Yeah, germany still lost the war historically.Germany lost the war so they can't win local engagements on a company level that this game represents. 200 IQ Katitof comment there.
The game slowly moves away from an historical WW2 game
17 Apr 2021, 15:39 PM
#81
Posts: 978
17 Apr 2021, 16:44 PM
#82

Posts: 4928
It's a scoped rifle, and it has several /wildly/ different dps profiles depending on the squad using it. The STG should be the weapon to act as you describe, the G43 really should be a mid/long range focused weapon, not a "close range/On the move" armament.
Well the Semi-Automatic Rifle profile came first, with the Jaeger Light Infantry Upgrade for Grenadiers and Panzergrenadiers, the G43 upgrade for Panzerfusuliers, and the Jaeger Light Infantry Recon squad which was equipped entirely with G43's. The G43 DMR was created as part of a Jaeger Light Infantry Recon rework since the original unit was kind of a meme squad.
If you want to really get into arguing, the scope they use is only a ZF-4, a 4x scope originally designed for Infantry, not Snipers. It was only issued to Snipers because the Soviet sniper program encouraged the Wehrmacht to step up their own sniper program and the ZF-4 was already available in considerable numbers.
The G43 was and still is a semi-automatic rifle, a puny 4x scope doesn't change that.
17 Apr 2021, 16:56 PM
#83

Posts: 1594
Well the Semi-Automatic Rifle profile came first.
I'd have thought that the OST sniper G43 came first.
Though honestly it's immaterial, Even "only" a four times scope is not a logical choice for a CQB weapon, and given that it is a scoped rifle, it really makes more sense for them to be long-ranged weapons.
STGs exist to be the "cqb" option for Axis squads, if that's something people want.
17 Apr 2021, 17:06 PM
#84

Posts: 17914 | Subs: 8
Germany lost the war so they can't win local engagements on a company level that this game represents. 200 IQ Katitof comment there.
That is exclusively commander issue.
And I'm not talking about doctrines here.
17 Apr 2021, 23:08 PM
#85

Posts: 4928
I'd have thought that the OST sniper G43 came first.
Snipers are a distinct unit type and what they use is irrelevant to how they behave. Nobody is confused about the role of the Mosin-Nagant or the Boys Anti-Tank Rifle because they are both used by Infantry and Snipers.
Though honestly it's immaterial, Even "only" a four times scope is not a logical choice for a CQB weapon, and given that it is a scoped rifle, it really makes more sense for them to be long-ranged weapons.
It is a Semi-Automatic Rifle, it's good at close range and mid range because it can pew pew faster than a Bolt-Action Rifle. It being the same or worse than a bolt-action up close makes no sense.
STGs exist to be the "cqb" option for Axis squads, if that's something people want.
Assault Rifles are also good at close and mid range because they can pew pew better than Bolt-Action rifles. They can also pew pew better than Semi-Automatic Rifles, but the reason the G43 is competitive with them is because the G43 is a doctrinal upgrade unlike an SVT or M1 Garand.
26 Apr 2021, 17:51 PM
#86

Posts: 868 | Subs: 5
What core game mechanics were there when the game was released? Our perception of what the game was back then is different, because when the game was released it was, and other people will agree, a total f-up up mess of a game in every possible way.
Penals with flamethrowers.
double soviet snipers in M3 scout cars.
sniper had sprint
3 men MG42, Mortar, Pak40/75 AT guns
Maxim Spam
Soviet Mortars had precise shot
120mm Sov mortar had precise shot
T34/76 Ram could insta-devastate German armor from the front. Guaranteed
Demo charge mine-invisible
Soviet T35 mines could wipe squads
Panthers had 800 health (killed in 5 hits from SU85)
SU85 had faster rate of fire.
Zis-3/76 barrage was free
SU/76 barrage was free
Hey, I'm just getting started
Is this the genuine WW2 he is referring to?
Also Soviet "For the motherlands" giving sprint to Shock troops, etc
(Also still worked while in battle, or under fire)
27 Apr 2021, 00:18 AM
#87

Posts: 1958
And slowly becomes just a "flavoured" WW2 RTS game.
....
I wonder if the magnificent balance team members have any clue or idea of the history of WW2 and the actual weapons, artilery and warfare being used.
It is interesting that people get so selective in what they want to be historically accurate. Here is a portion of what I've been thinking about putting in a rant on arty:
AoE Damage
Crewed Base Damage Range Rng(IRL) Shell Wgt ROF (IRL) Near Mid Far
ML-20 152mm Howitzer 200 250 17230 51.5 3 200 30 10
B-4 203mm Howitzer 640 250 25400 110 yes 640 96 32
leFH 18 Field Howi (Ost 160 250 10675 14.8 6 160 56 8
leFH 18 Field Howi(OKW) 160 250 10675 14.8 6 160 56 8
M7B1 Priest 200 180 11270 14.8? 6? 200 56 10
Sexton Self-Propelled 160 135 12253 11.5 6 160 80 32
The Sexton and Priest should barely outrange the LEFH. Instead, the LEFH greatly outranges them. The ML20 should do massively more damage than the LEFH. Instead, the LEFH does more than the ML20. The B4 does do more damage than the LEFH, but nothing on the order of what it should.
Disclaimers: COH2 numbers taken from Stein's sheet, I have not verified that they are correct. Ranges for the Priest and Sexton taken from the towed version of the gun, I could not find if the self-propelled version had a shorter barrel which would have decreased the range.
27 Apr 2021, 00:34 AM
#88

Posts: 359
Penals with flamethrowers.
double soviet snipers in M3 scout cars.
sniper had sprint
3 men MG42, Mortar, Pak40/75 AT guns
Maxim Spam
Soviet Mortars had precise shot
120mm Sov mortar had precise shot
T34/76 Ram could insta-devastate German armor from the front. Guaranteed
Demo charge mine-invisible
Soviet T35 mines could wipe squads
Panthers had 800 health (killed in 5 hits from SU85)
SU85 had faster rate of fire.
Zis-3/76 barrage was free
SU/76 barrage was free
Hey, I'm just getting started
Is this the genuine WW2 he is referring to?
Also Soviet "For the motherlands" giving sprint to Shock troops, etc
(Also still worked while in battle, or under fire)
Once WFA was released OKW had a tactical nuke which was both awesome and frustrating to play against.
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SHOUT IT OUT!



Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Last Wednesday, 16:58 PM
SupremeStefan: https://steamcommunity.com/sharedfiles/filedetails/?id=3457737797
04 Apr 2025, 12:42 PM
04 Apr 2025, 12:42 PM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus 
02 Apr 2025, 00:16 AM

02 Apr 2025, 00:16 AM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" 
01 Apr 2025, 20:29 PM

01 Apr 2025, 20:29 PM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy 
27 Mar 2025, 04:31 AM

27 Mar 2025, 04:31 AM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific.
.
24 Mar 2025, 02:46 AM

24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
22 Mar 2025, 14:00 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
18 Mar 2025, 16:47 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
16 Mar 2025, 16:36 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
13 Mar 2025, 19:58 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
13 Mar 2025, 19:56 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
12 Mar 2025, 04:07 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
12 Mar 2025, 03:54 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! 
06 Mar 2025, 10:49 AM

06 Mar 2025, 10:49 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. 
05 Mar 2025, 20:27 PM

05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
04 Mar 2025, 02:53 AM
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