Login

russian armor

Tips and Quirks

10 Aug 2022, 14:43 PM
#1
avatar of rumartinez89

Posts: 602

As I have messed around with the different Guards I have noticed they each have some funny quirks. IF you have any for other units please post.

Penals:
1. If you manage to pick up any LMG it is a good idea to upgrade that squad to PTRS as the opponent wont be able to tell from a quick glance.
2. This trick does not work well with flamethrowers, if you order the Penal to attack a LV it will attempt to close in and attack with Flamethrower instead of staying at max range with PTRS.
3. Picking up just 1 PTRS allows a regular Penal squad to use AT satchel while still having most of its AI.

Airborne Guards:
1. If you pick up a weapon the DP upgrade will drop to 40muni and only give you 1DP.
2. If you pick up a weapon, going for the PPSH upgrade is the better choice as you get cloak and smoke. So you can have a LMG42/5PPSH that can shoot on the run which makes for a great chase down squad. This also allows easy usage of 1st strike as you now have an LMG squad that can get a camo bonus vs trying to stay stationary and hoping you shoot first with just PPSH.

Assault Guards:
1. IF you pick up a weapon you can no longer get the Thompson upgrade.
2. However, if you upgrade Thompsons first you can still pickup another weapon. Flamethrower is a great choice as you will dominate all short range squads. LMG is also good as you will do great damage at all ranges. Shreks/Zooks work extremely well also as Assg get a unique reload bonus at VET2 along with zook specialist. So you end up with a do it all squad.
10 Aug 2022, 15:13 PM
#2
avatar of Hannibal
Senior Moderator Badge

Posts: 3118 | Subs: 2


Penals:
...
3. Picking up just 1 PTRS allows a regular Penal squad to use AT satchel while still having most of its AI.

If I play Penals and my Guards drop a PTRS, I often try to pick it up with a Penal squad to get another satchel.
On the other hand, if you Penal drops a PTRS, the best choice is to pick it up with a Combat Engineer. Otherwise, just leave it be and hope that the Axis player gimps their squad by picking it up.


Assault Guards:
1. IF you pick up a weapon you can no longer get the Thompson upgrade.
2. However, if you upgrade Thompsons first you can still pickup another weapon. Flamethrower is a great choice as you will dominate all short range squads. LMG is also good as you will do great damage at all ranges. Shreks/Zooks work extremely well also as Assg get a unique reload bonus at VET2 along with zook specialist. So you end up with a do it all squad.

The Thompson upgrade should (have) definitely be fixed. It doesn't make sense that you can't upgrade after picking up a weapon, but the other way round it is fine.
10 Aug 2022, 15:35 PM
#3
avatar of rumartinez89

Posts: 602


If I play Penals and my Guards drop a PTRS, I often try to pick it up with a Penal squad to get another satchel.
On the other hand, if you Penal drops a PTRS, the best choice is to pick it up with a Combat Engineer. Otherwise, just leave it be and hope that the Axis player gimps their squad by picking it up.

The Thompson upgrade should (have) definitely be fixed. It doesn't make sense that you can't upgrade after picking up a weapon, but the other way round it is fine.


Not sure why this is but my guess is the upgrade is a bastardazation of either the 2 or 4 thompson upgrade. Since most players probably instantly upgrade for Thompsons and 1 weapon slot is available it must have been meant to be a 1 slot upgrade from the beginning. I only noticed as I had no muni one game rushed the VP to try and close out the last 10 points and picked up a flamethrower. I then realized once I had the muni I couldn't upgrade the unit.

Overall AssG suck but if you manage to pick up almost any weapon they can give any other elite a hard run for their money if not outright win since their VET is fairly good. Hell their Thompsons do more damage than either elite USF thompson.
10 Aug 2022, 15:37 PM
#4
avatar of BasedSecretary

Posts: 1197



Not sure why this is but my guess is the upgrade is a bastardazation of either the 2 or 4 thompson upgrade. Since most players probably instantly upgrade for Thompsons [...]


Why upgrade Airborne guards with Thomspon rather than DP?
10 Aug 2022, 15:51 PM
#5
avatar of rumartinez89

Posts: 602



Why upgrade Airborne guards with Thomspon rather than DP?

Thompsons is for Assault Guard, completely different unit that has no access to DPs.

Airborne gets either PPSH or DP, PPSH is free and gives smoke+cloak however they are fairly squishy. Each has their benefits as I explained in the first post.
10 Aug 2022, 16:09 PM
#6
avatar of BasedSecretary

Posts: 1197


Thompsons is for Assault Guard, completely different unit that has no access to DPs.

Airborne gets either PPSH or DP, PPSH is free and gives smoke+cloak however they are fairly squishy. Each has their benefits as I explained in the first post.


Oh my mistake then sorry I thought you were talking about the close-weapon upgrade for Airborne Guards which I mistakenly thought was the Thompson.

11 Aug 2022, 14:03 PM
#7
avatar of Osinyagov
Senior Modmaker Badge

Posts: 1389 | Subs: 1

Assault guards have one more hidden thing - if you pick DP-27 with them, they will get button ability
11 Aug 2022, 14:30 PM
#8
avatar of Vipper

Posts: 13496 | Subs: 1

Assault guards have one more hidden thing - if you pick DP-27 with them, they will get button ability

nice one
11 Aug 2022, 19:15 PM
#9
avatar of Lady Xenarra

Posts: 956

If you see Obers in pairs, be very careful about wiping because if one squad is wiped and drops the LMG 34 - a dual LMG34 Ober squad just deletes any inf it sees. Much less pain to surrender than bleed out of your eyes.

StG Volks behind sandbags are extremely annoying to remove, even with flamethrowers, as they can shred most things on approach across open ground.

Vetted SPs are very hard to get but have a tendency to vaporise most squads it meets. Paradoxically this means they see less combat too as they are even more exceptionally good repairers and constructors now.

Vet V Kubel does suppress within 2-3 bursts and very few ppl are aware of this.

USF T0 mortar is in fact still a mortar and not just a glorified smoke machine.

For some reason, opponents struggle to handle the double BARs Major. It's as if the concept does not compute in their minds.

KV-2 gets bonus range with vet II, (+25% range of fire in normal mode, +14.3% range in siege mode) up to 80 total in siege mode.

12 Aug 2022, 12:44 PM
#10
avatar of MassaDerek

Posts: 197



Vetted SPs are very hard to get but have a tendency to vaporise most squads it meets. Paradoxically this means they see less combat too as they are even more exceptionally good repairers and constructors now.




A single vet3 SP w/ mine detectors can repair a 25% KT to full health in under a minute, and I've seen them repair 400 health off a P4 in 20 seconds in a semi-recent TR replay.
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

395 users are online: 395 guests
0 post in the last 24h
3 posts in the last week
54 posts in the last month
Registered members: 53565
Welcome our newest member, 68win10org
Most online: 2043 users on 29 Oct 2023, 01:04 AM