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27 Apr 2019, 14:55 PM
#201
avatar of Lago

Posts: 3260





Sadly these can only be spawned only while the vehicle is "deployed" so it cannot be made into a ghost and made to move, he used the hull down state to cover up stuff sticking out of the models. It's voodoo and magic trickery as far as I'm concerned of which I understand little lol.


can we please give okw this thing in battlegroup
27 Apr 2019, 15:02 PM
#202
avatar of Smartie

Posts: 857 | Subs: 2

jump backJump back to quoted post27 Apr 2019, 14:55 PMLago


can we please give okw this thing in battlegroup


This would be awesome, during the "rank crisis" in 1941-42 Wehrmacht used a lot of improvised paks on the vehicles like 250. It would fit historically, close a weakness of OKW and would make battlegroup more attractive.
27 Apr 2019, 15:11 PM
#203
avatar of JibberJabberJobber

Posts: 1614 | Subs: 3

It looks pretty legit:

27 Apr 2019, 15:21 PM
#204
avatar of Wittmann39

Posts: 57

jump backJump back to quoted post27 Apr 2019, 14:55 PMLago


can we please give okw this thing in battlegroup


Would be a nice addition ;)
27 Apr 2019, 15:37 PM
#205
avatar of Tiger Baron

Posts: 3145 | Subs: 2

jump backJump back to quoted post27 Apr 2019, 14:55 PMLago


can we please give okw this thing in battlegroup


Unless you plan on using it like the Flak HT it's not going to work since it needs to be deployed like I already said.
27 Apr 2019, 15:40 PM
#206
avatar of Widerstreit

Posts: 1392

The Sdkfz. has to be in hull-down (or something similar) to make something like on the pics. Because we have to work-around the animations, e.g. like OKW base transforming into an emplacement.

At the moment I am working on something similar.
27 Apr 2019, 15:43 PM
#207
avatar of Smartie

Posts: 857 | Subs: 2

That means current 223 /250 need to get the recon abilities from observation bunker, right?


27 Apr 2019, 16:25 PM
#208
avatar of Lago

Posts: 3260

Unless you plan on using it like the Flak HT it's not going to work since it needs to be deployed like I already said.


Yep. Literally a Flak HT with a Pak 40 instead of a flak turret.

Or like the 250 halftrack's suppression mode if it needs a pack up time to animate tearing down the gun?

It could replace the Opel Blitz in Feuersturm!
27 Apr 2019, 17:05 PM
#209
avatar of Tiger Baron

Posts: 3145 | Subs: 2

jump backJump back to quoted post27 Apr 2019, 16:25 PMLago


Yep. Literally a Flak HT with a Pak 40 instead of a flak turret.

Or like the 250 halftrack's suppression mode if it needs a pack up time to animate tearing down the gun?

It could replace the Opel Blitz in Feuersturm!


From what I understood from Widerstreit, basically you would have a covered top 251 drive to some position, you press a button to deploy or hull down or whatever, cover pops off and a Pak 40 comes at the front like in the picture instantly from nowhere. I also believe the gunners would also be floating inside.

It would be far too beneficial for Relic to enable back model editing and importing into this more than 5 year old game.
27 Apr 2019, 20:19 PM
#210
avatar of Stark

Posts: 626 | Subs: 1

We will be looking into possibly transferring the Observation Bunker's traits and abilities into a vehicle, based on all you guys' feedback.


Sound really interesting. How do you see this unit work? It's gonna more like ostheer uhu version or will it have any combat usage?
27 Apr 2019, 22:12 PM
#211
avatar of Tiger Baron

Posts: 3145 | Subs: 2

So Wider also recorded a video of it, I think it looks pretty spiffy, even has some animations so it's not entirely "poof here's your magic command HT": https://1drv.ms/u/s!Auba63jVJDDGnNo5lmMXjjrb5Afciw
27 Apr 2019, 23:42 PM
#212
avatar of JibberJabberJobber

Posts: 1614 | Subs: 3

It's so good. :hansGASM:

I'd love if something like this would reach the final version.

The 250 with radio antenna also looks solid.
27 Apr 2019, 23:45 PM
#213
avatar of LoopDloop

Posts: 3053

Yeah that's really neat. I think having it as an upgrade for 251 would be a great way to go about it. I just want to bring up the question of whether it would still be allowed to reinforce, though I honestly wouldn't see any problem with it.
28 Apr 2019, 17:45 PM
#214
avatar of Tiger Baron

Posts: 3145 | Subs: 2

Wider updated the animations on the command 251: https://1drv.ms/u/s!Auba63jVJDDGnNo6L225ovivjUL4XA
28 Apr 2019, 21:18 PM
#215
avatar of Widerstreit

Posts: 1392

29 Apr 2019, 05:07 AM
#216
avatar of Farlion

Posts: 379 | Subs: 1

As nice as these animation are, I personally would much prefer the 250 HT over the 251 as the command vehicle. The 251 is just so, eh....
29 Apr 2019, 05:47 AM
#217
avatar of CombCrab

Posts: 50



Have fun!


Is it possible to allow for the deployed 251 to un-deploy and then move somewhere else? That could make this ability very useful and interesting, I think.

If it is possible, I think that it should replace the radio bunker. I think that this makes a bit more sense than a bunker.
29 Apr 2019, 06:59 AM
#218
avatar of Tiger Baron

Posts: 3145 | Subs: 2



Is it possible to allow for the deployed 251 to un-deploy and then move somewhere else? That could make this ability very useful and interesting, I think.

If it is possible, I think that it should replace the radio bunker. I think that this makes a bit more sense than a bunker.


Yep. He just hasn't got around it because it's a prototype. If you want to see something similar go play All Units mod with the OKW or Brits. The unsetup ability basically is just the setup but in reverse.
29 Apr 2019, 07:59 AM
#219
avatar of CombCrab

Posts: 50



Yep. He just hasn't got around it because it's a prototype. If you want to see something similar go play All Units mod with the OKW or Brits. The unsetup ability basically is just the setup but in reverse.


Well, then I would really like to see this 251 in the base game, maybe it could have more abilities than only flares and FoW enemy detection. Maybe something like radio silence in a radius around it?
29 Apr 2019, 08:09 AM
#220
avatar of Tiger Baron

Posts: 3145 | Subs: 2



Well, then I would really like to see this 251 in the base game, maybe it could have more abilities than only flares and FoW enemy detection. Maybe something like radio silence in a radius around it?


Yeah, in my mind it's a twist on the OKW 223 but it comes unarmed and ungarrrisonable, visually explained by the covered top so it's basically useless while mobile. While setup however again in my mind it would get the radio relay and forward retreat point.

The original idea was a 250 HT instead but Widersteit wanted to use the so far unused covered up state for the 251 plus it was much easier to fit the 223's radio antenna on it as well because it's a longer model.

But if it would serve in some form of combat role maybe the 250 could be used Idk. Or just have an MG for self defense if nothing else until it deploys because the mod team wanted the radio bunker to be camouflaged so it makes sense.
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SHOUT IT OUT!

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aerafield: @LimaOscarMike I would say nowadays is a decent time to try CoH3. If you loved CoH2 however, there is a solid chance you're gonna dislike CoH3
Yesterday, 17:04 PM
LimaOscarMike: My laptop can't even run COH3. Should I get them on my Series X or is it dead yet?
Last Saturday, 05:10 AM
Rosbone: One of my last major gripes about Coh3. Price is still too high I feel for growth. But progress is always good.
Last Saturday, 04:43 AM
Rosbone: I am not 100% sure but I think Relic actually fixed up the skirmish menus a little last patch. If so, thank you and keep it coming.
Last Saturday, 04:39 AM
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM

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