim he portrays himself to be. I even blocked him a couple years ago for stalking me on social media. Enough is enough.
It's nice not feeling the need to spot any sleight of hand these days or wonder if the card was chosen or forced. I'm happy to be free from the half-truths and full-on deceptions. And thankful to no longer hear people referred to as "muggles" like a con-man refers to a "mark".
As an aside, seems a bit conspicuous that he chimed in on my salary but didn't mention anything about the $12M of revenue he siphoned away from the employee royalty pool. FYI - GBX employees are asked to take lower salaries with the promise of royalty shares.
2K says they won't give a statement regarding an ongoing lawsuit but if the allegation is false then it sure seems a lot easier to just deny it since that's the only reason they're mentioned.
The whole thing stinks. https://threader.app/thread/1125565281261297664 https://twitter.com/davideddings/status/1125565281261297664
Update David Eddings:
Glad to hear @GearboxOfficial is taking the claim "very seriously" as I'm eager to cooperate with whatever independent firm Gearbox/2K chooses for the ongoing investigation into Randy's misdeeds (which should be fairly easy to conclude).
For the record, Gearbox HR was informed of the assault the morning of Monday March 6, 2017. Randy fired me the next day. https://twitter.com/davideddings/status/1126198610637537280
Related quotes from the Wade Callender lawsuit, Randy's “secret” $12M bonus from Take 2 Interactive (allegedly):
*SNIP*
In November 2016, Pitchford belatedly informed Callender that Randy had privately reached a “side-deal” with Take 2 Interactive/ZK Games, the Publisher of Gearbox’s Borderlands franchise. This deal—Which Pitchford insisted upon concealing—afforded Randy Pitchford a personal, secretive “Executive Bonus” of $12,000,000 to be paid directly to a Pitchford entity called “Pitchford Entertainment Media & Magic, LLC.”
Because Pitchford agreed to have his private “bonuses” counted as advances upon the royalties owed to Gearbox employees, those employees—and their families—won’t receive any of their accrued royalty or “profit” shares until their work repays Randy’s bonuses to the Take-Two Interactive/ZK Games.
This is a particularly tragic exploitation, because these millions are being syphoned to Randy Pitchford’s personal accounts instead of funding the development of Borderlands. It bears repeating: While Randy Pitchford accuses others of breaching their duties to Gearbox in order to show them the door, Gearbox personnel are having their royalties burdened and theirbelts tightened by Randy Pitchford himself.
Source: https://www.scribd.com/document/397272204/Gearbox-lawsuit#fullscreen&from_embed (Wade Callender lawsuit) https://jamesbellpc.com/professionals/ (law firm involved)
Update: Gearbox has responded to our request for comment. It continues to refrain from commenting on the $12 million accusation, a reference to a lawsuit from January, which is an 'ongoing investigation'. It has responded to the physical assault allegation with this statement: "Gearbox takes any and all claims of this nature very seriously and we will abstain from commenting on the allegations Dave is making because it is a personnel matter. We appreciate David’s contributions to the Borderlands franchise and have continued to assert we would welcome him back into the mix as the voice of Claptrap and other future opportunities."
Original story: Former Claptrap voice actor David Eddings has accused Gearbox CEO Randy Pitchford of physical assault, following a week of controversy regarding his absence in the forthcoming Borderlands 3.
elvislaw
The company is down the street from me in Frisco Texas. I have heard people, or more often people’s significant others, complain on Facebook and social media and the answer to why they don’t leave is often about not wanting to move. There aren’t a lot of game companies here. There are a hell of a lot of tech jobs as the city is growing incredibly fast in that area, but many of the developers don’t want to leave their industry. Now all of that is completely anecdotal of course.
We have to wait for more facts in this ongoing lawsuit & investigation.
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes Today, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money Last Thursday, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that. Last Thursday, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals. Last Thursday, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point. Last Thursday, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy Last Thursday, 04:31 AM
Soheil: Coh2 still broken server ? 25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. . 24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance 22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box... 20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him. 20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3. 18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please. 18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber 16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned. 16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying... 16 Mar 2025, 16:36 PM
aerafield: @adamírcz aren't the first two disconnects free every day? 14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community. 14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic 14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product. 13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have. 13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake. 13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it. 13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes. 13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users. 13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes??? 13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it. 13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny. 12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points. 12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting. 12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me. 12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever. 12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go 12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?. 12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home. 12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much. 12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress 12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong. 07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back.... 06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem? 06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs? 06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! 06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then? 06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. 05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus. 04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope. 04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get. 04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ... 04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back 03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777 03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar 02 Mar 2025, 09:06 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. 01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed 01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck 01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster. 01 Mar 2025, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second 28 Feb 2025, 23:32 PM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game 28 Feb 2025, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough... 28 Feb 2025, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI 28 Feb 2025, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all 27 Feb 2025, 13:32 PM
donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions 27 Feb 2025, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol 27 Feb 2025, 00:30 AM
shinasukac: kingtiger=kingjoker 26 Feb 2025, 16:27 PM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it 26 Feb 2025, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated. 26 Feb 2025, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it. 26 Feb 2025, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc 26 Feb 2025, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem. 25 Feb 2025, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc. 25 Feb 2025, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again. 25 Feb 2025, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho 25 Feb 2025, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well 25 Feb 2025, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update 25 Feb 2025, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards 21 Feb 2025, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing. 21 Feb 2025, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! 20 Feb 2025, 19:23 PM
Rosbone: Everyone ready for some deep penetration 20 Feb 2025, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn. 20 Feb 2025, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies 20 Feb 2025, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example 20 Feb 2025, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns 19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it 19 Feb 2025, 23:34 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming 19 Feb 2025, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it 19 Feb 2025, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant 19 Feb 2025, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks 19 Feb 2025, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games 19 Feb 2025, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH 19 Feb 2025, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy 18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed 18 Feb 2025, 20:42 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay 17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol 14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway 14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally... 14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games 14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design 14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them 14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead 14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight 14 Feb 2025, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky 14 Feb 2025, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads 14 Feb 2025, 15:16 PM
SupremeStefan: They should make dlc separataly for axis and alies 14 Feb 2025, 10:28 AM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle 14 Feb 2025, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em 13 Feb 2025, 22:29 PM
Rosbone: Big Tonk boners incoming 13 Feb 2025, 17:38 PM
Lady Xenarra: Ever the contrarian, aerafield. 07 Feb 2025, 11:59 AM
aerafield: I havent seen the new units in action yet (whose BGs will not be purchased by too many people as they are pretty expensive I recon), but I can say with 100% confidence that the Pershing needs a buff 07 Feb 2025, 02:31 AM
Lady Xenarra: I would think lots more players would come/return since there's so many iconic units being added in the new BGs. I just don't want to hear another 8+ yrs of Pershing need buff complaints 06 Feb 2025, 23:22 PM
adamírcz: If I had my supply of copium, Id say they might at least get enough money to not have to wait 5 months with problems that should be a matter of bi-weekly hotfix 06 Feb 2025, 23:10 PM
adamírcz: I mean, its overpriced, 06 Feb 2025, 23:10 PM
Rosbone: Will it help or hurt the current player base is the real question. Should add more players, but may drive many away. 06 Feb 2025, 19:17 PM
Rosbone: Yes you too can play with a persdhing for the low price of $24.99 USD. Or be the poor schlub who gets his rectum reconfigured who doesnt have the latest pay to win stuffs. 06 Feb 2025, 19:16 PM
donofsandiego: persdhing in coh 3? 😳 06 Feb 2025, 18:42 PM
Rosbone: @aerafield Ahhh, I think I made a pershing like twice in my life since that commander is pretty bad in 4s. 05 Feb 2025, 23:20 PM
aerafield: @Rosbone coh2 pershing has the same ability so, whatever. Though it's probably gonna be a 30 seconds ability to make it super broken pay to win, then 2 months later it will get "hotfixed" into a skillshot like coh2 pershing 05 Feb 2025, 22:00 PM
Rosbone: How do we feel about Pershing shooting thru multiple buildings? 05 Feb 2025, 19:43 PM
Rosbone: I am just happy Relic was smart enough to put this out now because the community was falling asleep waiting 3 months between patches. And a new/old map was shown 05 Feb 2025, 19:38 PM
aerafield: Not even the trailer can hide the trash sound effects 05 Feb 2025, 18:46 PM
Ginaaa: how do i send replay to get him banned? 05 Feb 2025, 00:11 AM
Ginaaa: `just caught cooper47/ maphacking 05 Feb 2025, 00:11 AM
adamírcz: Oh well, I might look it up on dickcord and try upload anyway 02 Feb 2025, 00:27 AM
adamírcz: shiit, saw clean through me 02 Feb 2025, 00:26 AM
aerafield: That's exactly what a drophacker would say 01 Feb 2025, 22:37 PM
adamírcz: Just to be clear, Im askin cause I want someone banned, not coz I would wanna synchhack 01 Feb 2025, 15:10 PM
adamírcz: Do Relic still banana people for synchhacks in CoH2 or is it only for CoH3 now 01 Feb 2025, 15:09 PM
Lady Xenarra: Great, we're all getting somewhere 30 Jan 2025, 21:32 PM
Rosbone: @Lady Xenarra Yes, I am more than happy that Kill Counts were added. I apologize for the insane rant. Like everything else, if you want it done right you have to do it yourself 30 Jan 2025, 19:44 PM
adamírcz: Damn, didnt expect to trigger such impressive rant, but there is nothing I disagree with there 30 Jan 2025, 19:33 PM
Lady Xenarra: Errr, browser error. Come on, aren't you happy the game finally got a kill counter? I mean it's fantastic for viewing how many inf you mowed down charging MGs frontally 30 Jan 2025, 19:05 PM
Rosbone: Damn it, you got me talking about Relic again. I had almost completely forgotten about Coh3, like most everyone else. You can only watch waterheads tri n the sidewalk so many times before its just sad. 30 Jan 2025, 18:13 PM
Rosbone: They offer no help to the underling because they dont know shit, they just annoy them until they quit and go somewhere else. There it is, the business in a nutshell. 30 Jan 2025, 18:08 PM
Rosbone: Like most companies, if someone is good at their job they dont get promoted. So only the dumb rise to management roles. These people are usually what I call list makers. All they understand is "I have a task on my list that needs done, did you do it?". 30 Jan 2025, 18:06 PM
Rosbone: It is extremely sad that some moron like me could go there and out work everyone there in multiple roles. 30 Jan 2025, 18:05 PM
Rosbone: So now it has multiple points of failure and relies on asynchronous internet calls. Just the dumbest of the dumb work at Relic. It is clear, they have no concept of what is good or bad. 30 Jan 2025, 18:02 PM
Rosbone: The old file had player name, position, rank, RelicID, SteamID. Coh3 should have included these and player color. Now it just has player name and IDs. You have to go search for the rest of the data from a Relic server. 30 Jan 2025, 18:01 PM
Rosbone: In typical Relic fashion, they did something truly great and then f*cked it beyond repair in a fit of retardation. I have not looked deep in Coh3s files but I would imagine it is still broken. They should have expanded the local info, but its Relic so.... 30 Jan 2025, 17:58 PM
Rosbone: @adamírcz Not sure which CELO you are using, but all CELOs pull information from a Relic server. This is because Relic is retarded. All the data neded used to be in a local file, then Relic broke it. 30 Jan 2025, 17:56 PM
adamírcz: and now its back on; noice 29 Jan 2025, 22:56 PM
adamírcz: why the fuck is celo down? 29 Jan 2025, 22:41 PM
SteamNOC: teamkiller ban plz 29 Jan 2025, 16:21 PM
NigelBallsworth: @GenMe what you're saying makes sense, but if that's the case, the designers are creating a situation that makes it very irritating and not at all fun to play Allies, seeing as the player of average skill gets stomped 4 out of 5 times by players of noskill 28 Jan 2025, 23:49 PM
Soheil: Axis 3v3 , 4v4 but Alies strong in 1vs1 and 2vs2 28 Jan 2025, 22:41 PM
OKSpitfire: Which brings up back to the inevitable: How on earth could they allow- Oh of course, the game was released in a really broken and unfinished state, much like the last one. But this time the publisher has had enough. Cheers for that. 28 Jan 2025, 16:03 PM
OKSpitfire: I think these things especially annoy the community because it brings us back to obvious strategic bullshit and exploits that were already a 'thing' that got painstakingly corrected in the previous iteration of the game. 28 Jan 2025, 16:01 PM
OKSpitfire: I think it's more that the lessons learned from all the years of carefully balancing the previous game haven't been learned or carried over. Thats and mechanics have generally been dumbed down to make the game more noob friendly. 28 Jan 2025, 15:50 PM
OKSpitfire: I dunno. I find the idea that anyone would purposefully make one faction stronger than another in a multiplayer RTS game kind of dumb. Why would any designer do this? There's no upside. 28 Jan 2025, 15:49 PM
Rosbone: But the miss was for good reason, to increase the player count and sales. But it has removed too much of the pleasure of out skilling your opponent. 28 Jan 2025, 11:13 AM
Rosbone: Because noobs that cheese are too competitive. Coh2 really was as good as it gets in every aspect of RTS. Relic just needed to fix some small issues and add mechanics. They missed the mark a little. 28 Jan 2025, 11:10 AM
Rosbone: @GenMe Finally someone gets it. Coh2 was designed so varying levels of skill could play together. This increases the available players. Which helps everyone due to better match making. Sadly Coh3 took this idea too far. Which has alienated top players. 28 Jan 2025, 11:08 AM
GenMe: same in coh 2, you pretty much guarantee an axis late game victory, so all they have to do is last out, it also makes them easy to play for newer players, no need to flank, squad wipe late game units 28 Jan 2025, 09:47 AM
GenMe: the reason axis is OP is because they have a massive following, you cant blame relic for listening to thier target audience, a strong axis faction makes more money 28 Jan 2025, 09:45 AM
NigelBallsworth: and then "EZ", like no shit it's ez. team Axis is ez mode. 27 Jan 2025, 22:45 PM
NigelBallsworth: @aerafield "low effort, maximum reward" is an excellent way to phrase the shit that a LOT of Axis players do in team games. 27 Jan 2025, 22:38 PM
Lady Xenarra: @aerafield Given how much screaming there is about it already, there’s nothing for me to say to add to it. 27 Jan 2025, 14:04 PM
aerafield: Ofc the axis main won't mention the Wespe with double barrage and no cooldown 27 Jan 2025, 00:26 AM
Lady Xenarra: So will we be seeing substantial nerfs to the SPG spam in 2.0? Bishops were already pretty obnoxious before 1.8 but the extra MP reinforce costs now make SPGs in general an ez click to win option. 26 Jan 2025, 13:47 PM
donofsandiego: the location will be dug double wide so that coh 3 can fit beside it 26 Jan 2025, 07:04 AM
donofsandiego: Upcoming: Operation Shed. For this operation, we will be relocating Coh2.org to it's permanent resting place behind the shed. 26 Jan 2025, 07:03 AM
Rosbone: This has been a paid for announcement from The People for the betterment of Coh Society. 23 Jan 2025, 20:11 PM
Rosbone: And at a point when they need to have as many positives as they can. Instead they drop the ball and beg people for upvotes. You wouldnt need begging if you just did your jobs, like ever. 23 Jan 2025, 20:08 PM
Rosbone: They put out new maps and increase the chance you get the new maps! Great idea! Thanks! Now its been 2 months of getting the same map over and over and over. How do they always fail themselves. Turn a positive into a negative everytime. 23 Jan 2025, 20:07 PM
Rosbone: Seriously now, how is Relic still around. They cant do anything at all without F'ing it up. 23 Jan 2025, 20:05 PM
GenMe: Its pointless even recording wins or losses in coh or any other RTS, they are being maphacked to death 22 Jan 2025, 05:16 AM
aerafield: But make no mistake, this is not supposed to be a "DAK OP" rant. The whole game CoH3 is designed in a way so that stupid players can perform well and reach high ladder spots. Low effort, maximum reward strategies are everywhere 21 Jan 2025, 22:51 PM
aerafield: Yeah I was gonna say, you clearly never saw the 10 IQ 10 APM blobbers roaming around on CoH3's top 20 ladders as DAK. Blobbing VSL Pgrens near the camouflage truck 21 Jan 2025, 22:47 PM
Lady Xenarra: Nvm, I was wrong about VSL. Ultra efficient blob smashers go brrrrrr 21 Jan 2025, 21:31 PM
Lady Xenarra: VSL is a myth, that is all. 17 Jan 2025, 20:10 PM
Rosbone: Ahhh I see the time span was less than a month for my view. 16 Jan 2025, 15:35 PM
Rosbone: 1600 is also lopsided based on 3v3 or 4v4. 16 Jan 2025, 15:32 PM
Rosbone: 4v4 has enough players or Wespe blobs but 3v3 doesnt? Some good axis teams are only playing 4v4? 16 Jan 2025, 15:31 PM
Rosbone: @aerafield What is up with the Coh3 win rates? 4v4 1500 has axis at 57% winrate. Same setting in 3v3 is allies at 52% win rate. 16 Jan 2025, 15:30 PM
Willy Pete: So yes, he was very much doing Ullu things 09 Jan 2025, 00:56 AM
Willy Pete: @Rosbone Couldn't spam pumas, he ragequit after 4 mins. Told his teammates they sucked and disappeared into a puff of smoke 09 Jan 2025, 00:55 AM
Rosbone: @Willy Pete Did he spam Pumas and do all the great Ullu things? 09 Jan 2025, 00:16 AM
Willy Pete: I played against Ullumulu in coh2 today. The legend lives on 08 Jan 2025, 20:32 PM
blvckdream: @Rosbone yeah ... still no alternative to coh2 05 Jan 2025, 09:12 AM
Rosbone: @blvckdream They just might. Glad you are still in the mix brother! 04 Jan 2025, 14:59 PM
blvckdream: @Rosbone I submitted a request. Let`s see if they do something lol 04 Jan 2025, 12:28 PM
Rosbone: If you go thru the process, please mention @aerafield just for kicks 04 Jan 2025, 10:54 AM
aerafield: "Deploy a devastating V-1 rocket capable of wiping out the opponent's base immediately. Only 9.99$ BUY IT NOW!" 31 Dec 2024, 22:19 PM
Lady Xenarra: I am surprised by the lack of screaming that the V-1 will be in the new battle groups. 31 Dec 2024, 14:55 PM
Rosbone: Its going to be one of those years. 25 Dec 2024, 12:39 PM
donofsandiego: rosbone coming out in the shoutbox was not on my 2024 bingo card 25 Dec 2024, 06:46 AM
Hannibal: Relic lost their most professional CoH3 hater 24 Dec 2024, 11:48 AM
Rosbone: However, since Relic added kill counts I cannot trash Coh3 anymore. And have subsequentially started to sprout breasts. I am slowly transitioning into a Coh3 enjoyer 23 Dec 2024, 13:43 PM
Rosbone: Its good to see people coming back even if it is to trash Coh3 and shit talk each other. That is what men do. 23 Dec 2024, 13:41 PM
Rosbone: @skemshead How do you know they are idiots? I mean. I know. But how do YOU know? 23 Dec 2024, 13:40 PM
PatFenis: Hilarious how late people jump on the hate wagon. bro the train left the station 2 years ago. Fuck off and let this site die in peace. 23 Dec 2024, 10:20 AM
skemshead: Lol, you two idiots think i am referring to brown people and the female lead in the single campaign. Nothing to do with game being utter shit. 23 Dec 2024, 07:36 AM
skemshead: Coh3 target audience appears to be younger generation, console users and maybe asian nationalities ( hence the child like cartoon animation and colour scheme ) 23 Dec 2024, 07:34 AM
aerafield: "all these bright colours and the woman in the campaign put my straight sexuality and conservative views in danger!" 23 Dec 2024, 03:08 AM
donofsandiego: "wehhh wehhhh, there are brown people and women in my WW2 video game, the woke mafia strikes again!!" 23 Dec 2024, 00:58 AM
berkeley: hi, how can i dump files with essence editor ? I want to dump images similar to this repo https://github.com/aoe4world 22 Dec 2024, 22:47 PM
skemshead: @Rosbone Because its fucking shit. It is blatantly obvious that they changed their target audience and its not fucking mature white dudes. 22 Dec 2024, 21:36 PM
Rosbone: Going full guano on 'em. 22 Dec 2024, 12:13 PM
Rosbone: @skemshead "You cut me bro. You cut me deep." - Relic 22 Dec 2024, 12:11 PM
skemshead: Coh3 is boring as batshit, no soul. 22 Dec 2024, 10:36 AM
skemshead: Coh3 is also absolutely terrible from a spectator perspective. 22 Dec 2024, 10:35 AM
skemshead: There is zero chance relic can turn coh3 around the way they did with coh2. 22 Dec 2024, 10:32 AM
Rosbone: Hopefully we can look back and laugh in a couple years. But the Steam reviews are diving again so... 19 Dec 2024, 08:03 AM
Rosbone: @donofsandiego The counts are up a little. Coh3 actually passes Coh2 for a short period now. So Coh3 is no longer shit. It has a way to go to be "good". But it is healing. 19 Dec 2024, 08:01 AM
donofsandiego: Last time I was on here my good friend Rosbone told me that CoH 3 is shit because it doesn't have visible kill counts. Well, it has them now. Where are the players? 19 Dec 2024, 06:27 AM
Rosbone: @Soheil Relic is in a hard spot. They need players for Coh3 so it hurts their Coh3 sales to make Coh2 even better than it already is. So we are all lost waiting for Coh3 to get finished to our liking. 19 Dec 2024, 02:50 AM
Rosbone: @Sinsa-Koso You can request it. But it will never be deleted 19 Dec 2024, 02:48 AM
Sinsa-Koso: Hello! Can I request my account be deleted? 19 Dec 2024, 02:28 AM
Soheil: Coh3 neither has realistic graphic nor diversity anyway , The big issue im coh2 is cheaters . Developers do not care about these map hackers or sync hackers who most of them are chinese 18 Dec 2024, 21:56 PM
Rosbone: @DIRTY_FINISHER My guess is none of those people play coh3 and are mostly gone from the community 18 Dec 2024, 07:17 AM
DIRTY_FINISHER: Whens the “player council” going to accept some responsibility for the failure that is COH3. Considering they had influence on development and impact to in game units/mechanics 17 Dec 2024, 15:46 PM
oakdk: Anybody know what has happende to coh3 forums on relic webpage ? 16 Dec 2024, 11:26 AM
Willy Pete: Blasphemy. @aerafield get to work on this fool 16 Dec 2024, 03:58 AM
Reverb: coh3 is not a good game i must say 14 Dec 2024, 23:34 PM
Reverb: relic should stop coh3 and do hing with coh2 again and make new maps and balance and units and make player base 10000 again 14 Dec 2024, 23:34 PM
aerafield: Rico will save this forum 13 Dec 2024, 16:52 PM
Rosbone: Player 8 (Rico) has entered the game. 13 Dec 2024, 11:41 AM
Osinyagov: Since it's the only coh-related source left in my list (funny and sad at the same time) 08 Dec 2024, 07:56 AM
Osinyagov: @Gbpirate I am visiting site from time to time, see some content here would be great 08 Dec 2024, 07:55 AM
Willy Pete: Receives kill counts. Loses its own Discord server. A day in the life of coh3. 06 Dec 2024, 02:21 AM
Rosbone: Coh3 has visible Kill Counts. What more does a man need in this end of times apocalyptic hellscape? 05 Dec 2024, 23:47 PM
Brick Top: thats the best thing ive heard about coh3 all year 05 Dec 2024, 22:57 PM
luvnest: the executable is runnable at least 05 Dec 2024, 20:55 PM
cammilo: Hi is coh3 playable now? or not yet 05 Dec 2024, 17:06 PM
Rosbone: @Gbpirate I think there are more than 7 people that come here. They just never post anything. But yeah, 5 minutes is about right. 05 Dec 2024, 16:55 PM
aerafield: @Gbpirate probably a wasted effort if it takes more than 5 minutes tbh 05 Dec 2024, 14:11 PM
Gbpirate: Fellas, should I continue making news posts here on .org? 05 Dec 2024, 12:22 PM
OKSpitfire: Basedsecretary was responsible for about 90% of the actual forum traffic as well. It was quite hard to decipher most of the time, but it was something to laugh it. 05 Dec 2024, 11:17 AM
aerafield: It all went downhill when Katitof stopped showing up here 04 Dec 2024, 23:55 PM
Rosbone: Weneed the Coh3stats or CohdB guys to make a site. Because Discord is no bueno for important discussions. 04 Dec 2024, 21:14 PM
Rosbone: There were talks of reworking this site before Coh3 was released. BUt I dont think it ever got passed the wishing stage. Would have been nice for the 7 of us that still come here 04 Dec 2024, 21:13 PM
PatFenis: screw this shoutbox tho, and eating inputs which are not visualized 04 Dec 2024, 12:55 PM
PatFenis: Was a pleasure to experience forum degeneracy. Now everythings is on encapsuled discords or burried in reddit with its "search" function. o77o 04 Dec 2024, 12:54 PM
Hannibal: Well, we had a good run I'd say 03 Dec 2024, 22:36 PM
Tobis: the shitbox finally is dead 02 Dec 2024, 20:35 PM
Tobis: oh no is this site dead now forever 02 Dec 2024, 20:35 PM
Vermillion_Hawk: Maybe when the game is $10, or free, people will actually play it. Free was the only thing that temporarily convinced me to try it at least. 28 Nov 2024, 05:49 AM
Vermillion_Hawk: Wow, one more patch like that and Company of Heroes 3 might actually exceed its decade-old predecessor in player count, if nothing else. 28 Nov 2024, 05:48 AM
PatFenis: I think we found the reason )) 28 Nov 2024, 05:09 AM
donaldfufu: SO I SPEAK SOMETHING BANNED MY GAME?WHO GIVE THE RIGHTS? FK RELIC DEAD PARENTS! 28 Nov 2024, 04:41 AM
Nickbn: where to better ask why you are banned than on a dead fansite @donaldfufu 27 Nov 2024, 17:58 PM
OKSpitfire: Yeah, you'd have to say something pretty heinous to get banned from Coh2 these days! I don't think cheating counts anymore. 27 Nov 2024, 15:46 PM
Rosbone: Relic has not banned anyone from Coh2 in a long time. Did you do something really really bad or maybe say something bad in Twitch chat, Discord, etc? 27 Nov 2024, 03:17 AM
donaldfufu: who can tell my how 2 get support 27 Nov 2024, 02:46 AM
donaldfufu: why i have been banned from coh2 , i do nothing! 27 Nov 2024, 02:45 AM