Login

russian armor

Time for Statistics

PAGES (8)down
9 Dec 2015, 14:33 PM
#81
avatar of Grumpy

Posts: 1958



This is rubbish. Statistics said otherwise.:romeoMug:


LOL - please show us any statistics that showed the game was unbalanced before the patch.
9 Dec 2015, 14:45 PM
#82
avatar of JohnnyB

Posts: 2396 | Subs: 1

jump backJump back to quoted post9 Dec 2015, 14:33 PMGrumpy


LOL - please show us any statistics that showed the game was unbalanced before the patch.


So you missed the 70% win rates in USF's case. What a shame.
9 Dec 2015, 14:56 PM
#83
avatar of Katitof

Posts: 17914 | Subs: 8



So you missed the 70% win rates in USF's case. What a shame.


And now OKW have between 71% and 90% win rates in ALL modes.

USF was good exclusively in 1s, 2s were pretty balanced, 3s and 4s were as balanced as it gets with rates being no higher then 60% for any faction after initial brit nerfs.

Did you missed that by a chance as well?
9 Dec 2015, 15:03 PM
#84
avatar of whitesky00

Posts: 468

Played OKW exclusively yesterday. 8/8 100% win :)
Lost a KT and called out another one after it was destroyed. No drawbacks to the faction lol.
Floating MP, munitions, and reserve fuel for heavies
9 Dec 2015, 15:40 PM
#85
avatar of WingZero

Posts: 1484

Not to mention loosing a truck for OKW is hardly punishing now, the player can easily afford to build a new one right away.
9 Dec 2015, 16:24 PM
#86
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



i guess that must be why usf had 70+% winrate, UKF close behind... both axis factions barely over 50% (around 55% iirc)... yep, totally balanced ^^


Sorry to break the bubble but it was on fact pretty equally. I took the samples from October 29th to Dec2
SU: 0.6838 (30)
OH: 0.6623 (33)
USF: 0.7202 (35)
OKW: 0.6317 (35)
UKF: 0.6826 (35)

Numbers between brackets are the number of samples. I figured i skipped some number later as it was kinda hard to go through the graph on some occasions.


Edit:

2v2 was in fact imba, but 3v3 and 4v4 were the most balance it has ever been since release.

9 Dec 2015, 16:28 PM
#87
avatar of Omega_Warrior

Posts: 2561



So you missed the 70% win rates in USF's case. What a shame.
Maybe you should actually read the charts. USF was only spikes up a few times in november only to fall down quickly a day or two later. For the vast majority of the month they only hovered slightly above average, and went below average several times that month as well. And that was only in 1v1.

OKW has been consistently above average in every single mode since the patch by a reasonable margin.
9 Dec 2015, 16:36 PM
#88
avatar of Dullahan

Posts: 1384

jump backJump back to quoted post9 Dec 2015, 03:47 AMGrumpy


You didn't have to make up the numbers, they were there and don't support what you were trying to say.

It looks like you used the 4v4 numbers for December 6 so I'll use those. The numbers of games played were: OKW 216, OST 133, SOV 144, USF 94 and UKF 30. That's 349 axis to 268 allied.



I used the 1v1 numbers.


Omg guys look at the UKF ninja buff.

9 Dec 2015, 16:41 PM
#89
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



I used the 1v1 numbers.


Omg guys look at the UKF ninja buff.



If you take the average of that week, UKF is still under the average :P
9 Dec 2015, 16:42 PM
#90
avatar of Nabarxos

Posts: 392



I used the 1v1 numbers.


Omg guys look at the UKF ninja buff.



lets see if UKF players can keep it cause they also had an increased winrate in 3vs3 from 25% to 50% BUT today dropped to 20%!!!!


also this weeks winrate for UKF is the worst of all factions
9 Dec 2015, 17:28 PM
#91
avatar of cr4wler

Posts: 1164



Sorry to break the bubble but it was on fact pretty equally. I took the samples from October 29th to Dec2
SU: 0.6838 (30)
OH: 0.6623 (33)
USF: 0.7202 (35)
OKW: 0.6317 (35)
UKF: 0.6826 (35)

Numbers between brackets are the number of samples. I figured i skipped some number later as it was kinda hard to go through the graph on some occasions.


Edit:

2v2 was in fact imba, but 3v3 and 4v4 were the most balance it has ever been since release.



in case you just took the winratios per day and tried averaging them out... that's statistically useless. for example i don't know whether it was a bug or not, but on oct. 31st according to coh2chart.com there were 4 (!) ostheer games played all day, all wins. so suddenly you have a single day winratio of 100%. so, let's assume we average it out over the week, and the 6 other days have a perfectly balanced 50% winrate, the weeks average would be over 57%, with just 1 outlier. if you want statistically relevant data, use games played and winratio to figure out the amount of wins per game by adding both numbers up. you'll see that the numbers for axis are WAY lower now (if you look at ostheer for example, it is very visible that every day where ostheer has a high winratio coincides with very low amount of games played).

yeah, sorry to burst your bubble ;-)

edit:
should have made it clearer: assuming 6 days with 50% winrate and say 80 games played (so 40 wins per day) and 1 day with 100% winrate (and 4 wins out of 4 games) would equal roughly 57% with your formula, when statistically correct it should be roughly 50.4%
9 Dec 2015, 17:37 PM
#92
avatar of EtherealDragon

Posts: 1890 | Subs: 1



I used the 1v1 numbers.


Omg guys look at the UKF ninja buff.



According to the chart UKF only played a whooping 26 games yesterday. The fact that they managed to win over half of them on one day doesn't mean jack for such a small sample size on a single day.

Meanwhile OKW played 7X as many games that day and continued their 70+% winrate.
9 Dec 2015, 17:46 PM
#93
avatar of Dullahan

Posts: 1384



According to the chart UKF only played a whooping 26 games yesterday. The fact that they managed to win over half of them on one day doesn't mean jack for such a small sample size on a single day.

Meanwhile OKW played 7X as many games that day and continued their 70+% winrate.


Oh I know.

9 Dec 2015, 17:50 PM
#94
avatar of whitesky00

Posts: 468



in case you just took the winratios per day and tried averaging them out... that's statistically useless. for example i don't know whether it was a bug or not, but on oct. 31st according to coh2chart.com there were 4 (!) ostheer games played all day, all wins. so suddenly you have a single day winratio of 100%. so, let's assume we average it out over the week, and the 6 other days have a perfectly balanced 50% winrate, the weeks average would be over 57%, with just 1 outlier. if you want statistically relevant data, use games played and winratio to figure out the amount of wins per game by adding both numbers up. you'll see that the numbers for axis are WAY lower now (if you look at ostheer for example, it is very visible that every day where ostheer has a high winratio coincides with very low amount of games played).

yeah, sorry to burst your bubble ;-)


Good point about accurate statistics! However, that doesn't change that OKW win rates are way up post patch. In team games, Ostheer percentages are also rising probably because of OKW carrying.
9 Dec 2015, 18:16 PM
#95
avatar of VenstreDjevel

Posts: 55

Yeah ost played anything but flawlessly can and will get stomped by rifle hordes. Only reason okw is buffed to the sky is to sell the new commander, Goliath would be too gimmicky to be the only reason to buy especially when the faction sucked pre patch.
9 Dec 2015, 18:39 PM
#96
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



in case you just took the winratios per day and tried averaging them out... that's statistically useless. for example i don't know whether it was a bug or not, but on oct. 31st according to coh2chart.com there were 4 (!) ostheer games played all day, all wins. so suddenly you have a single day winratio of 100%. so, let's assume we average it out over the week, and the 6 other days have a perfectly balanced 50% winrate, the weeks average would be over 57%, with just 1 outlier. if you want statistically relevant data, use games played and winratio to figure out the amount of wins per game by adding both numbers up. you'll see that the numbers for axis are WAY lower now (if you look at ostheer for example, it is very visible that every day where ostheer has a high winratio coincides with very low amount of games played).

yeah, sorry to burst your bubble ;-)

edit:
should have made it clearer: assuming 6 days with 50% winrate and say 80 games played (so 40 wins per day) and 1 day with 100% winrate (and 4 wins out of 4 games) would equal roughly 57% with your formula, when statistically correct it should be roughly 50.4%

That's why i didn't take the 100% w/l into account, nevertheless...

OH: 64.66% I can do the same for the other factions as well. But it's not even close to the 50% you said.

Edit:
USF: 72.39%
UKF: 68.20%
OKW: 62.49%

And here i finish cause matchmaking finally found an opponent.
9 Dec 2015, 18:47 PM
#97
avatar of cr4wler

Posts: 1164


That's why i didn't take the 100% w/l into account, nevertheless...

OH: 64.66% I can do the same for the other factions as well. But it's not even close to the 50% you said.


?! where did i claim it was 50%? you claimed it was 66.23% winrate for ostheer, using a statistically useless way of trying to calculate the winrates. and if you look at my edit, you can see exactly why it's flawed (those are made up numbers, used to prove a point that your numbers are useless, because they don't represent the facts). i also showed you how to correctly determine the winrate for the top 150. you'll find that the numbers differ way more when calculating the winratios correctly.

edit: another example to make it clearer:
imagine 2 "samples" of 0% and 100% winrate. your way of calculating would give you 50% winrate. when in reality, without knowing the number of games, it could be anything in the interval (0,100) or 0 < x < 100.
assuming the 0% loss rate occured in a single game, while the 100% winrate had 9999 games played, we actually have 9999/10000 wins, or 99.99% winrate. or, the other way around, 9999 losses and 1 win, and 0.01% winrate. no way to tell by just looking at the winrates without incorporating the number of games.
9 Dec 2015, 18:55 PM
#98
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



?! where did i claim it was 50%? you claimed it was 66.23% winrate for ostheer, using a statistically useless way of trying to calculate the winrates. and if you look at my edit, you can see exactly why it's flawed (those are made up numbers, used to prove a point that your numbers are useless, because they don't represent the facts). i also showed you how to correctly determine the winrate for the top 150. you'll find that the numbers differ way more when calculating the winratios correctly.



i guess that must be why usf had 70+% winrate, UKF close behind... both axis factions barely over 50% (around 55% iirc)... yep, totally balanced ^^


And i did it correctly now.
9 Dec 2015, 19:04 PM
#99
avatar of cr4wler

Posts: 1164


And i did it correctly now.


i edited my post above with clarifications why your method is flawed. also i don't see corrected numbers anywhere. and, like you quoted, i said that the winrate was around 55% percent. iirc = if i recall correctly, so i admitted that the numbers might be off, but surely not by around 10%.
9 Dec 2015, 19:20 PM
#100
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



i edited my post above with clarifications why your method is flawed. also i don't see corrected numbers anywhere. and, like you quoted, i said that the winrate was around 55% percent. iirc = if i recall correctly, so i admitted that the numbers might be off, but surely not by around 10%.


(WL ratio for Y day) x (number of games of Y day) = number of win games.

Total of win games / Total of games played = ratio
OH: 64.66%
USF: 72.39%
UKF: 68.20%
OKW: 62.49%
PAGES (8)down
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Today, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Today, 16:58 PM
Beinhard: o7 miss this game and zansi
Today, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

453 users are online: 453 guests
0 post in the last 24h
7 posts in the last week
69 posts in the last month
Registered members: 53448
Welcome our newest member, Champ301
Most online: 2043 users on 29 Oct 2023, 01:04 AM