You are doing some heavy tailoring there but allow me. The V1 relied on recon of a known position and time to construct a ramp and set the auto pilot, for a chance to hit an area. The targets generally being cities. Id cast serious doubt on its ability to hit a bridge with a singe deployment. So yes, fiction on a heavy level and certainly again not used on single positions of troops on a platoon or battalion level as COH1 depicted. Quite often as a counter to USF base howitzers as I remember (in the game not life).
So again for the numerous times, COH is a work of historical fiction already because its a game, Black Prince is likely coming and id doubt its full removal or adding a German unit as well as that would tilt balance the other way.
So reiterating again, to maintain the games designed balance its likely staying put. The only successful suggestion I could see them implementing is a unit with identical stats just with a different model. Certainly don't see them adding an axis unit to solve this gatekeeping of some kind of historical accuracy.
And did they achieve a 100% on target rate like the COH1 V1?
The record of aerially launched V1s at southern England the UK analysts weren't sure which of two cities were their intended target from the spread of the rockets. That's a strategic target they cant reliably hit. I mean to say the v1 was a reliable tactical weapon as its represented in COH is outrageously fictional, I'm not sure what kind of justification you need but history shows it as a strategic weapon not a tactical one.
Relic is making a game, if history was the ultimate concern that would have been some boring multiplayer as you'd permanently have COH 1 war machine and they even dropped that idea from COH2 soviets which was a bit un historical.
Unfortunately for you this thread doesn't lock on your tailored idea of historical accuracy. They were terrible tactical weapons.
So it was extremely un historical in COH that they could be launched pin point accurate onto individual squads and units if you so wished. Go figure un historical items in a video game.
If the devs needed a Konigstiger Killer for Brits why did they not add a historical chassis of Churchill and put in a completely fictional (in ww2 terms) vehicle?
answer me and stop evading by talking about the fucking v1 rocket