For one thing, demos are 2 times as expensive as the stormtrooper flamenade, and for another thing, they’re practically useless in this patch. By at least allowing them to kill caches it’d give it one form of utility that really never should have been taken away....
The grenade does not kill a cache, Demo charge does it also kills a bunker (if I remember correctly. The utility has not been taken away, one simply needs to wait for CD to pass, it has become a bit more tricky to pull off.
Saying the new stormtroopers overlap with pgrens with ambush camo is a little silly for a couple reasons. First and foremost, having commando-type camo opens up wayyy more possibilities than ambush camouflage. There’s no way you could pull off the same things commandos (and now stormtroopers) can with ambush camo pgrens. In addition, they have mp40s instead of stgs which makes them a little better at ambushing IMO because they have better close range dps (better midrange dps on stgs is irrelevant if you close with the enemy in camo and engage them at minimum range as commandos do). Storms also get smokes and a different nade as well as tactical assault for wiping stuff on retreat better than pgrens could (not that pgrens are bad at that).
I am sorry to say but you analysis is based on flawed assumptions.
Facts:
Pg camouflage was improved in DBP and it allows them to move when cloaked
Pg get a first strike bonus that St.T do not
Pg get an elite grenade which has allot more shock value than the flame grenade
St44 has great DPS both close and mid so they can continue firing on infantry even after they hit the retreat button.
Pg can sprint
Pgs can actually set an ambush quite effectively.
The main thing St.T have is tactical movement which is great but comes with 3 drawbacks, it increases their own size to 1.5, slows them down and the effect linger even if they run in trouble and have to retreat. The ability is more effective when used against retreating infantry.
Commandos are simply way better at ambush combining 5 men, elite grenade, high moving DPS and a vet speed bonus.
Actually I have little to add on subject, imo commandos are already a great unit and do not need further buffs, they are out of scope and the argument the "grass is greener on the other side" is basically flawed.