IL-2 Bombing replaced by ADVANCED WARFARE STRAFE?
Posts: 159
But seriously, though, the likelihood for me to use this ability is close to zero. I'd rather spend the 90 munitions on 3 mines or 2 Katy's Creeping Barrage.
How do you guys think about this change? I know a nerf is needed but wasting a slot on a meme ability is a bit too much imo.
Posts: 593
Ahhhh..... I thought for a long time that Advanced Warfare's IL-2 Sturmovik Attack Strafe is just a meme.
But seriously, though, the likelihood for me to use this ability is close to zero. I'd rather spend the 90 munitions on 3 mines or 2 Katy's Creeping Barrage.
How do you guys think about this change? I know a nerf is needed but wasting a slot on a meme ability is a bit too much imo.
that strafe is super garbage ill never use that. maybe if it was 45
Posts: 5279
Posts: 5279
the il-2 strafe is indeed alright at all targets, it usually about half healthed infantry when strafed and DOES deal suppression without a pin
against hard targets, its pen is rather low so you need to hit the rear armour
the JU87 AT strafe, is believe it or not MUCH better at AT, but can still also be used against soft targets, but poorly. though it does deal supression as well.
one thing that is devastating for the il-2 strafe, is that the gunner seems to have a mind of its own. i could not get reliable hits on about anything, because it seems the cannons have a scatter of sorts. they KINDA go in a pair of lines, but not always and CERTAINLY not in a way that you can predict. this i believe is what leads to its poor performance as when it hits it does well for a 90mu strafe (JU87 is 110mu)
in contrast the JU87 has a VERY reliable shooting pattern that covers the entirety of the target area, it zig-zags but reliably.
another thing of note, the il-2 does piss all against vehicles and decrewed weapons, this means while the ju87 can still be used in conjunction with another off map to destroy arty the il-2 cannot,
GRANTED as i stated earlier, i had a hard time getting consistent results with the il-2 simply due to the scatter
Posts: 1890 | Subs: 1
Posts: 5279
I did some testing as well. It looks like they did fix the UI so that the shots actually line up right. About half health if you hit a full health squad with it and some suppression. It also seems to be slower to come in than other similar strafe like CAS Strafe or USF Tac Support Strafe. Both of which do better jobs at suppressing and damage respectively. It's too slow to hit anything reliably as well unless your opponent isn't paying attention... IMO definitely needs a buff despite the fix.
the shots hit within the target area, but where seems randomish. i didnt look at stats but the best way i can describe it is that it seems like each shot has scatter. speed wise it seemed about the same speed as the JU87 AT strafe.
advanced warfare used to be my favorite commander for 1s waaaaaaaaaaaay back before the soviet tech rework, i recall the ability needing work even back then. would be nice to see it getting a tweak somehow.
Posts: 493
Posts: 1954
I tried the strafe about 20 times on cheat mod. About half of the time it did almost nothing. One time it wiped a squad. Several times it did about half health damage to a squad. Most of the time, it won't do enough to even force a retreat. It's also really slow.
The incendiary isn't awesome, but at least it works consistently.
Posts: 5279
Replace it with the incendiary arty strike from Shock Rifle.
I tried the strafe about 20 times on cheat mod. About half of the time it did almost nothing. One time it wiped a squad. Several times it did about half health damage to a squad. Most of the time, it won't do enough to even force a retreat. It's also really slow.
The incendiary isn't awesome, but at least it works consistently.
this is an opportunity to fix something thats broken, id much sooner that and retain diversity than simply tack another meh ability in its place.
it has to potential to be decent, it just need to be consistent and sped up a tad
Posts: 52
Posts: 1954
this is an opportunity to fix something thats broken, id much sooner that and retain diversity than simply tack another meh ability in its place.
it has to potential to be decent, it just need to be consistent and sped up a tad
But it isn't a little inconsistent, it's terribly inconsistent. I don't know why. I tried it at all kinds of angles, centered the targeting, offset the targeting both side to side and front to back and never got any sort of consistency. I didn't put a stop watch on it, but think it is at least 1 second slower than frag bombing from Ost.
Posts: 5279
But it isn't a little inconsistent, it's terribly inconsistent. I don't know why. I tried it at all kinds of angles, centered the targeting, offset the targeting both side to side and front to back and never got any sort of consistency. I didn't put a stop watch on it, but think it is at least 1 second slower than frag bombing from Ost.
As I said, it SEEMS like it has scatter instead of a pattern. If this is the case then it's an easy fix. Regardless of HOW inconsistent it is, it needs to be fixed not swept under the rug
For speed I only tested it against the ju87 AT strafe, which was the same speed. However since it's an AI strafe I suppose it should come in quicker in hindsight
Posts: 1954
As I said, it SEEMS like it has scatter instead of a pattern. If this is the case then it's an easy fix. Regardless of HOW inconsistent it is, it needs to be fixed not swept under the rug
For speed I only tested it against the ju87 AT strafe, which was the same speed. However since it's an AI strafe I suppose it should come in quicker in hindsight
It might be primarily scatter but I think it also collides with terrain and has a tiny AOE. When I tested, one of the squads moved next to the train in the middle of City 17. It was really hard to damage it at all. In terms of speed, it should be the same as the Ost frag bombing.
Posts: 13496 | Subs: 1
It might be primarily scatter but I think it also collides with terrain and has a tiny AOE. When I tested, one of the squads moved next to the train in the middle of City 17. It was really hard to damage it at all. In terms of speed, it should be the same as the Ost frag bombing.
Frag bombing is not close to this ability and there is little reason to be used a benchmark, if there is a need for consistency that is with other AI strafe like the one USF and Ostheer have.
Posts: 353
need CP 10 use 90 mun need to Fix Abillty potent AI power plz
Posts: 615
Posts: 449
Posts: 1954
I thought the Advanced Warfare strafe only sucked because it was bugged and always came in off target?
That may have been the case at one time, but isn't now. It's still wildly inconsistent.
Posts: 5279
Posts: 4474
Livestreams
100 | |||||
5 | |||||
145 | |||||
99 | |||||
19 | |||||
18 | |||||
12 | |||||
6 | |||||
4 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.653231.739+13
- 2.840223.790+3
- 3.35057.860+15
- 4.599234.719+7
- 5.278108.720+29
- 6.927408.694+1
- 7.645.928+5
- 8.306114.729+2
- 9.1123623.643+4
- 10.266140.655+1
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
5 posts in the last week
20 posts in the last month
Welcome our newest member, Chmura
Most online: 2043 users on 29 Oct 2023, 01:04 AM