https://www.coh2.org/topic/107608/upcoming-comander-update-wishes/post/852419
This is kinda of contradictory in itself.
No new units I sort of understand due to Relic disabling the model editing and importing, however currently present assets can be re-used for said new units like for example the German heavy weapon crews.
Their models look like normal infantry models with just the red shoulder pads indicating that they're artillery but given some Kar 98ks and called reserve infantry or something could work without 99% of the people noticing that they're not proper infantry models with all of the equipment.
No unit swapping between factions is again sort of understandable altho it has been done until now many times, for both the Germans and the Allies (lend-lease) and I don't really see a problem with it since they have their own unique traits so they're not just the same unit carried over.
Many more new units can be created with swapping, for example a King Tiger for the Ostheer or a Churchill for the Soviets. Again both of these units can have new unique mechanics.
Changes being minimal makes sense from a developer perspective, and from a balance such I suppose, but the problem is that things like the Sturmtiger need an overhaul or rework.
The last 2 points are completely contradictory.
- new abilities are possible, but nothing crazy (think about mostly copying existing abilities);
- no total reworks of commanders, but multiple ability swaps or replacements per commander are possible if needed.
You want to copy existing abilities, but you're limiting it to only it's own faction. So what you just take a broken/underpowered/overpowered ability and just copy and paste it and call it a day? Really now?
No total overhaul of commanders makes sense however again some really need it. And again only limiting it to only within a faction is just stupid if you ask me.
And honestly this all just sounds like a lazy excuse for them to be able to downvote most (good) ideas.