Putting Away Minesweepers
Posts: 362
Posts: 64
I usually don't use minesweepers until I run into mines just for that reason that it makes the squad weaker (or never and just drive over points with tanks or put arty on them). So I think it would be nice to change that.
Posts: 2396 | Subs: 1
Right now only Sturmpioneers can do this.
I wonder why
Posts: 1653
Posts: 1930
2nd of all Royal Engineers with sweepers could really use a wire cutter Kappa. RELIC!!
use the micro demo. it will destroy wire, okw wires, and tank trap.
Posts: 1653
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Posts: 412
costs ammo which all the other wirecutters don't have and they cost the same
It is free.
Posts: 1355
I once suggested that USF should get non doc mines and they fell all over me with the argument "asymmetrical balance". If i was Luvnest or Siberian they would applaud the idea but you know how it is, you have to have a good name to suggest something like this. BTW, i heard many pro players that have suggested it too, but who cares right?
Anyway, i like this idea!
Posts: 1653
It is free.
Kappa, thank you fellow clan member to just kick my ass
Posts: 412
Kappa, thank you fellow clan member to just kick my ass
Posts: 1484
Posts: 670
Posts: 17914 | Subs: 8
While repairing shouldn't grant vet since its easy to abuse(especially for USF), mine kills/damage should give some exp to pios/CEs as RETs already vet up and scale very decently.
Posts: 473
Permanently BannedShould not get wire cutters if so.
Posts: 113
Posts: 1585 | Subs: 1
Then I would like to see a weaponupgrade for the Sturmpios too. Just like any other engineers squad.
Sturm Pio's already come with an upgrade, that is built into their cost. They get AR's which all other factions have to pay to unlock in some fashion.
Katitof hit the nail on the head, sweepers prevent in OH and Soviet army the squad from gaining vet. This should not be the case. RE's and RoyalEng I have less sympathy for because they can carry weapons. However, to be consistent they should likely also gain the ability to sling the sweeper up if they want more firepower.
Posts: 1384
Rear echelon, Combat Engies and pioneers are cheap and expendable.
Sappers are slightly different vecause of anvil tactics but they're still mostly a cheap utility unit.
Sturmpios on the other hand are uniquely expensive so letting them do this is necessary.
Posts: 8154 | Subs: 2
Posts: 503
As Katitof says, rather than bolster you should be able to get xp from mines. Although that would lead into vet3 engineers on most games (boom demo!)
It was that way in COH1, definitely only way to get vet three on sweepers unless you let them fight awhile before getting the upgrade.
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