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Mappatch 2020 - Info

20 Apr 2020, 21:12 PM
#21
avatar of Sander93

Posts: 3166 | Subs: 6

jump backJump back to quoted post20 Apr 2020, 20:13 PMGrumpy
I'd also like to see Port of Hamburg redone as it seems like my win rate is much worse from the right side, regardless of faction


Port of Hamburg rework with the canals removed so there's actually more than 1 path to approach the fuels/vps, rip the dream
20 Apr 2020, 21:18 PM
#22
avatar of blvckdream

Posts: 2458 | Subs: 1



People still play and like the map even with the fences over years. So I don't go with that risk; sorry


According to map stats only Lierneux gets played less. The sad thing is I sort of like Vaux for being one of the few maps that allow flanking and mobility but at the same time every time completely avoidable things completely ruin it.

We could make the map so much better by making the big stone garrison at the south fuel semi-destroyed and not garrisonable, removing fences, removing some of the obscene number of sight and shot-blockers everywhere and cleaning up the middle.
20 Apr 2020, 21:23 PM
#23
avatar of borobadger

Posts: 184




It is more complicated as i can write public, sorry.




Everyone has their own personal issues and absolutely no one would hold it against you for taking a step back, but I don't think the community at large should suffer as a result, which is why asking for help would be better than the map updates being few and far between.
20 Apr 2020, 22:02 PM
#24
avatar of achpawel

Posts: 1351


Sorry no, The mappool is already very big. But I know that there are different people in automatch, who have different opionen and gamestyle. I consider that when i think about removing maps. So that we have variety in mappool.

The more the merrier imho. The current maps are very much ok tbh. Shame a bit. As a 1v1 player I feel that more maps make every skirmish more unique and less repetitive. Might keep players happier if the maps don't repeat that often.
20 Apr 2020, 23:08 PM
#25
avatar of Farlion

Posts: 379 | Subs: 1

For 1v1, Angoville and Arnehm deserve to be thrown in the gutter. Add all the maps from the Cohrona Cup.

For 2v2, get rid of Lierneux. This abomination has no place in the ladder pool. Agree with Blvckdream. Remove the fences on Vaux, problem solved, map is good.

Add Wolfheze and Duclair, seeeing how these were used in previous tourneys.

All that, and the map pool is in good shape.
20 Apr 2020, 23:28 PM
#26
avatar of blvckdream

Posts: 2458 | Subs: 1

jump backJump back to quoted post20 Apr 2020, 23:08 PMFarlion
For 1v1, Angoville and Arnehm deserve to be thrown in the gutter. Add all the maps from the Cohrona Cup.

For 2v2, get rid of Lierneux. This abomination has no place in the ladder pool. Agree with Blvckdream. Remove the fences on Vaux, problem solved, map is good.

Add Wolfheze and Duclair, seeeing how these were used in previous tourneys.

All that, and the map pool is in good shape.


Wolfhetze yes, Duclair no.

I like Wolfhetze because it's a wide map that allows mobility but it probably still needs some fixes for the trains and garrisons. Could be added to automatch after that stuff is fixed.

Duclair is horrible IMO because it's basically like all these camper maps Minsk, Poltawa, Rails etc. There is only one VP that can be contested and every single game ends in a huge slugfest over that VP. Artillery spam + ISU/Ele. It's also severely lacking in basic fundamentals of map-making.
21 Apr 2020, 00:21 AM
#27
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4

jump backJump back to quoted post20 Apr 2020, 20:35 PMLatch
Please be Kholodny Ferma thats removed *Crosses fingers and toes*

Reported to the admins, ban incoming.
21 Apr 2020, 01:18 AM
#28
avatar of Grumpy

Posts: 1958



Port of Hamburg rework with the canals removed so there's actually more than 1 path to approach the fuels/vps, rip the dream


I had an 87 minute (hour and a half) game on that map. The center VP is so constricted that it's really difficult to cap. It's much worse from the right because there's only one viable approach, which means that people will shell the area with howitzers and rocket arty, randomly deleting squads. It's worse in 4v4 than in 3's because units are so stacked on each other that howitzers vet fast if not deleted.

screenshot from end of game:
https://www.dropbox.com/s/d5qdsioghy8i6vd/relic00104.jpg?dl

This was my worst game but I had several others that went over an hour.
21 Apr 2020, 01:21 AM
#29
avatar of LoopDloop

Posts: 3053

remove poltawa plz
21 Apr 2020, 01:32 AM
#30
avatar of mrgame2

Posts: 1794

can we put back some winter fire blizzard heavy snow maps in 4v4!? imagine the pleasant surprise most players get with blizzard is back! this engine can do more than what is shown! so show it!

can we also have more veto ticks for 3v3 so we can filter out more maps in 3v3?
21 Apr 2020, 02:32 AM
#31
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4

jump backJump back to quoted post21 Apr 2020, 01:32 AMmrgame2
can we put back some winter fire blizzard heavy snow maps in 4v4!?


What on God's green earth is this natural disaster and how do I stay hella far from it?!? :help:
21 Apr 2020, 02:39 AM
#32
avatar of Cyanara

Posts: 769 | Subs: 1

remove poltawa plz


Seconded. It looks like a fair map on first glance, but I don't think I've ever enjoyed a single game on it. It just gets so 'lane-y', decending into a hell of heavy tanks, defensive lines and artillery spam.
21 Apr 2020, 03:50 AM
#33
avatar of mrgame2

Posts: 1794



What on God's green earth is this natural disaster and how do I stay hella far from it?!? :help:


Yes!

Cold soldiers die without burning tanks!

There is also melting ice caps, blocker rivers freezing back into ice path!
amazing tactics need to make a comeback as these are refreshing for player base!

4v4 who cares about perfect balance? go!
Welcome them all back!
21 Apr 2020, 07:31 AM
#34
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

jump backJump back to quoted post21 Apr 2020, 01:32 AMmrgame2
can we put back some winter fire blizzard heavy snow maps in 4v4!? imagine the pleasant surprise most players get with blizzard is back! this engine can do more than what is shown! so show it!

can we also have more veto ticks for 3v3 so we can filter out more maps in 3v3?


- no cold tech in automatch sorry
- no we can not. Because the vetos are direct connected with the amount of maps you have in the 3vs3 pool.
21 Apr 2020, 12:19 PM
#35
avatar of adamírcz

Posts: 957

I second the wish to add some CoH1 remakes to 2vs2 poll

As for removals, can we get rid of Road to Kharkov pls? I know it has good played/vetoed stats, but its just a ridiculous trash: Insta-death sentence for northern spawn if players perform equally. Yet another narrow tunnel with 0 hope of flanking. Exagerrated cutoff power. Limited approaches to the middle VP area

As for 1vs1, either (and this hurts me to say it) Arnhem or Unbalanced Glider, since these along with Langres are the biggest offenders in cutoff defendability and HQ to VP balance
21 Apr 2020, 12:22 PM
#36
avatar of Katitof

Posts: 17914 | Subs: 8

I second the wish to add some CoH1 remakes to 2vs2 poll

I'd rather not if we're going to end up getting another semoisky nightmare..

There was this one large hedge map in 2v2 in coh1 which I remember enjoying.
21 Apr 2020, 12:43 PM
#37
avatar of blvckdream

Posts: 2458 | Subs: 1

I second the wish to add some CoH1 remakes to 2vs2 poll

As for removals, can we get rid of Road to Kharkov pls? I know it has good played/vetoed stats, but its just a ridiculous trash: Insta-death sentence for northern spawn if players perform equally. Yet another narrow tunnel with 0 hope of flanking. Exagerrated cutoff power. Limited approaches to the middle VP area

As for 1vs1, either (and this hurts me to say it) Arnhem or Unbalanced Glider, since these along with Langres are the biggest offenders in cutoff defendability and HQ to VP balance


I dislike most of the vcoh adaptions and don't want more of them.
21 Apr 2020, 18:27 PM
#38
avatar of Grumpy

Posts: 1958

jump backJump back to quoted post21 Apr 2020, 02:39 AMCyanara


Seconded. It looks like a fair map on first glance, but I don't think I've ever enjoyed a single game on it. It just gets so 'lane-y', decending into a hell of heavy tanks, defensive lines and artillery spam.


...but it's a great map to try Encirclement on....

j/k....It gets a veto regardless of which faction I'm playing. It's probably my least favorite next to Lierneux, which seems like some sort of Frankenstein map that someone pasted together from three dissimilar maps.
21 Apr 2020, 23:09 PM
#40
avatar of Cyanara

Posts: 769 | Subs: 1

jump backJump back to quoted post21 Apr 2020, 18:27 PMGrumpy

It's probably my least favorite next to Lierneux, which seems like some sort of Frankenstein map that someone pasted together from three dissimilar maps.


Good to know I'm not crazy. I vetoed Lierneux back when OKW couldn't clear buildings and only unvetoed this week now that things are more balanced. I immediately regretted it.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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