For penals to be meta they have to be horrendously op or Cons have to be so awful that they make up for the insane amounts of utility you lose by going T1.
Frankly Im not sure you can fix that unless the tech gets reworked.
Glad to see we agree.
Posts: 13496 | Subs: 1
For penals to be meta they have to be horrendously op or Cons have to be so awful that they make up for the insane amounts of utility you lose by going T1.
Frankly Im not sure you can fix that unless the tech gets reworked.
Posts: 1289
For penals to be meta they have to be horrendously op or Cons have to be so awful that they make up for the insane amounts of utility you lose by going T1.
Frankly Im not sure you can fix that unless the tech gets reworked.
Posts: 1044 | Subs: 1
Wat kind of rework would you think be best?
Imo t1 and t2 reduce the cost of eachother esp mp wise, then backteching doesnt hurt so much. And t3 can come earlier/cheaper with both t2 and t1 built, and with t70 behind and extra unlock or tied with mr. This way su76 and m5 come on the field earlier.
Posts: 3423 | Subs: 1
Glad to see we agree.
Posts: 13496 | Subs: 1
You want to make t1 cheaper to back-tech to? And you want a faster t1 opening? I find that hard to believe
Posts: 3423 | Subs: 1
Did I agree with that post or the previous one?
Posts: 13496 | Subs: 1
I know which one you agreed with, but you have emphasized penals as the problem the entire time. It's clearly just teching
And the idea that they are still OP is absurd
Posts: 3423 | Subs: 1
you used the term op not me.
Posts: 13496 | Subs: 1
Who cares who used a fucking term,...
you want them nerfed. It's just a shorthand
Their drawbacks are currently worse than their potential. Doesn't sound like a unit that should be nerfed
Posts: 17914 | Subs: 8
I want all unit to be useful.
Posts: 1273
No you are mistaken. I want them redesigned, I want all unit to be useful.
And if you remove their draw back their true potential will be reveled.
Posts: 3423 | Subs: 1
I care because you put words in mouth that I have not used
Posts: 13496 | Subs: 1
If talk about how penals have been power creeped it needs to stop, that sounds like a suggestion of nerfs
I also don't see how the current trajectory isn't an attempt at making them more useful. Making the AT variant better at AT seems to be doing just that
Posts: 3423 | Subs: 1
If I I want Penal nerfed that is what I would have suggested
Allowing penal to fill all role from superior AI, to Anti LV to, to anti medium is simply bad design especially in faction with some many unit available to them stock and doctrinal.
Posts: 13496 | Subs: 1
Your "suggestions" are not clear at all. The point you most often repeat is "they simply need to be redesigned" which itself is a contradictory statement. There's nothing simple about redesigning a unit and tech structure
Not to mention "redesigning" can still be nerfing. Those two things aren't opposite
If this is your problem then the only thing needed is to make the SVT and ptrs variants two different squads in the same tier. That would actually be a "simple" change. But really not necessary
Posts: 1273
Redesign something is simpler than trying to force a bad design to work.
That would be improvement with better result but it would be a redesign of Penal battalion since they would be an AI unit only.
Posts: 2184 | Subs: 2
Redesign something is simpler than trying to force a bad design to work.
That would be improvement with better result but it would be a redesign of Penal battalion since they would be an AI unit only.
Posts: 270 | Subs: 1
How are you going to redesign T1? This will definitely require adding a new unit to make T1 an alternative to T2. Adding new units is impossible.
Posts: 176
Posts: 97
Sorry can I ask what exactly make Soviet Tier1 a problems/ bad design?
Is it because of Penal is much better AI than Cons which reliable for AI in early game? Or because Penal doesnt require any side tech which make them a good choice over Cons? Or Penal being much better than M3 & Snip?
Or all of those reasons?
39 | |||||
39 | |||||
13 | |||||
6 | |||||
166 | |||||
18 | |||||
1 |