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russian armor

Panzer IV Ausf J Info

26 Jun 2014, 22:50 PM
#1
avatar of coh2player

Posts: 1571

Thanks to ciez and computerheat/ipkaifung's cast for helping:

Signal relay (Reveal enemy vehicles on map): 50 muni

Combat blitz: ? muni

Critical Self Repair: Immobile 15 seconds

Armored Skirts: 80 muni

Panzer commander (increases line of sight and provides coordinated barrage): 30 muni

Coordinated barrage: 120 muni

HEAT Shells (increased penetration and weapon range for a limited period): 45 muni

Pintle MG: 50 muni










http://minus.com/mQZapkReD4nvA
26 Jun 2014, 23:09 PM
#2
avatar of MarcoRossolini

Posts: 1042

Hmm... looking at those pics, shouldn't the J automatically come with armoured skirts, as it was irl? And if its the model I'm thinking of then its turret should be super slow...
26 Jun 2014, 23:14 PM
#3
avatar of Spielführer

Posts: 320

indeed. the turret was slow because of the missing turret engine, but skirts should be on it instantly. Ausf. J is just a normal Pz IV Ausf. H just without the turret engine
26 Jun 2014, 23:54 PM
#4
avatar of coh2player

Posts: 1571

This commander is designed to rush P4 Js and is very munitions intensive. By the time 9 CPs hit, each P4 would need 160 muni each to get physical upgrades. Then a reserve would need to be stored for the self repair and HEAT.

The coordinated barrage I saw looked pretty anemic and similar to the major's barrage.

The Special ops doctrine is also designed to rush tanks (Command panther) but it offers some gimmicks outside of that. (grenade volley is excellent).



http://minus.com/i/bePJd7bshJRr2
26 Jun 2014, 23:55 PM
#5
avatar of braciszek

Posts: 2053

How effective are the PIV J's?
26 Jun 2014, 23:58 PM
#6
avatar of coh2player

Posts: 1571

Psquieh was streaming at the time and he said that they are same as the regular P4s but their turret and frontal armor aren't as good.

The frontal armor is 160 compared to 180 of the Ausf G.
26 Jun 2014, 23:59 PM
#7
avatar of Mr. Someguy

Posts: 4928

The funny thing is it's modeled after an Ausf. H as far as I can see:

- 4 Return Rollers per-side
- View-ports on side and turret doors
- AA Mount for MG 42 (added with upgraded)
- Giant barrel-shaped exhaust system
- Turret speed is the same as OH Panzer IV

The only things indicative of the J are in the stats, having less armour (lower metal quality in the late-war) and cheaper cost (simplified production).
27 Jun 2014, 00:02 AM
#8
avatar of coh2player

Posts: 1571

^^
I think they are 2 for 180 fuel (?)@ 9 CP which compares with the C-Panther's 170 fuel @ 10 CP.

2 P4s or 1 Panther? What do you guys think.
27 Jun 2014, 00:17 AM
#9
avatar of Mr. Someguy

Posts: 4928

It's 2 for 200 isn't it? I don't have it but that's what I've heard.
27 Jun 2014, 01:32 AM
#10
avatar of GuyPorks
Donator 11

Posts: 12

The funny thing is it's modeled after an Ausf. H as far as I can see:

- 4 Return Rollers per-side
- View-ports on side and turret doors
- AA Mount for MG 42 (added with upgraded)
- Giant barrel-shaped exhaust system
- Turret speed is the same as OH Panzer IV

The only things indicative of the J are in the stats, having less armour (lower metal quality in the late-war) and cheaper cost (simplified production).


Additionally, turret schurzen was standard but hull schurzen not necessarily so, although it was still often fitted. But there are plenty of reference photo's with the J model sans the skirts.
27 Jun 2014, 07:10 AM
#11
avatar of Mr. Someguy

Posts: 4928

Also, am I the only one that is extremely annoyed that the J's model is slightly smaller than the WM model?

There's also quite a quality gap, WM's Panzer IV is probably the least detailed unit in the game actually.
27 Jun 2014, 07:19 AM
#12
avatar of Spielführer

Posts: 320

Less armor makes absolutely no sense at all
27 Jun 2014, 08:18 AM
#13
avatar of Mr. Someguy

Posts: 4928

Less armor makes absolutely no sense at all


It makes sense in that Germany was on the decline and the metals they used to make late-war tanks were much lower quality than the metals used to make their early and mid-war tanks.
27 Jun 2014, 09:16 AM
#14
avatar of TensaiOni

Posts: 198



It makes sense in that Germany was on the decline and the metals they used to make late-war tanks were much lower quality than the metals used to make their early and mid-war tanks.


Actually, it's not entirely true.

The German steel quality was about the same through the entire war, with no evidence that supports the late war decline in quality.

It is a fact though, that their steel and welding quality had a much greater variance than those of any other major nation in WW2, so while most likely majority of their tanks had at least good armour, there were also a lot of "bad apples" with bad quality armour.

My personal comment would also be that I'd suspect the "bad apples" German tanks were better documented in Allied/Soviet tests, since it's more interesting to write about something unexpected (like armour cracking under HE shells) than something expected (thick armour holding off a lot of shells).

Psquieh was streaming at the time and he said that they are same as the regular P4s but their turret and frontal armor aren't as good.

The frontal armor is 160 compared to 180 of the Ausf G.


Some other minor differences - their main gun shoots very slightly slower (very, very slightly), it's slightly slower (6 vs 6.3) but it's MGs are stronger (about 15% to 40%, depending on range).
27 Jun 2014, 09:32 AM
#15
avatar of Bastables

Posts: 20



It makes sense in that Germany was on the decline and the metals they used to make late-war tanks were much lower quality than the metals used to make their early and mid-war tanks.

That's a bit of a simplification. On the one hand you have changes in type of armour as face hardened armour would exhibit brittleness with the increasing employment of overmatching rounds, so rolled homogeneous armour was increasingly employed. RHA armour was less prone to manufacturing flaws than FH but compromised by lower and lower access to elements such as molybdenum. Armour "quality" is further muddied by improvements as time went on in how to "fit" it to the tank:

The Ausf G frontal hull armour was a 50mm FH (face Hardaned)with a 30mm FH initially bolted and in later production welded. It provided less protection than a single 8cm plate.

The Ausf H has a single 8cm FH plate welded that generated poor results in popping along the weld seams with non penetrating hits compromising hull protection.

late H and J had 8cm RHA (rolled homogeneous armour) that was welded and interlocked mitigating the popping. J also had thicker top turret and hull armour.

As a further confusing factor the army would accept thicker 85mm plates for the Panther's glacis. Thicker and thinner plates would be fabricated by Krupp and as the war went on army inspectorate seem to have gravitated to rejecting plates below 85mm. Perhaps to make up to the poorer quality of armour? (Panther design spec called for 8cm glacis as in the D1's at Kursk yet in captured examples in Normandy the glacis was 85mm). You'll see this impulse exhibited in the Tiger's side armour actually being 8,2cm and not 8cm.

So armour quality weakened(decrease in molybdenum)as the war went on but welding and thickness improved/increased to passively compensate.
27 Jun 2014, 09:44 AM
#16
avatar of Jaigen

Posts: 1130

so what do those skirts do?
27 Jun 2014, 20:37 PM
#17
avatar of coh2player

Posts: 1571

Panzer IV J in action, cast: 18:00

27 Jun 2014, 20:50 PM
#18
avatar of coh2player

Posts: 1571

Updated OP with new information.



It's 2 for 200 isn't it? I don't have it but that's what I've heard.
27 Jun 2014, 22:54 PM
#19
avatar of Death's Head

Posts: 440

Trying to reflect the gradual decline in quality of German war materials during the latter years of the war in a company-level arcade-y real time strategy game like CoH2 where most armoured engagements occur at ranges of around 30-40 metres is so absolutely ridiculous that the massive effort of some posters here to reason it out borders on retardation.
27 Jun 2014, 23:12 PM
#20
avatar of BeltFedWombat
Patrion 14

Posts: 951

The thing nobody has mentioned is the veterancy. I played a dude who popped 2 x Vet 2 PIVs very quickly in a 2 v 2.

GG.
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01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
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27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
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18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
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OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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