British assault officer
Posts: 833
What does everybody feel about him? Personally I think he's still a little underwhelming early game, especially vs Ost sniper that has a field day. (There's not an allied four man squad more vulnerable to snipers)
I would give him thompsons with clone Pgren StG stats and be done with it. Or maybe give five man starting and juggle around stats.
Then you could look at adjusting Tommy moving accuracy if people are still crying about that.
Posts: 3588 | Subs: 3
Oh no, my super specialist assault unit wasn't picked in a 1v1 tourney, that means it's garbage. Please buff it so it's a must build every single game with how OP it'll be.
Posts: 17914 | Subs: 8
Posts: 833
This is the exact logic you use for gren buffs and have done since before the tournament
Only now you admit ost are viable
Posts: 3588 | Subs: 3
^That's LITERALLY the argument for that other gren thread.....
This is the exact logic you use for gren buffs
Never asked for straight up Gren buffs in combat. Grens are already super strong with LMG42s.
Posts: 1220
Posts: 3588 | Subs: 3
IS more op
Permaban
How dare you badmouth glorious ww1 tactics
Posts: 13496 | Subs: 1
The forgotten unit of last tournament, unfortunately he was not built once despite the complaining he's better than obers and will break the game.
I have not seen all game so I have to ask, are sure it was not built a single time or are you just guessing?
(I am under the impression that I saw the officer used in one game at least)
I was actually hoping that ShyphonX would once more save the day and provide stats.
What does everybody feel about him? Personally I think he's still a little underwhelming early game, especially vs Ost sniper that has a field day. (There's not an allied four man squad more vulnerable to snipers)
I would give him thompsons with clone Pgren StG stats and be done with it. Or maybe give five man starting and juggle around stats.
Then you could look at adjusting Tommy moving accuracy if people are still crying about that.
The problem with officer is not that it bad but that it is a much better option to go bolster and spam IS and by the time he is available he no longer needed.
And that bring the original argument for design him, that UKF are having problems because they lack an QCB unit, to rest.
The unit does not need buff. The way to make actually useful is to lower the power level and make it available earlier.
Something like price to 240-270 and performance closer to A.IS with incendiary grenade instead o the light gammon and reckon flight removed.
Posts: 498
What does everybody feel about him? Personally I think he's still a little underwhelming early game, especially vs Ost sniper that has a field day. (There's not an allied four man squad more vulnerable to snipers)
Erm, he is not supposed to fight snipers or generally be present in areas where a sniper can fire at them. It's a close range squad, and at that it does a good job imo. They also vet up quickly, so starting out with 4 models doesn't seem to be that big of a deal.
Posts: 956
Also, when it comes down to CqC its beneficial to use Sappers cause one will desperetaly need their vet2 later on
Posts: 1614 | Subs: 3
I hope in the next tournament we see players like Aimstrong, HelpingHans and Ashablois come up with more creative army compositions for UKF, perhaps with inclusion of the officer.
Posts: 1890 | Subs: 1
Posts: 1954
The forgotten unit of last tournament, unfortunately he was not built once despite the complaining he's better than obers and will break the game.
What does everybody feel about him? Personally I think he's still a little underwhelming early game, especially vs Ost sniper that has a field day. (There's not an allied four man squad more vulnerable to snipers)
I would give him thompsons with clone Pgren StG stats and be done with it. Or maybe give five man starting and juggle around stats.
Then you could look at adjusting Tommy moving accuracy if people are still crying about that.
I think it's okay. It just highly depends on the map and commander choice. It seems a little squishy for a CQC unit at vet 0. At vet 3, it is really good.
Posts: 956
Please do not get double bren for them, it ruins their dps profile as 2+ ppl end up sitting back doing little with piddly smgs. Do not do this.
Posts: 11
Posts: 773
His kind of on me ability is really godo however and shouldnt be overlooked, gives sprint and I imagine DPS buffs(?) which can be useful against MG's.
As people have pointed out though he is in a very awkward tier. Id suggest tier 0 and see how that plays out adding/ removing certain things along the way to ballance him out as at the moment, by the time you have teched up you dont really need a CQC unit as much as you would have early game, and he is just awkwardly shoved in their.
Posts: 4474
Posts: 3588 | Subs: 3
Posts: 2358
It sounds to me that players didnt want to experiment with it but stick to something they know better, like the buffed IS.
But in the eyes of an allied whiner its because the officer its UP (COMPARED TO IS OF COURSE)
Posts: 1890 | Subs: 1
His kind of on me ability is really godo however and shouldnt be overlooked, gives sprint and I imagine DPS buffs(?) which can be useful against MG's.
His officer charge reduces received accuracy and increases accuracy but doesn't break suppression. It's not bad for being free but doesn't feel super strong in the way of swinging engagements.
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