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Poll: The Land Matress

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20 Jan 2017, 13:29 PM
#21
avatar of Aradan

Posts: 1003





Here they are :snfPeter:




I hope No. :rofl: Realy not biased.
20 Jan 2017, 15:00 PM
#22
avatar of RedT3rror

Posts: 747 | Subs: 2

Long setup time, long barrage time, slow movement speed and short range turn it into easy prey for ambushes and counter artillery. Learn to counter.
23 Jan 2017, 04:54 AM
#23
avatar of Felinewolfie

Posts: 868 | Subs: 5

- Anything fire (Fire nades, Fire mortar,etc) railroad gun,
Mortars, artillery, railroad gun, should be removed, because it is a hard
counter to British. Also, use of firearms against british is hereforth forbidden :)

- And brit squads should be reduced to 1 model/squad. Because. Heil.
23 Jan 2017, 04:54 AM
#24
avatar of Felinewolfie

Posts: 868 | Subs: 5

Long setup time, long barrage time, slow movement speed and short range turn it into easy prey for ambushes and counter artillery. Learn to counter.

======
- My thoughts exactly.
23 Jan 2017, 06:37 AM
#25
avatar of JoeH

Posts: 88

jump backJump back to quoted post19 Jan 2017, 11:09 AMAradan
Every new day, new nerf allies topic? :facepalm:


You know people can see you shilling for allies since 2013?
23 Jan 2017, 07:35 AM
#26
avatar of Brassatko

Posts: 175



Doesnt change the fact that Landmatrass is overperforming.


++ because when reasoning becomes too difficult without being exposed to ridicule people resort to attacking the person :-) .
23 Jan 2017, 07:42 AM
#27
avatar of Brassatko

Posts: 175

Long setup time, long barrage time, slow movement speed and short range turn it into easy prey for ambushes and counter artillery. Learn to counter.


Queue up a reverse order after barrage or recrew it, have the next barrage ready straight away.
23 Jan 2017, 08:33 AM
#28
avatar of Aradan

Posts: 1003

jump backJump back to quoted post23 Jan 2017, 06:37 AMJoeH


You know people can see you shilling for allies since 2013?


I have experience of losing both sides. ;)

An ullumulu wrote is exist topic (his own topic) about mattres and next day found another one? It is disrespect to this forum. Simply spam.



Queue up a reverse order after barrage or recrew it, have the next barrage ready straight away.


No, after you recrew it, you must wait until last barrage recharge.
23 Jan 2017, 12:57 PM
#30
avatar of VelikiStrateg

Posts: 50

Long setup time, long barrage time, slow movement speed and short range turn it into easy prey for ambushes and counter artillery. Learn to counter.


Learn to play 1X1 and 2X2.
23 Jan 2017, 14:19 PM
#31
avatar of RedT3rror

Posts: 747 | Subs: 2



Learn to play 1X1 and 2X2.


Funny to hear that coming from you. :rofl:
23 Jan 2017, 14:50 PM
#32
avatar of ullumulu

Posts: 2243

jump backJump back to quoted post23 Jan 2017, 08:33 AMAradan


I have experience of losing both sides. ;)

An ullumulu wrote is exist topic (his own topic) about mattres and next day found another one? It is disrespect to this forum. Simply spam.



No, after you recrew it, you must wait until last barrage recharge.


the first Thread was about the strong LM...a day later, where i seen that much user say the same..i want to know how much other think it is to strong. So i made the poll.

And..we see...3/4 from all voters think it is to strong. 1/4 are brit players...so they dont want that their fav will be change/ nerf. I understand...but its perform clearly to strong for its price.
23 Jan 2017, 15:02 PM
#33
avatar of Aradan

Posts: 1003



the first Thread was about the strong LM...a day later, where i seen that much user say the same..i want to know how much other think it is to strong. So i made the poll.

And..we see...3/4 from all voters think it is to strong. 1/4 are brit players...so they dont want that their fav will be change/ nerf. I understand...but its perform clearly to strong for its price.


75% of us play axis 3v3 and 4v4 (honor of the rest)

In this reason are all poll needless.
23 Jan 2017, 20:27 PM
#34
avatar of Hans G. Schultz

Posts: 875 | Subs: 2

jump backJump back to quoted post19 Jan 2017, 11:09 AMAradan
Every new day, new nerf allies topic? :facepalm:

Yea, this has to stop...

Directly buffing the axis is simpler and much more efficient.
23 Jan 2017, 21:46 PM
#35
avatar of 5trategos

Posts: 449

What polls like this leave out is the difference in effectiveness between 1v1, 2v2, and 3v3+.

I get the feeling that in team games the land mattress is a much safer and a more reliable choice than in 1v1. Just because the opportunity for flanks and surprise pushes is much smaller and there's more emphasis on a slow indirect fire grind. And that's exactly where the lad mattress shines.

But in 1v1, with its lack of mobility and slow reload time, I'd pick a katyusha or panzerwerfer over the land mattress any day.

Point is, if it were to get altered, it would have to be in a way that corrects its over-performance in team games with a minimum impact to 1v1. It's not easy to do.
23 Jan 2017, 21:58 PM
#36
avatar of Hater

Posts: 493

So mainstream whine about the mortar pits is gone and another one dawns. RNGod hates you if mattress wipes your units.
23 Jan 2017, 22:59 PM
#37
avatar of Intelligence209

Posts: 1124

One of the most frustrating units to play against. A simple point and shoot unit that ends up resulting in multiple squad wipes
23 Jan 2017, 23:02 PM
#38
avatar of DAZ187

Posts: 466

Long setup time, long barrage time, slow movement speed and short range turn it into easy prey for ambushes and counter artillery. Learn to counter.


this ^^ :snfPeter:

also counter stuka barrage or dive bomb. :new:
23 Jan 2017, 23:40 PM
#39
avatar of tightrope
Senior Caster Badge
Patrion 39

Posts: 1194 | Subs: 29

What polls like this leave out is the difference in effectiveness between 1v1, 2v2, and 3v3+.

I get the feeling that in team games the land mattress is a much safer and a more reliable choice than in 1v1. Just because the opportunity for flanks and surprise pushes is much smaller and there's more emphasis on a slow indirect fire grind. And that's exactly where the lad mattress shines.

But in 1v1, with its lack of mobility and slow reload time, I'd pick a katyusha or panzerwerfer over the land mattress any day.

Point is, if it were to get altered, it would have to be in a way that corrects its over-performance in team games with a minimum impact to 1v1. It's not easy to do.


I think you are wrong. In team games it is easier to breakthrough and kill it. Also the larger map size means you might have to move it around more to be relevant where its slow movement speed is a handicap.
Vaz
24 Jan 2017, 03:55 AM
#40
avatar of Vaz

Posts: 1158


- the time to react after hear the sound is to short (under 4sec....a PW give u around 6-8 sec time to react)


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