Volks can get lmg42s and have fausts? When did that get patched in?
He says Volks but he seems to be talking about Grenadiers.
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Volks can get lmg42s and have fausts? When did that get patched in?
Posts: 1891
The problem is you can't afford a PIV and a StuG III, the PIV locks you into having a unit putzing around that doesn't scale well when facing off against heavies/advanced tanks like the ISU/IS2/Churchill variants/Comet/Easy Eight/T34/85 because it's pen is sub par for what your paying for.
Basically a lot of the issue lay in Ostheer T3 being very expensive, and the USF 75mm low velocity Sherman having the exact same pen for lower cost on it's AP shells with the added bonus of the ability to switch to HE shells that are great for wiping low model count Ostheer squads right off the map.
The solution lay in two things; either making the PIV better in pen or something else or lowering it's cost. It was suggested in the other thread putting the Ost one at 115 and OKW at 125.
But no other army in the game has to make this sacrifice. Conscripts get AT nades, molotovs, better veterancy, and doctrinally they get an AI upgrade. USF can put basically anything on it's mainline infantry (and doctrinally add the ability to put down Schu mines). Brits can also put any variety of upgrades they want on their mainline infantry as well.
Simply put, Volks are the only basic infantry in the game with neither a doctrinal upgrade or a selection of upgrades period. This of course isn't getting into the fact Volks scaling got a huge kick in the nuts with the Conscript and Rifle scaling buffs.
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Volks can get lmg42s and have fausts? When did that get patched in?
Read; Volks not Grens.
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But no other army in the game has vet 5 and the ability to put base buildings on the map.
Volks do need some minor nondoctrinal anti-infantry upgrade, but your argument justifying it is flawed.
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Permanently Banned
Farm them.
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But no other army in the game has vet 5 and the ability to put base buildings on the map.
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But no other army in the game has vet 5 and the ability to put base buildings on the map.
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But no other army in the game has vet 5 and the ability to put base buildings on the map.
Volks do need some minor nondoctrinal anti-infantry upgrade, but your argument justifying it is flawed.
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ISG and Pack Howie are nuts at the moment. Too reliable accuracy and suppression, it often pins as well. The ISG range at vet 1 becomes just ridiculous. It doesnt need the +15 range at all.
All churchill tanks still have too much hp, should be brought down to 1280.
Panzergrens might need a slight DPS buff.
SU76 is currently too good for its cost.
Rework Penals, give them a long range profile or just buff their rifles, do something meaningful to them.
Give the P4 either a cost reduction or a pen buff.
Buff Mech Company and Recon Support Company.
Overhaul Soviet Industry.
Give Volks slightly better vet bonuses to boost their anti infantry viability in the lategame or just give them an AI upgrade that locks the AT upgrade out.
NERF CENTAUR
Slightly reduce the cooldown on brace.
Buff the M8A1 Scott.
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For the crocodile problem I always have my fortification doctorin buddy!
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Vet 5 doesn't matter when the bonus's it gives are worse. In the case of Brits and Recently Rifles/Cons they have more squished into less levels.
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I'm back wondering if swapping the PaK gun with the Wehrmacht Sniper would be a good idea.Well, you convinced me. It would also increase Ostheer's tech flexibility somewhat, always a good thing.
Posts: 770
That's not the point, I'm for a nondoc x2 MP44 package on Volks anyway. If your argument directly related to the poor effectiveness of Volks within the OKW faction than it would have been valid; simply pointing out features of other factions and saying "I want" isn't a logical justification for anything, especially in a game with largely assymetric balance.
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