Here they are
I hope No. Realy not biased.
Posts: 1003
Posts: 747 | Subs: 2
Posts: 868 | Subs: 5
Posts: 868 | Subs: 5
Long setup time, long barrage time, slow movement speed and short range turn it into easy prey for ambushes and counter artillery. Learn to counter.
Posts: 88
Every new day, new nerf allies topic?
Posts: 175
Doesnt change the fact that Landmatrass is overperforming.
Posts: 175
Long setup time, long barrage time, slow movement speed and short range turn it into easy prey for ambushes and counter artillery. Learn to counter.
Posts: 1003
You know people can see you shilling for allies since 2013?
Queue up a reverse order after barrage or recrew it, have the next barrage ready straight away.
Posts: 50
Long setup time, long barrage time, slow movement speed and short range turn it into easy prey for ambushes and counter artillery. Learn to counter.
Posts: 747 | Subs: 2
Learn to play 1X1 and 2X2.
Posts: 2243
I have experience of losing both sides.
An ullumulu wrote is exist topic (his own topic) about mattres and next day found another one? It is disrespect to this forum. Simply spam.
No, after you recrew it, you must wait until last barrage recharge.
Posts: 1003
the first Thread was about the strong LM...a day later, where i seen that much user say the same..i want to know how much other think it is to strong. So i made the poll.
And..we see...3/4 from all voters think it is to strong. 1/4 are brit players...so they dont want that their fav will be change/ nerf. I understand...but its perform clearly to strong for its price.
Posts: 875 | Subs: 2
Every new day, new nerf allies topic?
Posts: 449
Posts: 493
Posts: 1124
Posts: 466
Long setup time, long barrage time, slow movement speed and short range turn it into easy prey for ambushes and counter artillery. Learn to counter.
Posts: 1194 | Subs: 29
What polls like this leave out is the difference in effectiveness between 1v1, 2v2, and 3v3+.
I get the feeling that in team games the land mattress is a much safer and a more reliable choice than in 1v1. Just because the opportunity for flanks and surprise pushes is much smaller and there's more emphasis on a slow indirect fire grind. And that's exactly where the lad mattress shines.
But in 1v1, with its lack of mobility and slow reload time, I'd pick a katyusha or panzerwerfer over the land mattress any day.
Point is, if it were to get altered, it would have to be in a way that corrects its over-performance in team games with a minimum impact to 1v1. It's not easy to do.
Posts: 1158
- the time to react after hear the sound is to short (under 4sec....a PW give u around 6-8 sec time to react)
71 | |||||
20 | |||||
4 | |||||
2 | |||||
1 |