I like how ppl bitching about DoW3, when its whole different team working on DoW3 and they are not connected with CoH2 aside from some individuals.
attitude reflects the result
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I like how ppl bitching about DoW3, when its whole different team working on DoW3 and they are not connected with CoH2 aside from some individuals.
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I like how ppl bitching about DoW3, when its whole different team working on DoW3 and they are not connected with CoH2 aside from some individuals.
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Whatever. Waiting for iron harvest. Until then this game will only be played casually. Com0laining so much doesnt ever have much affect these days. Relic barley interacts.
DOW 3 cant image it will be much of an improvement. Dont forget good ol DLC which im sure youll see in that too
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WTF is going on? I didn't wait this long for a small patch. This is seriously becoming a joke.
After seeing 1.6 changes I go from mildly interested in this game again with what this patch brings to not really interested much at all...
The patch is basically going to be a slight mod of penals, so tweaks and a number of bug fixes which should never have been allowed to go live. Not the modding team's fault at all, but again I just don't get Relic's insistence on underperforming.
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I like how ppl bitching about DoW3, when its whole different team working on DoW3 and they are not connected with CoH2 aside from some individuals.
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Why?
Because penals got the nurf bat?
Or were you a big fan of the other changes?
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Later version of WBP, I'd say is extremely unlikely. The Scope stepped in, and demanded a sacrifice in volume of changes to keep patch to a minimum.
The only way we will be seeing them back is if the community steps up and request them (e.g., for a future minor update).
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I bet you have not even tested WBP if you think Pioneer DPS changed anything.
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Because I did try it, and it worked exactly as I described it: Pioneers with their performance as of WBP 1.6 are better Assault Grens than Assault Grens, with the exception of that grenade ability. The Pioneer buff is actually not the most important thing here though, as I wrote above (reading does tend to help with understanding), the direct and indirect nerfs thrown onto Assault Grens are much more significant in this matter.As much as I´m a fan of the good old Pionierspam I´m curious how this does not overthrow the balance to Soviet Combat Engineers which are only 20mp cheaper and have even less combat value.
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where is the thread which summarized all changes of all iterations again?
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...the direct and indirect nerfs thrown onto Assault Grens are much more significant in this matter.
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...the direct and indirect nerfs thrown onto Assault Grens are much more significant in this matter.
Reinforce cost lowered from 28 to 26
Grenade Assault munitions cost lowered from 45 to 30.
Grenade Assault aim-time and ready-aim time reduced by half to allow faster throwing.
Squad leader armour reduced from 1.5 to 1.
Medical kits removed.
Veterancy 1 now Grants -10% received accuracy and reduces recharge on sprint by 25%.
Fixed an issue where interrupting the Assault Grenadier grenade ability early enough would immediately reset the cooldown
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Thats not surprising that Esports organisms ignore Relic / Sega games
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