Ehhh the problem is not a (dodgeable) gift basket but the fact that 0.7 model size infantry with 30.8-66.7% more dps than grens (0-35 range) is suicide to charge into with stock cons/mainlines. Grens are 0.91 model size for reference. Maybe riflemen can get away with it, but expect to lose 2-3 models on approach. And if you shoot from range, they'll be fighting at optimum ranges for shredding through your men who now don't have LMG or any real tool for dealing with them. Basically think of them as souped up grens but good and lack AT.
They're meant to handle vetted infantry (but can't really handle lmg vet mainlines until they get vetted up too). Stock infantry just get slaughtered. They'll vet up super fast to III+ and then they are nigh unstoppable by stock infantry or even squad-for-squad lmg vet mainlines (which is intended).
Multiple con squads will still walk over them but it's at grave cost unless they're going PPSH or SVT perhaps.
what if were Obers reworked a bit so that don't make cons redundant but are still strong mid to late game infantry:
squad now available from Command HQ
Lmg34 and IR STG require Schwerer Panzer HQ
squad size increased from 4 to 5
damage per shot reduced from 16 to 14
80/16 = 5 shots kill a model
80/14 = 6 shots kill a model
Squad accuracy reduced to grenadier level:
Vet0
Near 0.92 to 0.748
Mid 0.863 to 0.661
Far 0.805 to 0.598
vet3
Near 1.288 to 1.0472
Mid 1.2082 to 0.9254
Far 1.127 to 0.8372
squad target size increased 0.7 to 8.5
reinforce cost down from 40 to 30 (total reinforce cost remains the 120 if squad is reduce to 1