These shrecked sturms proposal are scarry, people please stop that. Then what would be volks for? And ruining the schreck power it's wrong, again. The problem is not the weapon, but the carrier which is to durable. Make the squad 4 instead of 5 and increase a little their health or something. That way they will still kep their performance steady in early game, but in late game they will become more vulnerable in front of vehicles (especially tanks) and AOE weapons. Blobbing will be riscky as shit.
Why don't anyone consider at this solution?
This. I don't know where this idea comes from, but it's gonna be problematic, and a lot of STUMRPIONEER OP threads. It's also gonna be a lot harder to balance. They have too much utility, they have stun grenades at vet 3 and they will vet faster with schrecks, they repair, build stuff etc. So you gonna change a lot of other stuff to balance them.
Balancing Volksblob is not that hard, and there are a lot of good suggestion in the forum. Some are:
1. The one Johny said
2. Give them Pzfaust and Pzb upgrade to counter Light armor instead of melting Shermans and Jacksons, buff Raketen to compensate.
3. Tweak their vet system so they actually die at vet5, and they use the intended PzSchreck instead of Javeline missile.
4. Tweak Suppression (which is another thing but could help all 4 factions).
If you search the forums there are other good stuff, I just posted what I remember.
The question is not how to change them, the question is: Does relic want to change them? PQ said that it's hard because OKW heavily relies on them.