WTF?
So you say that the tank play should be this:
allied sit back and fire with 60TD in the backline... if a heavy target apears hit one button and pen every tank... and against rushes they just drive with hight speed backwards and fire with super acc...
Axsis HAVE to flank, blitz, smoke, use combiend arms ... and so on to just stay in the game.
Sounds fair to me
Yes, it is fair, since you are given the tools for it.
How is this any different from lets say, early game USF vs OST infantry play? Why does USF have to flank OST HMGs and use smoke or light vehicles to counter them? Why can't they just win in a straight up fight?
Why should OST be able to make a heavy tank and just be able to A move and win, when the faction has Panzerschreks, high DPS AT guns, cheap Stugs, and P4s and Panthers with blitz?
Still if you can't be bothered to use these tools, you can always sit back with your own 70 range heavy tank destroyer and let the Allied player do all the hard flanking stuff.