Personally, as a very casual coh2 and coh3 player, I like the overall direction that coh3 has moved in. I much prefer medium tanks being the general end game for team games because it feels like you have more options overall in fighting against it. Coh2 had a nasty habit of team games devolving into Panthers/super heavies vs allied TDs because they were so overwhelming against anything else. Coh3 does a much better job of structing the late game in a way that I think will be more balanced and allow greater variety of units as we get more battlegroups coming out.
On the topic of heavies I do agree that currently they come out very slowly and feel less like a centerpiece even in the battlegroups that have them. However, I personally would be interested in seeing them toned down and made a bit cheaper. Right now they are sorta like super heavies in terms of cost which seems like buffing them would be the wrong way to go without forcing the coh2 meta which I strongly dislike. Instead toning down their power and making them less of a step up from the rest of the late game I think could help them find a happy middle ground.
Currently we have the regular mediums like the Sherman and Panzer IV. Then above them are the premium medium tanks such as the Easy 8 and Panther. Then above those is meant to be the Tiger and Black Prince but the issue is that they are so much more above the premiums that they rarely get used. I really like where the Panther has more so ended up in coh3 as a strong addition but not so far above mediums that they become irrelevant once Panthers start rolling out. It's much better for the game that the base roster can keep up generally and then battlegroups give noticeable but not insane upgrades.
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