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MG42 Post Patch

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15 Sep 2013, 10:01 AM
#121
avatar of OnkelSam
Honorary Member Badge

Posts: 1582 | Subs: 4

I would increase the suppression by 10 percent and remove the awful bulletin

I agree. You will have a hard time to find the correct supression value otherwise. It's underwhelming if you don't use the bulletin, but fine with the bulletin. Before, it was fine without the bulletin, but OP with the bulletin.

That bulletin just causes a lot of trouble.
15 Sep 2013, 11:11 AM
#122
avatar of alexshiro

Posts: 62

I'd say a touch more than 10%, and the guy with the username I can't spell already said they're changing bulletins.

I really don't like that slow traverse. MG42 should have it's long setup time balanced with it's wide cone, but now that huge cone seems like a liability. Could somebody time (or calculate) what's faster: MG42 going from edge to edge of it's cone or maxim packing up and facing another direction?
15 Sep 2013, 14:08 PM
#123
avatar of OZtheWiZARD

Posts: 1439

Regarding MG42 being useless now:




Guy sums it up niceley.
15 Sep 2013, 16:22 PM
#124
avatar of Array
Donator 11

Posts: 609

Oz - in the replay how does the caster get it to display both players commanders and unit icons?
15 Sep 2013, 16:48 PM
#125
avatar of pgmoney

Posts: 86

you guys who cry about the mg42 nerf need to learn how to use grens and pgrens as your main inf unit. mg42 is now what it should be a support weapon not a front line attack main unit attack squad. as german player i rarely use mg42 anymore and have no problem using grens upgunned instead.
15 Sep 2013, 16:57 PM
#126
avatar of Array
Donator 11

Posts: 609

Sorry deleted post
15 Sep 2013, 17:22 PM
#127
avatar of c r u C e

Posts: 525

Regarding MG42 being useless now:




Guy sums it up niceley.

From what I saw MG still surpresses...
15 Sep 2013, 17:38 PM
#128
avatar of GustavGans

Posts: 747

jump backJump back to quoted post15 Sep 2013, 16:48 PMpgmoney
i rarely use mg42 anymore and have no problem using grens upgunned instead.


No wonder, they are pretty much useless right now.

While the mg42 was to cost efficent pre patch it is now too expensive for what it does.
15 Sep 2013, 17:45 PM
#129
avatar of Array
Donator 11

Posts: 609


From what I saw MG still surpresses...


I think that was the point he was making
15 Sep 2013, 17:53 PM
#130
avatar of OZtheWiZARD

Posts: 1439

jump backJump back to quoted post15 Sep 2013, 16:22 PMArray
Oz - in the replay how does the caster get it to display both players commanders and unit icons?

Have no idea. Try to ask him.
15 Sep 2013, 18:21 PM
#131
avatar of c r u C e

Posts: 525

jump backJump back to quoted post15 Sep 2013, 17:45 PMArray


I think that was the point he was making

So why all this cry on the forums??...Seriosly people can't live without instant pin?
15 Sep 2013, 18:48 PM
#132
avatar of wooof

Posts: 950 | Subs: 1


So why all this cry on the forums??...Seriosly people can't live without instant pin?


the maxim used to suppress last patch too. it was just slow. look how many soviets made threads about how it sucked. now the mg42 is slow as suppressing. no one ever said it wont suppress. given enough time, it obviously will. the issue is, does the mg42 suppress fast enough to stop a single conscript squad from walking straight at it to molotov?

ive had instances where cons are able to do this and its not right, just like grens walking right at maxims to rifle nade wasnt right.
15 Sep 2013, 18:59 PM
#133
avatar of c r u C e

Posts: 525

jump backJump back to quoted post15 Sep 2013, 18:48 PMwooof


the maxim used to suppress last patch too. it was just slow. look how many soviets made threads about how it sucked. now the mg42 is slow as suppressing. no one ever said it wont suppress. given enough time, it obviously will. the issue is, does the mg42 suppress fast enough to stop a single conscript squad from walking straight at it to molotov?

ive had instances where cons are able to do this and its not right, just like grens walking right at maxims to rifle nade wasnt right.

Well yeah,but pre-patch the Maxim was useless and the MG42 was a gg unit...Now they both suck at their role,but weirdly this seemed to have balanced the game a little...
15 Sep 2013, 19:01 PM
#134
avatar of wooof

Posts: 950 | Subs: 1

the maxim sucks at its role? how do you figure? if the maxim was useless last patch, what does that make the mg42 this patch?

i just checked my suppression tables and realized there was a mistake. the correct numbers show that the maxim suppresses and pins faster than an mg42 at all ranges in this new patch.

https://docs.google.com/spreadsheet/ccc?key=0ApmrrrPr20ncdEpuSHcxNko1VGVFYjczYXpFZWhqOHc&pli=1#gid=6
15 Sep 2013, 19:24 PM
#135
avatar of alexshiro

Posts: 62


Well yeah,but pre-patch the Maxim was useless and the MG42 was a gg unit...Now they both suck at their role,but weirdly this seemed to have balanced the game a little...


Maxim didn't fail as hard prepatch as MG42 does now.

wooof are you sure about the dps claim from a page back or so (edit: I can't find it now, but I'm pretty sure I wasn't halucinating that)? I've seen a cast with a MG42 losing to Combat Engineers with flamethrowers running through it's arc of fire. That doesn't exactly shout "Great DPS" to me.

Also, somebody talk about turning speed pls.
15 Sep 2013, 19:44 PM
#136
avatar of c r u C e

Posts: 525

It(ie : Maxim) feels worthless to me,still stealing MG's :)
15 Sep 2013, 19:45 PM
#137
avatar of wooof

Posts: 950 | Subs: 1

i am sure. the dps is very dependent on the number of entities its search radius (radius around its target, from what i understand).

sorry ive had a few mistakes lately. the spreadsheet has gotten so big now, its hard to make sure everything is updated. when 1 number changes, i end up having to change it in multiple places. multiply that by how many changes happen per patch, it can be a little difficult to keep track of at times. hope that doesnt bring all my numbers into question :) ive double checked these mg numbers multiple times now though. pqumsieh also verified that the mg42 dps can get to be 40+ when there are enough entities.

id have to see that video youre talking about to really know how the engi beat the mg. lucky flame crits could keep killing the entity thats actually on the mg and prevent it from firing though.

It(ie : Maxim) feels worthless to me,still stealing MG's :)


haha well thats hilarious. i think youre the extreme minority to be stealing mg42s.
15 Sep 2013, 19:51 PM
#138
avatar of GustavGans

Posts: 747


I agree. You will have a hard time to find the correct supression value otherwise. It's underwhelming if you don't use the bulletin, but fine with the bulletin. Before, it was fine without the bulletin, but OP with the bulletin.

That bulletin just causes a lot of trouble.


+1
15 Sep 2013, 19:53 PM
#139
avatar of c r u C e

Posts: 525

jump backJump back to quoted post15 Sep 2013, 19:45 PMwooof



haha well thats hilarious. i think youre the extreme minority to be stealing mg42s.


It's a habbit from pre-patch :)...
15 Sep 2013, 19:58 PM
#140
avatar of OZtheWiZARD

Posts: 1439

He's not the only one. MG42 is still better than Maxim for me. I you want to swap them around then I'm more than happy to do so. Just write a petition to Relic. I'll sign it.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM

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