I completely disagree.
Imo new commander (and Revamp commander) should focus on providing a new fresh, commander that are of average power level.
1. You can add new content reworking existing abilities to maximize the area of influence of new content (from only 1 commander, to several). Did you even read my full suggestion? Because all i suggested was new content.
This process should not be used to solve balance issue, I ones tryies to joggle too many balls at once an they all fall down, as it has been proven by result of commanders revamps.
2. For what reason would would you add new content? To break more the game? New content should focus two goals, break meta and give diversity to factions (which is balance somehow).
If there is a need to solve balance issues that are connected to commanders, there should a separate processes where commander design is look at and op combination removed.
Cool story bro. That's not gonna happen anytime soon, we need to use every opportunity we have.