Where do you guys get all the unit stats and all the data on how units are able to perform or when they are not performing correctly?
We don't have any "data", balance modders might have some limited access to certain metrics, but other then that, we basically use "eyes", if one unit or doctrine is dominating meta completely, its likely its overperforming.
Same when something is never being used.
I have to confess, after playing coh 2 for so much years, I really don't know anything about the in-depth game stats.
Like all these "received-accuracy, scatter, target size, burst duration, single target..." I can just guess what they mean, but I have no idea what they are or how they work in the game.
They aren't all that hard to understand them, its just, there is shitload of them to learn first.
How does pop-cap affect the game besides limiting the army size?
Affects "spammability" of certain units or upkeep you pay for them.
If a unit has good stats, but is spammed, you increase its pop cap, so it becomes more expensive to have on field and you can not get other unit you otherwise could as now you need to consider if you want 2x X unit or 1x X and 1x Y instead due to pop cap restrictions.
That ofc is just an example, but in-game example of that would be Churchill Mk VII.
The other day somebody pointed out in a stream that the SU76 has bug that affects the way it acquires target, or also I never knew that each infantry squad has a different model formation assigned to it.
Yeah, these things are being found out mostly by modders who dig the files and can catch correlations or lack of it between similar archetype units.
Hell I didn't even know that vet 1 in most infantry unit just adds an ability without changing stats, I always used to believe a vet 1 unit is supposed to perform better.
Where do you guys get all this data from? As much I look for it, I don't see any clear explanation on how this stuff works.
There is no one definitive source.
Some info comes from guides, some from pages like
https://coh2.serealia.ca/#51 and some from aforementioned modders digging something out.