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I'm sad

16 Jan 2023, 19:51 PM
#1
16 Jan 2023, 19:54 PM
#2
avatar of GenObi14

Posts: 33

:(

Balance issues aside it was fun, its defiantly a pre order in my book. They need to tone down the Germans and fix a bit of the U.I. elements but its almost ready.
17 Jan 2023, 04:15 AM
#3
avatar of donofsandiego

Posts: 1391

:(

Balance issues aside it was fun, its defiantly a pre order in my book. They need to tone down the Germans and fix a bit of the U.I. elements but its almost ready.


I could tell most players thought that axis were OP (longer Axis wait times), but really allies had excellent options for dealing with them even in the lategame. Especially the 76mm shermans from the US.
17 Jan 2023, 04:17 AM
#4
avatar of donofsandiego

Posts: 1391

Except for brits.. I just couldn't play them very well and I kept getting shit on by Guastatori lmao.
17 Jan 2023, 07:03 AM
#5
avatar of Kothre

Posts: 431



I could tell most players thought that axis were OP (longer Axis wait times), but really allies had excellent options for dealing with them even in the lategame. Especially the 76mm shermans from the US.

Axis could have the power of a wheelchair-bound Alzheimer's patient, and people would still be queuing up more as Axis because that's just how WW2 games always work.

I agree they were clearly the stronger side, though.
17 Jan 2023, 07:19 AM
#6
avatar of Grumpy

Posts: 1958



I could tell most players thought that axis were OP (longer Axis wait times), but really allies had excellent options for dealing with them even in the lategame. Especially the 76mm shermans from the US.


There were only a few units that seemed OP. The Tiger felt crazy-good when we were just comp-stomping as Axis but when we faced some in a couple games, they didn't make a huge impact.

The Guastatori were a bigger problem. Those felt like playing against flamethrower Penals, except that they also had smoke so not even an MG would slow them down. IIRC, they even have a snare.

I heard some complaining about the Black Prince, but didn't see one in a game.
17 Jan 2023, 07:26 AM
#7
avatar of Esxile

Posts: 3602 | Subs: 1

jump backJump back to quoted post17 Jan 2023, 07:19 AMGrumpy



The Guastatori were a bigger problem... IIRC, they even have a snare.


Do they? I run into them couple of time with my tanks and didn´t see it. I only called them couple of time and didn´t really check.
17 Jan 2023, 10:00 AM
#8
avatar of I984

Posts: 224

jump backJump back to quoted post17 Jan 2023, 07:26 AMEsxile


Do they? I run into them couple of time with my tanks and didn´t see it. I only called them couple of time and didn´t really check.


EDIT: was thinking of the Bersaglieri-Squads (they got none) not sure about the other italian Infantry tho.
17 Jan 2023, 10:45 AM
#9
avatar of FeelMemoryAcceptance

Posts: 834 | Subs: 2

same, i cry
17 Jan 2023, 10:49 AM
#10
avatar of Katitof

Posts: 17914 | Subs: 8

Gonna be a long month.
Such a tease.
17 Jan 2023, 11:54 AM
#11
avatar of Looney
Patrion 14

Posts: 444

multiplayer test is over


Same :(

Release can't come soon enough for me.
17 Jan 2023, 12:43 PM
#12
avatar of donofsandiego

Posts: 1391

jump backJump back to quoted post17 Jan 2023, 07:26 AMEsxile


Do they? I run into them couple of time with my tanks and didn´t see it. I only called them couple of time and didn´t really check.


I was able to bully them with the M3 Grant so idk for sure. Maybe they did but they were just toying with me, who knows? We got beat pretty hard that game.
17 Jan 2023, 15:18 PM
#13
avatar of Grumpy

Posts: 1958

jump backJump back to quoted post17 Jan 2023, 07:26 AMEsxile


Do they? I run into them couple of time with my tanks and didn´t see it. I only called them couple of time and didn´t really check.


TBH - I'm not sure. I was microing somewhere else when my Grehound took the damage. All I saw in the area before and after were the Guastatori. I would've like to have been able to save a replay and watch it to verify what happened.

I'd assume that they'll add saving replays to the final game. In COH2, Most of the time when I thought BS happened, it was cleared up by the replay.
17 Jan 2023, 15:24 PM
#14
avatar of PatFenis

Posts: 240

jump backJump back to quoted post17 Jan 2023, 15:18 PMGrumpy


TBH - I'm not sure. I was microing somewhere else when my Grehound took the damage. All I saw in the area before and after were the Guastatori. I would've like to have been able to save a replay and watch it to verify what happened.

I'd assume that they'll add saving replays to the final game. In COH2, Most of the time when I thought BS happened, it was cleared up by the replay.


How I observed it, Flamethrowers do damage to all vehicles. Tanks for example take only a tiny amount of damage though.

So probably the italians roasted your greyhound a little.
17 Jan 2023, 15:31 PM
#15
avatar of aerafield

Posts: 3046 | Subs: 3

jump backJump back to quoted post17 Jan 2023, 07:26 AMEsxile


Do they? I run into them couple of time with my tanks and didn´t see it. I only called them couple of time and didn´t really check.


Yeah the Guastatori have a sticky satchel charge for whatever reason.... imagine soviet shock troops with that.


Anyways I share the sentiment of this thread... going back to CoH2 after the tech test is really rough and launch can't come soon enough
17 Jan 2023, 15:34 PM
#16
avatar of PatFenis

Posts: 240



Yeah the Guastatori have a sticky satchel charge for whatever reason.... imagine soviet shock troops with that


Speaking of sticky satchel, I had an encounter with Wehr parapios throwing a satchel on my MG and the satchel did stick to the unit.

I wonder if that will actually be a thing now.
17 Jan 2023, 15:35 PM
#17
avatar of aerafield

Posts: 3046 | Subs: 3



Speaking of sticky satchel, I had an encounter with Wehr parapios throwing a satchel on my MG and the satchel did stick to the unit.

I wonder if that will actually be a thing now.


Oh the Fallschirmpios can be devastating, you look away for 2 seconds and your vehicle/squad is gone
17 Jan 2023, 17:37 PM
#18
avatar of Esxile

Posts: 3602 | Subs: 1



Oh the Fallschirmpios can be devastating, you look away for 2 seconds and your vehicle/squad is gone


Lol happened to me with a Stuart. Me like o_O
18 Jan 2023, 21:38 PM
#19
avatar of GenObi14

Posts: 33

It's kinda hard to go back to coh2 after all weekend with coh3, it's going to be a long month. I reinstall Coh1 becuase coh2 have always felt off.
19 Jan 2023, 07:25 AM
#20
avatar of Grumpy

Posts: 1958



Yeah the Guastatori have a sticky satchel charge for whatever reason.... imagine soviet shock troops with that.


Anyways I share the sentiment of this thread... going back to CoH2 after the tech test is really rough and launch can't come soon enough


Shock troops with satchel and flamethrower, what's not to hate......

20 hours of COH3 spoiled COH2 for me, will just play other stuff until release.
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