IR Halftrack durability...
28 Oct 2019, 12:58 PM
#41

Posts: 785
Can someone explain why this unit is cheaper - and more durable - than the WC54 Ambulance and the M3A1 Scout Car again
28 Oct 2019, 13:06 PM
#42

Posts: 13496 | Subs: 1
Would be cool if Medic truck would have an AT rifle Volks squad available instead of the IRHT. It would give T1 an AT option that's somewhere inbetween the Raketen and Puma in terms of flexibility.
This would be better than the double Schreck for Sturms idea, because they would not conflict with the role of Schreck Pfusi's, being only good against lights, which is the main weakness of T1 builds.
AT rifles seem a bit out of place since they where not used for AT at the end of the war.
What one could try would be an squad that could fire fausts as an AT weapon with no snare. They could be lower damage high accuracy weapons better suited vs lights.
28 Oct 2019, 13:07 PM
#43

Posts: 13496 | Subs: 1
Can someone explain why this unit is cheaper - and more durable - than the WC54 Ambulance and the M3A1 Scout Car again
As an other user would say:
Apples and oranges, the units you mention have nothing in common other that they are all vehicles.
28 Oct 2019, 13:17 PM
#44

Posts: 785
As an other user would say:
Apples and oranges, the units you mention have nothing in common other that they are all vehicles.
You're right, neither of those vehicles offer maphacks or gamebreaking visibility glitches.
28 Oct 2019, 13:21 PM
#45

Posts: 17914 | Subs: 8
Replace map hack with what Valentine got for its map hack and call it a day.
Its pointless to keep broken mechanic just for the sake of having it, when the same role can already be achieved in non balance breaking and exploit invoking way.
Its pointless to keep broken mechanic just for the sake of having it, when the same role can already be achieved in non balance breaking and exploit invoking way.
28 Oct 2019, 13:39 PM
#46
Posts: 3588 | Subs: 3
Alternatively the whole thing could be revamped. IR STGs could lose their cover ignore modifier and be available for Volks and Obers, then the IR HT could lose the map hack and just get a cone of area of effect, where it allows iR STGs to hit enemies within that cone with higher accuracy.
28 Oct 2019, 13:46 PM
#47

Posts: 203
Replace map hack with what Valentine got for its map hack and call it a day.
Its pointless to keep broken mechanic just for the sake of having it, when the same role can already be achieved in non balance breaking and exploit invoking way.
Yop, basically just give it a larger sight (maybe focused one, like the SU85 gets) and thats it.
IR halftrack is there to give vision/detection, replacing it with random stuff just for the sake of having 3 units in tech makes no sense.
Either change it or remove it
28 Oct 2019, 14:03 PM
#51

Posts: 321
To replace the IR HT i'd suggest the 250/10 half-track armed with a 37mm PaK36. Only the hard part will be that we need a new unit model with the baby AT gun in it.
28 Oct 2019, 14:06 PM
#52
Posts: 3588 | Subs: 3
To replace the IR HT i'd suggest the 250/10 half-track armed with a 37mm PaK36. Only the hard part will be that we need a new unit model with the baby AT gun in it.
The HT from game files has no model inside the 250, no firing animation or shell. It’s incomplete and not suitable for the live game.
0 user is browsing this thread:
SHOUT IT OUT!



Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
09 Apr 2025, 17:00 PM
SupremeStefan: https://steamcommunity.com/sharedfiles/filedetails/?id=3457737797
04 Apr 2025, 12:42 PM
04 Apr 2025, 12:42 PM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus 
02 Apr 2025, 00:16 AM

02 Apr 2025, 00:16 AM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" 
01 Apr 2025, 20:29 PM

01 Apr 2025, 20:29 PM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy 
27 Mar 2025, 04:31 AM

27 Mar 2025, 04:31 AM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific.
.
24 Mar 2025, 02:46 AM

24 Mar 2025, 02:46 AM
Livestreams
![]() |
![]() |
![]() |
75 | ||
![]() |
![]() |
![]() |
43 | ||
![]() |
![]() |
![]() |
8 | ||
![]() |
![]() |
![]() |
2 | ||
![]() |
![]() |
![]() |
1 | ||
![]() |
![]() |
![]() |
947 | ||
![]() |
![]() |
![]() |
28 | ||
![]() |
![]() |
![]() |
5 | ||
![]() |
![]() |
![]() |
3 | ||
![]() |
![]() |
![]() |
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.59482.879+8
- 2.43163.872+9
- 3.14839.791+7
- 4.13745.753-1
- 5.288162.640+6
- 6.18151.780+4
- 7.313114.733+9
- 8.389260.599+3
- 9.14265.686+10
- 10.18678.705+1
Replay highlight
VS
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger

Einhoven Country

Honor it
14

Download
1370
Board Info
267 users are online:
267 guests
3 posts in the last 24h
5 posts in the last week
41 posts in the last month
5 posts in the last week
41 posts in the last month
Registered members: 53783
Welcome our newest member, Dicar603
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, Dicar603
Most online: 2043 users on 29 Oct 2023, 01:04 AM